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Ranked Battles: The Second Season

Season 2 of the new Ranked Battles kicks off together with Update 0.10.1. If you haven't played Ranked Battles before, it's a great time to start!

Try out Ranked Battles, which are fought in a 7 vs. 7 format. The location of Key Areas and the rewards you can earn in Ranked Battles are different from those in Random Battles. Ranked Battles offer Doubloons and Steel as rewards! The more victories you earn, the greater the rewards you can expect.

The Second Season ● Rewards ● Bonus Combat Mission ● Key Features of the New System

[h2]The Second Season[/h2]
The new Ranked Battles season has different settings applied. We've doubled the duration of each Sprint and the entire season. The amount of Steel and Doubloons awarded for each Sprint has also been doubled. The number of Stars in leagues has been increased by 50% on average. In addition, the Bronze and Silver leagues now have 10 ranks each.

[h2]Rewards[/h2]
The rewards for each league will be refreshed and available again at the start of each new Sprint.

Reaching Rank 1 will reward you with Bronze League, Silver League, and Gold League containers.
    A commemorative flag is awarded for achieving Rank 1 in the Bronze League.

[h2]Bonus Combat Mission[/h2]
A special combat mission will become available at the start of the season: earn 1,500 base XP in Ranked Battles to receive two Gift containers*.

*When opened, each Gift container will drop five special signal flags of one type. The mission will be available until: Thu. 13 May 02:00 CET (UTC+1)

[h2]Key Features of the New System[/h2]
In case you haven't familiarized yourself with the new Ranked Battles system yet, we would like to inform you about its basic principles:
  • Each season is divided into several Sprints. The duration of a single Sprint is approximately 1–3 weeks, and this may differ from season to season.
  • There are three leagues in each season: Bronze, Silver, and Gold.
  • In order to enter the next league, you need to reach Rank 1 in your current league and then qualify.
    • If you don't manage to qualify for the next league, you'll start the new Sprint in your current league at the lowest rank of this league. All the rewards will be available to collect again.
    • If you qualify for the next league, you'll start the new Sprint in that next league with the lowest rank of that league.
  • During a single Sprint, players can only progress through their current league and qualify for the next one.
  • Rewards are granted for achieving victories, reaching Rank 1, and qualifying.
  • Ranked Battles aren't available during low activity periods. This is necessary to ensure high-quality matchmaking.

You can find more details about all the features of the updated Ranked Battles system in a dedicated article.

[h2]Rules[/h2] Starts: Thu. 18 Feb. 09:00 CET (UTC+1) Ends: Thu. 13 May 02:00 CET (UTC+1)

[h3]Time[/h3]
  • CIS: 06:00 — 23:00 UTC
  • NA: 16:00 — 09:00 UTC
  • ASIA: 01:00 — 18:00 UTC
  • EU: 08:00 — 01:00 UTC

[h3]Format[/h3]
7 vs. 7
  • Tiers VIII–IX in the Bronze League
  • Tiers IX–X in the Silver League
  • Tier X in the Gold League

[h3]Game maps and modes[/h3]
Map
Leagues
Battle Tiers
Trident
Bronze, Silver
8–9
Neighbors
Bronze, Silver
8–9
Sleeping Giant
Bronze, Silver
8–9
Hotspot
Bronze, Silver
8–9
Islands of Ice
Silver, Gold
9–10
Greece
Silver, Gold
9–10
Crash Zone Alpha
Silver, Gold
9–10
Northern Waters
Silver, Gold
9–10
Loop
Silver, Gold
10
Northern Lights
Silver, Gold
10
Sea of Fortune
Silver, Gold
10
Mountain Range
Silver, Gold
10
    Battles will be fought in Domination mode on all maps.

[h3]Season structure[/h3]
Six Sprints, each lasting 2 weeks. Each new Sprint starts immediately after the end of the previous one.

Premium Subscription in Return for Applying Tags to the Game!


Captains!

Which component of the game is most important to you? Global multiplayer gaming? The militaristic naval setting? Is it realistic ships? Tell us about your preferences, and we'll grant you one day of Warships Premium Account!
                          
  1. Find the "Popular user-defined tags for this product" section on the right-hand side of the main page of the game.
  2. Click the "+" symbol.
  3. Select a tag (or create your own) that’s applicable to World of Warships. To select an existing tag from the list, click the "+" symbol next to the tag of your choice.
  4. Share your list of tags in the comments of this news item.
  5. Within a matter of days, you'll be granted 1 day of Warships Premium Account (for your account associated to the Steam account)!


Attention! During this event, 1 day of Warships Premium Account will be granted only once, regardless of the number of tags issued.

Good luck in battle, Captains!

Public Test of Update 0.10.1: Round 2 + Developer Bulletin for Update 0.10.1

Captains, welcome to the Public Test of Update 0.10.1!

The Italian Battleships event: Part 1, updated Brawls. and other new features. Take a look at the Developer Bulletin, and welcome to the test!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]

[h2]Round 2 Schedule[/h2] Starts: Thu. 04 Feb. 17:30 CET (UTC+1) Ends: Tue. 09 Feb. 06:30 CET (UTC+1)

[h2]Special Features of the Test[/h2]
    The rewards for activities on the Public Test Server may differ from those on the Live Server. The new Italian battleships will not be available on the Public Test server.

In Update 0.10.1, we updated Brawls and made them a separate battle type, the seasons of which will be short and have a smaller team format. One can take part either in a Division or solo. It is possible to participate in Brawls without being in a Clan.

During the Public Test, two seasons of Brawls will be fought in the following format:
  • Round 1: 3 vs. 3, playing Tier X ships. Restrictions: a maximum of one aircraft carrier, battleship, two cruisers and destroyers per team
  • Round 2: 1 vs. 1, playing Tier X ships of all types

On the Public Test server, Ranked Battles will involve teams of Tier VIII–X ships (depending on the League) facing off against one another in a 7 vs. 7 format.

[h2]Combat Missions and Rewards[/h2]
Round
1 2

Play a Random or Co-op Battle.

Reward on the Live Server: 3x signals of each type, except special signals

Play three Random or Co-op Battles.

Reward on the Live Server: 10x Type 6 camouflages

Earn 8,000 base XP in Brawls.

Reward on the Live Server: 1x Wargaming container

Achieve Rank 1 in the Bronze League of Ranked Battles.

Reward on the Live Server: 1x each of the following special signals—Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra

Achieve Rank 1 in the Silver League of Ranked Battles.

Reward on the Live Server: 5x each of the following special signals—Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra

Play 1 battle in the Gold League of Ranked Battles.

Reward on the Live Server: 3x each of the following special signals—Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra
    One Wargaming container provides 1 day of Warships Premium Account.

[h2]Starting Bonuses[/h2]
  • Every participant of the Public Test will have all researchable Tier VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • Research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 0.10.0, you'll be awarded the following additional bonuses:
  • 500,000,000 credits; 30,000 doubloons; and 90 days of Premium Account.
  • 50 signal flags of all types (except special signals) will also be added to your PT account.

[h2]How to Enter[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Developer Bulletin for Update 0.10.1
    IMPORTANT! Because the update is still being tested, the information in this Bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.
    Please note: the rewards for activities on the Public Test server may differ from those on the Live Server.

[h2]
Italian Battleships: Part 1
[/h2]
Update 0.10.1 kicks off an event that places the new Italian Tier IV–IX battleships right in spotlight! These ships will become available in Early Access on the Live Server only when the update is released. Meanwhile, we invite you to take part in the testing of the event.
    The new Italian battleships will not be available on the Public Test server.

[h2]Features of the Ship Branch[/h2]
  • Semi-armor-piercing shells instead of HE shells. These shells deal significant damage to weakly and moderately protected targets and parts of the ship, but do not cause fires.
  • A large number of guns with relatively short firing ranges and not the greatest accuracy.
  • Decent maneuverability and armor protection.
  • Tier VIII–X ships have the Exhaust Smoke Generator consumable, which allows them to hide from the enemy without having to reduce their speed. Shooting from within the smoke screen isn't recommended while retreating, because battleships have high detectability when using their main battery guns in this situation.

[h2]Early Access[/h2]
[h3]Rewards for Combat Mission Groups[/h3]
A new temporary resource—Italian Tokens, permanent camouflage Roman for VI Andrea Doria, and special signals. The final reward for completing the last combat mission group—VII Francesco Caracciolo.

Italian Tokens can also be obtained by completing special chains of combat missions; from random bundles available for Doubloons, free random bundles, and bundles that are available in exchange for Recruitment Points in the Armory; and by completing combat missions from the official World of Warships streams.

[h3]Rewards for Italian Tokens[/h3]
Sequentially opened bundles with Tier IV, V, VI, and VIII Italian battleships; permanent camouflages for VII Francesco Caracciolo, VIII Vittorio Veneto, IX Lepanto, and X Cristoforo Colombo; and other rewards.

The number of Tokens that can be gained by completing combat mission groups will be enough to obtain Italian Tier IV–VI battleships and permanent camouflage Roman for the Tier VII battleship.

[h3]Rewards from the random bundles available for doubloons[/h3]
IX Lepanto, Italian Tokens, Regia Marina expendable camouflages, and other rewards.

The Taranto Port has been updated.

The new Italian battleships will not be available on the Public Test server.

[h2]
Updated Brawls
[/h2]
In Update 0.10.1, we updated Brawls and made them a separate battle type, the seasons of which will be short and have a smaller team format. One can take part either in a Division or solo. It is possible to participate in Brawls without being in a Clan.

[h3]Other Features[/h3]
  • Each Brawl lasts only for a few days. They are available throughout each day, except for low activity periods.
  • If you're not playing in a Division, your allies are picked randomly. The matchmaking takes the type and tier of your ship into account.
  • The ship-type compositions of each team won't necessarily mirror each other.
  • Battles take place on maps with a reduced combat area. All ships will be of the same tier.

To access Brawls, you must have fought at least 130 battles in all available battle types.

You can try out this new battle type on the 0.10.1 Public Test server.

[h2]
Clan Battles
[/h2]
Update 0.10.1 brings with it Clan Battles Season 12. It will be held in a 7 vs. 7 format, playing Tier IX ships.

The new season has a small, but very important change—we've added a system that allows ship limits to be set. We're working on making sure that each battle and game mode offers diverse and interesting gameplay. This change allows us to make the team compositions in Clan Battles more varied and the battles more diverse.

The restrictions can be set for the entire duration of the season or for specific periods of time. For example, they can be set after the first 2 weeks of a season, then replaced with different restrictions a few weeks later. This allows us to quickly react to the current state of a season without the need to create a large number of similar setups.

Either one or several restrictions can be set during a season.

The restrictions are displayed in the Division window and in the tooltip in the window above the ship carousel when the "Clan Battle" battle type is selected.

[h3]Possible restrictions[/h3]
  • Limit on the number of the same ships. For instance, the Division will not be able to join a battle if two or more of the same ships are selected.
  • Limit on the number of specific ships. For example, the Division can have only one X Yamato and one X Des Moines.
  • Restriction that makes certain ships ineligible for battle. For example, one cannot join the battle playing X Montana or X Shimakaze.
    The details of Clan Battles Season 12 will be announced later.

[h2]
Visual and Other Enhancements
[/h2]
Updated the interface of Clan Battles.
  • Updated some tooltips.
  • Increased the scrolling speed of the rank carousel.
  • Fixed some errors in the Clan Battles interface.

Updated the way in which sun reflects off water. Improved the quality of reflections, waves, and areas with calm wind. Increased the amplitude and speed of waves on some maps. A range of errors related to how water is displayed have also been fixed.

Improved the visibility of the squadron reticle on all maps.

World of Warships gets a Warhammer 40,000 crossover next month

One of the best free PC games and best tabletop war games will collide next month - World of Warships is getting a Warhammer 40,000 crossover event. As part of the "first-ever simultaneous collaboration with Games Workshop", the event will see Warhammer 40k's Imperium and Chaos forces head to WoW, bringing a bunch of themed ships, commanders, camouflages, and more along for the ride.


In a press release, World of Warships studio Wargaming says both the Chaos and Imperium factions from the Warhammer 40k universe "will be represented through unique and dreadful ships helmed by their fearless commanders: Justinian Lyons XIII and Arthas Roqthar the Cold." Gulp.


As you can see in the images below, these new vessels' skins have a whole batch of features that bring the respective 40k forces' to the game faithfully, with insignia, statues, mouldings, and colour schemes that, aside from adorning a warship, look like they were pulled straight from Games Workshop's universe. To grab them, there are two options.


Read the rest of the story...


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