New version 20190510!

I made few other games and now I’m coming back with new powers to my best creation - Graverun. On the agenda - to make multiplayer through Internet!
New stuff:
- Added bonus for bullettime. Bullettime is now working in a different way - it slows down the world, but not the player.
 
- Added tutorial help tips about dashing and changing weapon slots.
 
- Added visualization for enemy aiming. Now you can clearly see where someone is aiming. Also you can see when the shot is going to happen.
 
- Added new “RndBonus” loot category, it can choose randomly to drop a jeep or to enable the bullettime. All mobs that had a chance to drop a jeep bonus now have this loot category. Drop chance is 5%.
Changes:
- Changed shooting sound for M60. Now it’s less loud and normalized. 
 
- Destroyed vehicle frames now despawn in 30 seconds.
 
- Dash move now has its own button.
 
- Now you don’t have to release weapon triggers to dash. They release themselves when you dash and activate again automatically. 
 
- Removed score bonuses and penalties.
For modders:
- Now you can load sound files even if they don’t have extensions in their names.
Fixes:
- Updated audio playback function. Now nothing bad will happen if there’s no sound at all.
 
- Fixed the crash error when Forester boss has no one to shoot at.
New debug features:
- Now you can set a specific audio driver. Use special launch option: "AudioDriver:DriverName".
 
- Added  "DisableSoundLoading" argument to disable sound loading.
 
- Added "LogSoundsLoading" for detailed sound loading logs.
 
- Added "LogWeaponsLoading" for detailed weapon loading logs.





 
