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ENGAGE News

v4.0.1 Patch Release

Minor patch release:
  • Fixed an issue with headset tracking on Meta Quest Link.

ENGAGE - Update to v4.0

NEW
- Added a new, full-featured personal drawing pad to facilitate both private and collaborative drawing.
- Added support for the Logitech MX Ink stylus for users of Quest 2, Quest 3, and Quest 3S headsets. This includes left and right handed use for drawing on surfaces, adjusting line style in response to applied pressure, drawing in the air with the 3D pen, and navigating through ENGAGE.
- Added host settings to control whether Drawpads are available in a session and whether non-hosts can connect their Drawpad to a whiteboard.
- Added the ability for the drawings on a whiteboard to be captured in a spatial recording.
- Added the ability to connect whiteboards together, so that anything drawn on one whiteboard is mirrored to another.
- Redesigned the tool panel used when drawing on a whiteboard in VR.
- Added the new Drawpad as the interface when using a whiteboard on a desktop device.
- Added the ability to capture a 2D video recording from either an avatar's point of view or the view from a camera IFX. Users can add multiple camera IFX and switch between capture sources during the recording.
- Added the ability to press the Z key or middle mouse button on desktop devices to toggle between looking around and interacting with the environment.
- Added the ability to press the B key to toggle the visibility of IFX bubbles.
- Introduced limits on the number of LITE users that can join some types of session.
- Added commercial sessions. These are like persistent sessions, but don t limit the number of LITE users that can join.
- Added an indicator on the in-session menu that shows the LITE user limit and how many are currently in the session.
- Made the ability to lock a session an Enterprise-only feature.
- Added a host control to turn off the ability for users to open a mixed reality passthrough window.
- Renamed the Content Editor to the Experience Editor. The files that users create in the Experience Editor are now called Experiences.


IMPROVED
- Reduced the space requirements when a host summons users in a session and set all users to be summoned to the same point.
- Enabled users on VR devices to use the trigger button to select UI elements at close range. Previously, tapping was the only way to select UI elements at close range.
- Updated the default ElevenLabs voice to a more recent model. Users can override it with their own selection.
- Changed the server that bug reports are sent to so that users on more restricted networks can still log bugs.
- Adjusted the selectable area for delete and lock buttons to better match the boundary of the button graphics and prevent accidental selection.


FIXED
- Fixed 2FA code entry so that users on desktop devices can submit with the return key and users on VR devices can submit with the return button on the virtual keyboard.
- Fixed the moving seats that are used in some vehicle IFX.
- Fixed the ability to replace the audio in a spatial recording.
- Fixed an issue that could cause no screens to be detected when a user attempted to share their desktop.
- Fixed an issue that caused a user's credentials to be rejected the first time they tried to log in to ENGAGE after they registered for an account in the web manager.
- Fixed the ability to use the X button to close the application without experiencing a delay.
- Fixed an issue with PCVR that caused a user to lose hand tracking if the ENGAGE application window lost focus.

ENGAGE - Update to v3.10.1

NEW
- Added new session settings to give non-host users permission to change the location and load content.

IMPROVED
- Filtered AI character responses to remove the # symbol and prevent unintended shouting.

FIXED
- Fixed an issue that could cause a location to appear as only a black screen when a user joined a session.
- Fixed an issue that prevented users from joining a passworded persistent session.
- Fixed an issue that caused standard sessions to remain visible in the public listing after all users left.
- Fixed an issue that could cause an outfit override to be applied outside of the designated region.
- Fixed an issue that could cause a user's avatar to not be visible in a session.
- Fixed the haptic feedback that occurs when two avatar hands collide.
- Fixed image uploads for the My Face service.
- Fixed an issue that prevented users on VR devices from selecting buttons in content.
- Fixed an issue that could cause some objects in a piece of content to not appear for some users.

ENGAGE - Update to v3.10

NEW
- Enabled the use of both hand controllers to interact with menus.
- Enabled VR users to type on the virtual keyboard by tapping keys with their hand controllers.
- Implemented quick links to speed up access to sessions.
- Added an option to the Invite panel in a session for users to copy a quick link to the session.
- Added new languages for voice recognition when interacting with AI characters.
- Added processing to remove special characters included in text returned by AI services to prevent them from being verbalized.
- Added a subfolder named AI-Generated to the Images folder, where images generated by AI services will be saved.
- Added an option for users to empty their recycle bin and permanently delete the files.
- Updated to Unity 2022.3.
- Replaced the teleport sit marker with a higher resolution, language-neutral version, and moved the ghost seat closer to the actual seat position.
- Removed the head-tracking gaze cursor that appeared when hand tracking was lost.
- Prevented LITE users from being made co-hosts in a session, to improve security.
- Fixed event creation by PLUS users to prevent the overbooking warning from appearing unnecessarily.
- Ensured that midnight appears as 00:00 instead of 24:00 in event listings.
- Fixed an issue with scalable events so that if a user leaves and rejoins an event, they join the first instance that has capacity.
- Fixed an issue in scalable events that caused the user count on the in-session menu to be incorrect.
- Fixed an issue that could cause user input to stop registering in the personal web browser on Quest headsets.
- Fixed muting on VR headsets to ensure that if a user was unmuted before they entered away mode, they are unmuted when they return.
- Fixed the option to mute LITE users so that non-LITE users aren't also affected.
- Fixed the notification when a host requests that a user unmutes their microphone.
- Fixed the ability to place the text cursor (caret) at a specific position in a text field when using hand controllers.
- Fixed an issue that prevented users from downloading camera images after they uploaded them to Cloud File Manager.
- Fixed the display of feedback to a user if they attempt to play a YouTube video through an invalid URL.
- Fixed an issue that could cause the visibility icons to not be shown in the Content Editor curves view.

ENGAGE - Update to v3.9.1

FIXED
- Fixed the menu buttons on the VR tablet to reduce the distance at which they’re activated.
- Fixed an issue that limited the areas in which a host could use the Summon All tool.
- Fixed the ability to enter a spawn point name in a Session Portal IFX.
- Fixed an issue with key responsiveness on the virtual keyboard when used in the Content Editor.
- Fixed an issue that could cause changes to start and end times made in the Content Editor Effect Options panel to not be saved when an object was edited for the first time.
- Fixed an issue that prevented cloud file videos with an obsolete CDN address from playing in ENGAGE.
- Fixed the appearance of the file format dialog that appears when a user plays a video from cloud files.