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Warhammer 40,000: Inquisitor - Martyr News

Inquisitor - Martyr: Patch v1.3.3 - Feb 19



Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

Balance
  • Flavius Draken's HP was increased by 1000 and he now has health regeneration in 'The Inquisitorial Fortress' mission
  • Imperial Guardsmen in Rescue and Defense missions have been buffed: HP increased by 100% and Defense increased by 15.
  • The damage of Renegade Militiamen has been lowered


Fixed Bugs
  • The DLC assignments can now be cancelled and be completed later on
  • Cutscenes no longer interrupt active buffs on the player
  • The Shotgun's Flechette round skill now properly applies Shock on enemies
  • The Arc Sword Voltaic Strike skill's combination attack did not work while the Fabrication Distortion Field was active - this has been fixed
  • Added a baseline 1 second cooldown for Inoculators so players can't accidentally deplete the entire capacity
  • Fixed an issue where the VIP instantly died in the Panic Room on one of the Starmap missions
  • Clarified the Tithe Collector heroic deed's description so it indicates that only credits from missions and caches count for the deed
  • The Death Augury skill's description now properly shows that casting the skill increases the player's Warp Heat by 20
  • The Adamantium Heat Sink passive skill's description has been corrected as it affects all the weapons which are capable of overheating
  • The Sniper's Mark skill inflicts +20% Ranged damage upon targets who are further away than 10 meters. The skill's description has been changed accordingly
  • The Symbiosis mastery's description now properly indicates that it affects only allied units and not the caster
  • The Precognition skill's description has been fixed to clarify the skill's mechanics
  • The Eviscerate skill's Traumatize tag has been clarified to indicate that enemies are rooted when using the skill
  • From now on the damage dealt with the Sniper shot skill on Leman Russ, Talos and Cronos units is affected by the skill's default damage multipliers as well
  • Updated skill description for Consecrated Capacitors
  • Updated skill description for Volatile Output
  • Updated skill description for Superheated Discharge
  • The Deadshot perk's description has been corrected, now it properly indicates that it adds extra damage only if the player uses a ranged weapon
  • Fixed a visible hidden area on Open World maps

Martyr is now available in Japanese!

Inquisitors,

we are glad to announce that Martyr is now available in Japanese language!

You can switch between languages in the Game Options menu.

The Emperor Protects.

Inquisitor - Martyr: Hotfix for Jan 21

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

Fixed Bugs
  • Removed a POI that was unintentionally displayed
  • Fixed the enemy spawn effect randomly appearing in the middle of the map
  • Siege objectives are now obstacles
  • The Bless world skill now applies its effect to the defended object properly in Defense gamemode
  • Fixed effects skipping/disappearing during cutscenes

Inquisitor - Martyr: Patch v1.3.2 - Jan 18



Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.

Fixed Bugs
  • Fixed a Warzone crash issue occurring with German localization
  • Fixed missing strings at Cabal Tech Tree upgrades
  • Enemy unit HP bars are now correctly displayed in Co-Op
  • The Disorient skill now properly affects knocked down enemies
  • The skill description of Corrosive Agents now properly shows Poison damage
  • The Salvage All confirmation prompt now properly indicates that items across all inventory pages will be salvaged
  • The Fiery Form skill now properly adds +15% damage reduction
  • The Damage over Time mastery now can be used on the Assail skill and properly provides DoT bleed damage
  • The Hinder Movement, Telekinetic Shock, Psychic Shackles and Blindness masteries now can now be used on the Constrict skill
  • The Anti-Spatter Nozzle passive skill now properly deals Burn damage to the enemy
  • The Death Augury skill now works properly in Co-Op and does not drop off after cutscenes
  • The Call Astartes world skill has been fixed and now summons a maximum of 3 Space Marines during Defense missions
  • Fixed obstacling across all Spaceship map dead ends
  • Fixed spawn points across several Open World maps
  • The player character no longer tries to pick up grenades and supplies with a full belt and inoculator when pressing the Use button
  • Added collision to the Hall of Heroes terminal and the Angel Statues on the Command Bridge
  • Fixed an issue where the player character's footprint effect would appear in the air when using jump skills
  • Fixed an issue where signums were floating above the character if they equipped an Eviscerator
  • Fixed an issue where players could not research the Cabal Tech Tree with controller despite having influence points


Miscellaneous
  • Faster execution animations for normal and medium enemy types (without an additional slow-mo effect & rotating camera)
  • The Soul Harvest Ritual skill received a new buff icon


Controller
  • The camera no longer zooms out unnecessarily when starting missions at special POIs such as the Unholy Cathedral