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PATCH NOTES - S06.03

[p][/p][h3]Hello Miners,[/h3][p]
This patch reintroduces the Pit Jaw Colony warning, as well as fixing the missing season challenge scrip, and a few other issues

With Love,
The Ghost Ship Crew

[/p][h3]--- PATCH NOTES —[/h3]
  • [p]Added Pit Jaw Colony back as an additional season warning for season 6[/p]
  • [p]Updated season 6 assignments to include both season warnings[/p]
  • [p]Fixed that Relic Raider Bosco was assigned the wrong paintjob[/p]
  • [p]Introduced amber specks near resinite masses to make them slightly easier to find[/p]
  • [p]Reduced verticality of average complexity Heavy Excavation caves[/p]
  • [p]Fixed resinite mass launch roar and screen shake effect not playing for clients[/p]
  • [p]Upped the maximum scrip reward from the special season challenge: 8 -> 15



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Lunar Festival 2026 - Preview

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Hello Miners,
[p][/p][p]"New year, new me", they say, and Management will approve, if "new me" is even more focused on the work done. Speaking of that, Management is pleased to see so many employees completing their new assignments in the Ossuary Depths![/p][p]Anyway, a new year also brings a new Lunar Festival in Deep Rock Galactic, and this year, we're galloping into the Year of the Horse. This year's Lunar Festival goes live in DRG on Tuesday, February 17th at 13.00 CET, and it'll last until March 3rd, 13.00 CET. Here's what's included int he event, straight from the horse's mouth.
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Time to start horsing around![/h2][p]The Company has decided to reward the most stable workers with a new headpiece, the Staggering Stallion. Any dwarf, who completes the Lunar Festival 2026 work assignment, will receive this whimsical addition to their wardrobe. As an extra incentive, the assignment will also unlock the Peerless Warrior, a shiny gold-horse-tiara for the ponys, bronys and Rock and Stone-y's.[/p][h3]Legacy Lunar Looks[/h3][p]We got a note from R&D that their experiments to turn old hats into lethal weaponry has not yet yielded successful results, so management has generously decided to hand these out to employees instead.[/p][p]Grab all the previous Lunar Festival hats and headwear by completing the Last Year's Blessings assignment. They come with same-minute shipping, the moment you complete your assignment, because that's how efficiently the Company runs.
[/p][h3]Furlong-lost Treasure[/h3][p]A cargo ship transporting rare golden horse statues had an unfortunate unplanned rapid disassembly when it hit a stray meteorite. We thought the cargo had gone to the knackers, but we've gotten reports it's been dropped across Hoxxes IV. The Company will get a hefty finder's fee for any of these, so any team recovering a Golden Horse Statue will be awarded with Double Performance Point Bonus. Fortunately, they glow in the dark![/p][p][/p][p][/p][h3]Firecrackers are back on the menu[/h3][p]We've decorated the Space Rig with firecrackers, lamps, banners, and Space Persimmons. And while we said "back on the menu", we'd like to emphasize, that the firecrackers are not edible!
So stop by the Abyss Bar and enjoy the festivities.
[/p][p][/p][p][/p][hr][/hr][h3]DRG Survivor Ultimate Challenge Invitational Finals[/h3][p]In other galactic news, don't miss the conclusion of this year's edition of the biggest and best esports event!

Watch it live on YouTube, February 12, at 15.45 CET

More details here:[/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]That's it this time around.
See you soon™ for more festivities.
Rock and Stone![/p][p][/p][p]With love,[/p][p]-The Ghost Ship Crew[/p][p]
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Don’t miss the DRG: Survivor - Ultimate Challenge Invitationals this Thursday



Hello Miners,


In just a few short days, we will redefine the concept of sports.

This happens, of course, at the grand finale of the 2026 Deep Rock Galactic: Survivor - Ultimate Challenge Invitationals. In front of a live audience at Copenhagen Gaming Week (and around the world via Twitch and Youtube), we’ll witness Deep Rock Galactic: Survivor at its absolute maximum difficulty, as contestants face a custom build tailor-made to be more punishing than anything we’ve ever seen.

It will be, in no uncertain terms, the uncompromising pinnacle of athletic achievement, and a defining moment in sports entertainment.

On Thursday, February 12th, our brave contestants will compete on the world stage for the right to call themselves the Ultimate Survivor. On the line, of course, is the coveted Heavyweight Championship title belt — and there’s only one room for one champion.

Last week’s quarterfinals saw three contestants eliminated over three breakneck blitz matches, leaving us four finalists to compete at the championship.

Your four finalists are:


In case you missed out on all the action so far, you can catch up on everything that happened by watching the recording of the Quarterfinals right down below.

[h3]Quarterfinals - 2026 DRG: Survivor - Ultimate Challenge Invitationals[/h3][hr][/hr][previewyoutube][/previewyoutube]
If you’re in Copenhagen, you can be part of the live audience at Copenhagen Gaming Week to witness the historic grand finale. But otherwise, you can tune in to witness sporting history on Twitch and Youtube. We’ll see you in just a few days at the finals.

Just remember: If you can’t take the heat, you can’t beat the bricks.

[hr][/hr]
With sports,
-The Ghost Ship Crew

PATCH NOTES - S06.02

[p][/p][h3]Hello Miners,[/h3][p]
This patch fixes the potential horde of Scrabs that could spawn, Fixes Pit Jaw grabbing dwarves through walls and a few other fixes

With Love,
The Ghost Ship Crew

[/p][h3]--- PATCH NOTES —[/h3][p]Mission [/p]
  • [p]Made compressed gold give the same credits payout as regular gold[/p]
  • [p]Moved Heavy Extraction to 6th mission in intro assignment[/p]
[p] Sound [/p]
  • [p]Fixed sounds not playing for certain scrab animations (flying and ground attack)[/p]
  • [p]Fixed Cave Leech audio not following its head[/p]
[p] Scrabs [/p]
  • [p]Fixed the amount of how many of scrabs can spawn instead of it being unlimited[/p]
  • [p]Updated scrab spawn vfx to match most other enemies for improved performance[/p]
[p] PitJaws [/p]
  • [p]Increased spawn spread: 300 -> 800[/p]
  • [p]Increased difficulty rating to match cave leech: 80 -> 100[/p]
  • [p]Increased rarity: 0.5 -> 1.0[/p]
  • [p]Reduced Pit Jaw Colony spawn amounts to closer resemble Cave Leech Cluster amounts[/p]
  • [p]Pit jaw now requires "line of sight" to target players. Hopefully fixing Pit jaws attacking through walls[/p]
[p] Season event [/p]
  • [p]Adjust Ossium credit reward: 500 -> 200[/p]
  • [p]Adjust Ossium XP reward: 1000 -> 420[/p]
  • [p]Fixed text and voice lines for laserpoint ossium enamel[/p]
  • [p]Added logic in case if Bone Collector borrows away instead of leading to the cave entrance



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PATCH NOTES - S06.01

[p][/p][h3]Hello Miners,[/h3][p]
Hello Miners, It is time for the first Patch of Season 6, it includes a bunch of smaller visual fixes, changes the xp reward of Ossium Crystals, fixed assignment missions sometimes not rolling the needed warning and thinned out the scrab population a bit, to allow higher hazard games to not turn into madness.

With Love,
The Ghost Ship Crew

[/p][h3]--- PATCH NOTES —[/h3][p]Visuals [/p]
  • [p]Fixed skinning issue for Gunner relic raider[/p]
  • [p]Animation polish on the arm wave dance[/p]
  • [p]Updated the image for the season 6 title screen[/p]
  • [p]Fixed a scrab clipping through some resinite in the spacerig[/p]
  • [p]Relic raider firstperson mesh and uv update[/p]
[p] Mission [/p]
  • [p]Reduced visibility of liftpod after launching the resinite mass[/p]
  • [p]Increased Heavy Extraction base XP reward: 1000 -> 1150[/p]
  • [p]Added more prominent light source to resinite masses[/p]
  • [p]Spaced out Heavy Excavation rooms to reduce complexity[/p]
[p] Scrabs [/p]
  • [p]Reduced minimum spawn count of scrabs: 8 -> 4[/p]
[p] PitJaws [/p]
  • [p]Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments. This is temporary, until we can get the warning to work properly. Pit Jaws are still in the game[/p]
[p] Season event [/p]
  • [p]Reduced performance point reward of Ossium: 1250 -> 500



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