1. CounterAttack: Uprising
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CounterAttack: Uprising News

Small bugfix patch

Fixed hang on Wave Survival
Changed default Game Mode from Arcade to Casual
Fixed Game Mode resetting to Arcade
Fixed several localization issues
Make Tri-Beamer's beam sound a less overpowering
Fix Missile rotation bug
Fixed cosmetic thruster flames appearing in the wrong spot on vertical survival levels
Add friends related high scores to game over screen

Small bugfix patch

A small patch to address some issues

Add multiple tracks to Flood Survival

Fix issue where previous high score wouldn't always load on game over screen
Fix duplicate powerup scavenger bug
Fix 'Speed' upgrade notification not showing
Fix Cargo on Wave Survival damaging player ships

There was another small patch I posted no notes for, it fixed a problem with Bob Oboc's ultimate lagging out games

Small Bugfix Update

Small update to address some issues from the last update.

Fixed some localization issues with text wrapping and formatting
Fixed some auto-select language issues
Fixed advanced settings resetting between playthroughs
Fixed Load Autosave sometimes not being clickable on the game over screen

Update 1.1.5 is Here!

Greetings Pilots!

I'm happy to announce update 1.1.5 is now live! This update brings fixes and new content, and improvement with online matchmaking. A new global lobby will help pilots find each other.

[previewyoutube][/previewyoutube]

Added global, cross-platform lobby.
Previously Steam had a global Steam lobby, and other platforms used regional lobbies. This meant that console players and steam players could only see each other if they were in the same region.

The new system allows players from any platform to view and join games from any region. Hopefully this will help find games. The ‘Find Game’ option in the ‘Play Online’ menu will prioritise games from your own region first, and if it can't find any there it will search elsewhere.

Added Dreadnaught capital ship to Gate
Doubled Dreadnaught firerrate
Dreadnaught now has 4 PDLs

Added 63 new Attachments, and new attachment Category “Dangerous”
Some old attachments that have been recategorised as Dangerous such as CTRL+ALT+DEL and Drone Sacrifice
Dangerous attachments can give large benefits but can do bad things like blow up your ship

Add ability to load saved games in online multiplayer
-Only works for new saves
-Saves can have an equal or fewer number of players when loading
-Cant change pilot order (coming soon™)
-Online game saves are compatible with offline multiplayer and vice versa

Improved Action Abilities
Not only are there several new powerful action abilities, but a new advanced player option is available called 'Alternate Actions'
This can be set in the advanced player options in the Options menu from the Main Menu, or from the Pause Menu
By default LB / Q is 'Action 1' - all action attachments are triggered using this button and the cooldowns are added together. With 'Alternate Actions' enabled you can have up to 4 action buttons with independent timers and cooldown bars. I'm hoping to improve it with a small patch after getting more feedback, but in testing we were able to come up with some crazy fun combinations.


Other changes
New score mechanic: Successive 100% clears
Doubled Bubble Shield & Shield Wall’s HP
Increased Shield Wall Lifetime 20->40 seconds
Shield wall lifetime is now affected by projectile lifetime mod
Increased HP per point of power for Bubble Shield + Wall from 20->100
Automaton Collisions now do half damage to player shields
Automaton Boomerang projectiles are now destroyed on ground or station structure collisions
Improved how the Solar overheat and detection display to players
Debris no longer break killstreaks or count as missed
Improved sync in online games
When Nano Fighters without Durable Drones now destroy the projectiles that hit them
Increase Nano Fighter collision damage 4->5
Fixed issue where Nano Fighters wouldn't target enemies on the top and bottom edge
Add Action tag to Strange Module/Tesseract/Trans Tesseract
Player options now in pause menu

Attachment Changes
Missile Drones is renamed Rocket Drones
Rocket Drones now interacts with Swarmfire and Space Bombs
Ultimate Defiance now has a 12.5s cooldown
CTRL-ALT-DEL is now 'Dangerous'
'Drone Sacrifice' is now 'Dangerous'

Fixes
Fixed some camera issues on some special levels
Fixed some audio clipping issues (I’m sure there’s more)
Fixed unkillable off-screen enemies on Arch Evasion
Fixed unkillable off-screen enemies on Cloud 666
Fixed issue where side score damage wasn’t counted properly
Fixed “Beam Wall” enemies on Outpost Ginga and Battle for Earth breaking killstreaks
Fixed issue on Solar breaking killstreaks
Fixed enemies missed by the basic fighters on Bulwark preventing 100% runs
Fixed offscreen enemies on Cloud666 Preventing 100% runs
Fixed an off-screen asteroid breaking killstreaks on the Asteroid level
Fixed corrosive side not applying to Scythe Laser
Fixed Support Fighters colliding into trees (tree collisions are non lethal)
Ion beams now slow support fighters
Fixed Bubble Shield losing HP on respawn
Fixed penetration weapons getting bonus penetration
Fixed issue where support fighters would destroy Quantium
Fixed Buildup Plasma Mines dropping in place
Fixed OnCollision abilities not triggering when evading or invulnerable
Fixed many typos
Fixed freeze effect getting stuck enabled
Fixed some issues with projectiles being sized wrong when fired



Since there have been several scoring changes the new update has a new high score board. You can still play the old version and find your old scores by selecting the '1.1.4' branch.

I'll be playing online over the next week. Hope to see you out there! o7

-never.

CounterAttack: Uprising Demo Now Available!

Greetings Pilots!

A demo for CounterAttack: Uprising is now available on Steam!

The Demo Features

- 2 of the 8 Player Ships
- 6 of the 32 Campaign Levels
- 1 of 3 Endless Survival Modes
- Hundreds of Attachments to Unlock
- 1-4 Player Local Co-Op
- 1-8 Player Online Co-Op



See you out there Pilots o7