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CounterAttack: Uprising News

Update - v0.19.15r4

Additions
11 new attachment (now 415)
New music on Bulwark, Asteroid Field, The Red Passage, and Ascent
Added difficulty text under level name when starting a level
Added Advanced Ship Settings xml file for further customization (allowing double tap action for example)

Changes
MiniNukes now have acceleration
Angry Killstreaks count changed from 45 -> 32
TargetScan kill count changed from 250 -> 150
Explosive Killstreaks kill count change from 40->30
Nuclear Killstreak kill count changed form 210->170

Pilot Changes
Ayumi
-Nuke Ultimate damage increased by 15%
-Default max side increased 2->3

Jinx
-Default max Plasma increased 2->3
-Default max Meson increased 2->3
-Hack wave boss disable time increased 3s->3.5s
-Hack wave capture power increased by 10%
-Hack wave duration increased by 20%
-Hack wave captured enemy damage increased by 10%
-Hack wave captured enemies given piercing equal to HP/50, i.e. an Automaton Cruiser has 165 HP -> gains 3 piercing
-Enemies captured by Hack Wave will now seek out and crash into other Automatons

Fixes
Fixed a few missing attachment upgrade/combine icons
Fixed Christmas tree stuck on screen
Fixed vertical level manual turret aiming
Fixed text rotation issues on Launch levels
Fixed aiming issue when using mouse movement on tank levels

Update - v0.19.14



This version brings the Level Editor. It is still under development but is definitely functional. All comments and feature requests are welcome!

Additions
4 new attachments (now 404)
Added Level Editor
Added Enemy Database

Fixes
Fixed a few localization issues
Fixed Alpha Meson being a Module instead of a Weapon (thanks Dosh!)
Fixed a few minor cosmetic issues
Corrected various localization issues
Online games can now load custom levels

Changes
God of Destruction damage increased by 5%
Lowered enemy hp on Casual difficulty (90%->80%)
Increased powerup drop rate on Wave Survival
Decreased Plasma Field’s stun power by 5%
Attachment database now shows locked/unlocked status
Increase Beam weapon’s damage
Increased default homing missile damage

V0.19.12r10

Additions
35 new attachments (now 400)
Added game info to attachment select screen (difficulty, powerup sharing, life sharing)
Added Attachment Database
When players die and are out of lives in multiplayer games they now become a turret on surviving players

Changes & Improvements
Fixed issues with saving attachments using unsupported characters
Increased hover text outline size
Jinx starting max option increased (3->4)
Jinx Hack power increased by 10%
Sarah max side increased (2->3)
Reworked Bonus Magnet
-Before it made the powerups hit boxes bigger
-Now it pulls powerups towards your ship
Unbreakable nanofighters no die/respawn when they crash into enemies
Beam Drones now scale off of beam level
Increased Casual unlock chance (30-50%)
Enemies on Casual now how 90% HP instead of 100% HP
Corrupted Luck attachment unlock chance increased (+250%->+400%)
Default powerup sharing is now Round Robin (was Free For All)
Increased Command Corvette counter-evasion 50%->75%

Fixes
Fixed Mini You + Nano Fighter combination bugs
Fixed text outlines not being set to correct thickness
Fixed several attachments not displaying correct upgradable/combinable tags
Fixed Autoguns and Nano Fighters not targeting snake ship tails and multi part ships
Fixed Command Corvette aura (was getting +65% instead of +50%)
Fixed various issues with nano fighters

New Build - v0.19.11r5

Additions
Added difficulty text (casual, arcade, hardcode, nightmare) to the level select screen
Added second bonus unlocker on Nightmare

Changes & Improvements
Increased drop rate of some rare attachments
Improved performance, especially in larger games

Fixes
Minor cosmetic fixes
Fixed issue where bonus unlocker wasn’t getting hardcore bonus

New Build - v0.19.11r4

Additions
Added effect when buildup beam reaches maximum charge
Added “Save Color” option in the color selector

Changes & Improvements
Increased drop rate of some rare attachments
Killing a boss when you have all of its attachments now has a chance to unlock the upgraded version (if they exist) of those attachments
Now showing permanent unlock chance increase in online game room
“Next” on ship selection now goes directly to attachments, there is now a “chance color” button to go to ship color selection
Attachment Hover Text now works with Gamepads
Single player game setup now skips the “spin” screen
Distinguished Professor unlock multiplier increased (+400%->+500%)
Professor unlock multiplier increased (+300%->+400%)
Scientist unlock multiplier increased (+200%->+300%)
Focused Lab Assistant unlock multiplier increased (+150%->+200%)
Nightmare unlock chance increased (400%->500%)
Nightmare health multi lowered from 3x to 2.5x
Hardcore unlock chance increased (200%->250%)
Casual unlock chance increased (30%->40%)

Fixes
Fixed issue with “Death’s Head” attachment breaking with some combinations
Fixed missing Elite Maneuvers localization string
Fixed issue with Support Shield not spawning during online games