1. For The King
  2. News

For The King News

quick fixes - 1.1.00.11310

Fixes the problem when leaving a sea cave during the Pirates Den quest

Update 1.1.00.11309

Hail Heroes!

We've got an update to address a number of issues. This includes moving the xbranch over to the main branch with it's changes.

The version you're looking to be on now is 1.1.00.11309, and it is rolling out across pc platforms now.

The full list of all changes is below:

Changes
- Disease propagation in the overworld dropped to 25%
- Disease in dungeons and encounters no longer spreads
- Nerfed Golems
- Nerfed Group Life Drain

Fixes
- Made a change that prevents encounters, and ports from spawning in water bodies that are less than 3 mega hexes
- Re worked the balloon rescue logic in the event that there are no living players in a balloon but the balloon is still flying
- Fixed a bug where some unique encounters were being generated twice (eg: the Whale Dungeon)
- Fixed a rare occurrence where a confusion spell could cause a soft lock when the confused character used an item that also causes confusion... (Confused yet?)
- Fixed an issue that could cause a soft lock when fighting the High Shaman if the user was spam clicking
- Fixed a log spam (and performance drop) when a boat was destroyed that had an active Kraken Timer on it
- Fixed a number of issues where loading games would not get pas the Creating Adventure section, or character selection
- Fixed an issue on mac and linux that resulted in crashes when entering Harazuel
- Added a solution that should fix an issue on mac and linux that resulted in a soft lock when entering a Tavern fight
- Fixed an issue where a soft lock could occur when a chest is revealed after various encounters
- Fixed an issue where a soft lock could occur when an identify scroll is used on a chest after various encounters

Bug fixes available in beta branch

Hi all,

We've been working hard on fixes, but with our new internal process: the builds are coming out slower due to being reviewed by our testing department.
Since some of the bugs we've fixed are pretty damaging to some players, we've decided to re-introduce the "xbranch" that we used to have to let you get access before it has gone through our full QA department for sign off. (We test internally as developers, but it hasn't gone through a third party audit.)


Of course the disclaimer is that since they're untested: we don't guarantee anything. It could crash, call you names, or tear a hole in the space-time continuum. We really can't say...


All that being said, the xbranch is now available in the BETAS section of your game properties (right-click->properties in steam)

Here's some of the fixes we have in the xbranch now:

- Fixed a number of issues where loading games would not get pas the Creating Adventure section, or character selection
- Fixed an issue on mac and linux that resulted in crashes when entering Harazuel
- Fixed an issue on mac and linux that resulted in a soft lock when entering a Tavern fight
- Re worked the balloon rescue logic in the event that there are no living players in a balloon but the balloon is still flying
- Rebalance on disease propagation
- Rebalance on Golems, and life drain
- Fixed an issue where a soft lock could occur when a chest is revealed after various encounters
- Fixed an issue where a soft lock could occur when an identify scroll is used on a chest after various encounters


Enjoy your weekend!

Weekend Hotfix! v1.1.0.11269

Hi all,
We've been hard at work digging through your bug reports, and fixing them as we go. We wanted to get some hotfixes out before the weekend to make sure your experience is as fun as possible.

The version you want to be on now is 1.1.0.11269

FREE LORE STORE UNLOCKS!
Don't forget to go get a Discord Exclusive armor set on the FTK Discord Server
https://discord.com/invite/fortheking
Click on the "queensguard-armor" channel, and react to the post to get a key redeemable in game

FIXES
- Fixed an issue where players without the DLC could see different enemies than the host who had the DLC
- Fixed an issue where bounty side quests could be placed on top of towns
- Fixed an issue where the bounty quests that were on top of towns could not be completed
- Scourge enemies will not longer appear on bosses (eg: The Sea King)
- Fixed an issue that could result in a loaded game made before the 1.1 update could get stuck on "Crafting Adventure"
- Fixed an issue with a rare soft lock when opening a chest that is dropped in a multi encounter if a character has died, or fled during the fight
- Fixed an issue where players' game would soft lock when attempting to redeem a Queensguard Armor code if their ISP blocked certain domains

For The King: Lost Civilization Adventure Pack out now

For The King: Lost Civilization Adventure Pack is the first ever expansion to For The King, a challenging blend of Strategy, JRPG styled combat, and roguelike elements.

Read the full article here: https://www.gamingonlinux.com/2021/02/for-the-king-lost-civilization-adventure-pack-out-now