1. Hot Dogs, Horseshoes & Hand Grenades
  2. News

Hot Dogs, Horseshoes & Hand Grenades News

H3VR Early Access Update 79! - Tons Of New Revolvers, Liv Forcetube Support

Howdy Folks!

[previewyoutube][/previewyoutube]

I'm gonna keep the write up a bit short today, as I feel like death warmed over today. I hope y'all enjoy the devlog. Make sure to get your Flu shot this year, and have a wonderful weekend!

Cheers,
All Of Us At RUST LTD.

Full Changelog - Update 79

Additions:
  • Added Major Plugin Support: LIV Mixed Reality
  • Added Major Plugin Support: ForceTubeVR
  • Added New Firearm: B600 Revolver (.600 Magnum Bolt)
  • Added New Firearm: Bull454 Revolver (.454 Casull)
  • Added New Firearm: C1851 Conversion (.38 Rimfire)
  • Added New Firearm: FA83 (.454 Casull)
  • Added New Firearm: Hawk357 (.357 Magnum)
  • Added New Firearm: Ladies Companion Pepperbox (.22LR)
  • Added New Firearm: RS15 Revolver (.22 WM)
  • Added New Firearm: SW 29 Revolver (.44 Magnum)
  • Added New Firearm: SW 629 Revolver (.44 Magnum)
  • Added New Firearm: SW Stealth Revolver (.44 Magnum)
  • Added New Firearm: Unica 6 (.357 Magnum)

  • Added New Speedloader: .22 WinMag 6 shot
  • Added New Speedloader: .44-40 6 shot
  • Added New Speedloader: .455 Prideaux 6 shot


  • Added Banger Crafting Junk To Item Spawner (under Misc -> Crafting)
  • Added New Wrist Menu Functionality: Clean up Empty Mags, All Mags, or Guns/Melee in scene
  • Added New Wrist Menu Functionality: Readout for object held in other hand


Changes:
  • [Meat Fortress] Balisong Physics completely rebuilt
  • [Rotwieners] Added a wooden puke bucket up near the Ressembler-o-tron
  • Schofield Model 3 is now (correctly) Single Action
  • 44 Magnum Cartridge rebuilt. Has new model, new types.
  • BFR now has transfer bar safety (preventing discharges when dropped with hammer on a live chamber)
  • SWModel10, SW500, Triple Regret now correctly have their cylinder rotate counter-clockwise.


Fixes:
  • [Meat Fortress] Fixed broken particle-spam when Ubering with Medigun
  • [Rotwieners] Fixed a floating building in Old Wienerton
  • Shaking P90/Aug bug SHOULD be fixed
  • Trigger on Bodyguard 38 Fixed
  • Rhino 20DS, 40, 50, 60 no longer have chamber confusion issue
  • Delisle carbine firing sound tail fixed
  • Delisle cabine bolt movement range fixed
  • Four Letter Word Muzzle positions now correct
  • Fixed incorrect orientation of belt segments on Tombstone
  • Large Clay Pigeon is now spawn-lockable
  • Speedloaders now correctly have impact sound
  • STG44 Cross-bolt fire selector now works correctly
  • Affixed foregrip will now work correctly on BFR
  • Contender 4570 can no longer be errantly controlled entirely by its fore
  • Bolt action rifles with magazines should no longer dump their mag on laser-grab if touchpad was pressed in lower quadrant


Removed:
  • Old SW 29 Model Removed (Thanks again to IronBelly Studios!)
  • Old SW 686 Model Removed (Thanks again to Tim from Chamferzone!)

H3VR Early Access Update 78! - Schofield Model 3, Rotwieners Tweaks Fixes

[previewyoutube][/previewyoutube]

Howdy Folks!

Hope you're all doing well! We're still recovering from the last month or so, but managed to push through the post-release exhaustion to get a few more QoL improvements and bug fixes into the mode while we still had a bit of residual momentum to burn.

I also managed to get the unlock rewards into the mode (all 9 of the mode-specific weapons can now be unlocked in various ways). Everyone gets the Item Spawner now in Arcade mode though, as I know many of you are looking for a more free-form or relaxing experience, or have accessibility needs, so I think it just feels right to offer that option out of the gate.

Anywho, I'm off to button up this build, make sure everything is set. It will ready as usual, at 7pm PST. Have a wonderful weekend!

Peace,
Anton

Full Changelog - Update 78

Additions:
  • Added New Firearm: Schofield Model 3 (.44-40)
  • [Rotwieners] Added New Character and Beginning tutorial (can be toggled in menu scene)
  • [Rotwieners] Added Credits and Unlocks phase of the Game’s Ending
  • [Rotwieners] Added Sammerica’s Banner


Changes:
  • KWG Shotgun now has Picatinny rails
  • [Rotwieners] Some items now unlock in the Item Spawner upon completing the game on each of its three difficulties
  • [Rotweiners] Some times now unlock in the Item Spawner after achieving certain results in the finale (on any difficulty)
  • [Rotwieners] An item now unlocks in the Item Spawner upon completing a successful completionist run w. Best ending
  • [Rotweiners] Made interactible buttons on teleports more visually prominent
  • [Rotwieners] A certain unnamed quest has been made less brute-force-able, but also has more clues
  • [Rotweiners] Volume of music now adjusts to whether you’re in a conversation with an NPC or not
  • [Take & Hold] Several more powerups spawn in Powerup Table
  • Obrez’d versions of rifles now fit in once size down of Quickbelt slot


Fixes:
  • [Rotwieners] Fixed incorrect reward from Josh Wiener
  • [Rotwieners] FIxed talk icons not displaying for some NPCs
  • [Rotwieners] Tweaked damage resistance of rock-style Nest Nodules
  • [Rotwieners] Fixed Incorrect labelling of one of the FM Amps
  • Fixed certain break action guns being operable from their foregrip
  • Fixed text display on some powerups
  • Fixed Endless-Flame-throwers exploding out of weapon case until the game crashes bug in classic Take & Hold
  • Fixed Dlort being stuck on

Update 77 Patch 2 Is Live

NOTE: YOU MAY NEED TO RESTART STEAM TO FORCE THIS PATCH TO DOWNLAD

Update 77 Patch 2 Changelog

Additions:
- [Rotwieners] Added New Difficulty: Hardcore (2500 life, crafting resources are lost after each run/play session/death)

Changes:
- [Rotwieners] Classic Difficulty Now has persistent crafting resources (in your stomach)
- [Rotwieners] Arcade Difficulty Now has persistent crafting resources (in your stomach) and 10k health

Fixes:
- [Rotwieners] Fixed Major melee Damage computation in relation to damage resist. (Rots and Floaters are much easier to kill in melee now)
- [Meat Fortress] Blue Franks team now has blue clothes again

Update 77 Patch 1 Is Live

Update 77 Patch 1 Changelog

Changes:
- [Rotwieners] Arcade Difficulty No Longer Has Movement Restrictions
- [Rotwieners] Tweaked Meat Core Drop Rates

Fixes:
- [Rotwieners] Fixed Charge Rate for Ressembler O Tron for Tasty & Moldy Cores
- [Rotwieners] Fixed overzealous object catcher firing in low lying areas
- [Rotwieners] Misc. stability tweaks

RETURN OF THE ROTWIENERS Is Now Complete!

[previewyoutube][/previewyoutube]

Howdy Folks!

IT IS DONE! Return of the Rotwieners, our Comedy-horror Rogue-lite RPG is now finally complete!

I will mostly leave the devlog above to cover all the core points this week, but I have some useful links for you folks to go with it:

FAQ: https://steamcommunity.com/app/450540/discussions/2/1694969361091493411/

Mode OST On Spotify: https://open.spotify.com/album/5ROBzm3NL3cSi25zrSfhVj

Mode Discussion Forum: https://steamcommunity.com/app/450540/discussions/2/

We all hope you enjoy playing it as much as we've enjoyed making it, and have a wonderful weekend!

Cheers,

All Of Us At RUST LTD.