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Return to Castlevania 1st Anniversary!

If you somehow missed it the first time, you're in for a treat!


It's been a whole year since you stormed Dracula's Castle on a new quest, met famous heroes, fought classic monsters with iconic weapons and confronted Death & Dracula in epic boss battles, all backed by original and re-imagined tunes!

And to celebrate this joyous occasion, we've dropped the price on the base game and all DLC, including Return to Castlevania!

There's no better time to storm the castle and take the fight to old Dracula himself.



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What you can expect...


[h3]Castle Outskirts[/h3]
Before you can enter Dracula's Castle, you'll need to venture through the gardens, across the moat and up the ramparts while avoiding traps and fighting off countless evil minions.

Don't get distracted by the view and keep your eyes peeled for hidden pathways, secret rooms and a certain energetic feline...


[h3]Dracula's Castle[/h3]
Moonlight streaming through stained glass windows. Ornate pillars holding up ceilings of magnificent halls. Towering spires pushing into the night sky over fortified battlements.

The beauty of Dracula's Castle hides a dark heart, as undead creatures wait to pounce from every direction. Make your way from the entrance hall to the top of the castle and find the lair of the most powerful vampire of them all...





[h3]Boss Fights[/h3]
This DLC comes with not 1, but 3 new bosses! Death and Dracula take no prisoners and you are no exception. Be prepared for epic battles against majestic backdrops where the winner takes it all...

If you manage to beat these two creatures then prepare yourself for our most ambitious boss showdown yet!





[h3]Weapons[/h3]
14 new weapons can be won in this DLC, like the Vampire Killer, Throwing Axe & Holy Water. Each classic Castlevania item has been translated into the fast-paced combat of Dead Cells while keeping their original essence.

Wield whips, crosses and holy powers to carve your way through hordes of the undead and tame the evil powers of the night.





[h3]Richter Mode[/h3]
Hidden somewhere in the castle is a bizarre room that turns you into the indomitable vampire hunter, Richter Belmont!

Unlocking a moveset inspired by his appearance in Symphony of the Night, you'll storm through a section of the castle finding vania moves and classic weapons that will push all the nostalgia buttons.


[h3]Soundtrack[/h3]
We're giving you access to an alternative soundtrack made of 51 of the original Castlevania tunes, that can be heard across the entire game.

On top of this, we've taken the 12 most iconic tracks, such as Vampire Killer, Bloody Tears and Simon Belmont's Theme, and reimagined them in the style of Dead Cells as a soundtrack for this DLC, while preserving the Castlevania ambiance of course.


[h3]Outfits[/h3]
Unlock 20 outfits as you progress through the castle, letting you roleplay as all your favourite characters like Alucard, Richter Belmont, Simon Belmont, Maria Renard, Trevor Belmont, Sypha Belnades, or even Dracula!



We'll see you at the Castle Gates, Beheaded...


https://store.steampowered.com/bundle/30317/Dead_Cells_Medley_of_Pain_Bundle/

The greatest roguelike game is better than ever but ending soon

The development of Dead Cells is coming to a close. The popular roguelike first launched in 2018 and was followed by generous free and paid DLC, skyrocketing Motion Twin and Evil Empire's hit to the genre's upper echelons. With a 97% positive rating on Steam from over 125,000 reviews, Dead Cells is undeniably beloved. It's a titan that stands alongside Hades, Binding of Isaac, and Slay the Spire. So if you haven't played it yet, you absolutely should.


Read the rest of the story...


RELATED LINKS:

Former Dead Cells dev opens up on Motion Twin and final update

Ex Dead Cells dev calls decision to end development an "a**hole move"

Dead Cells update 35 marks the end for one of Steam's best roguelikes

Ending Dead Cells updates is a "marketing stunt" to "leave room" for Windblown, claims former lead designer


Former Dead Cells lead designer Sébastien Benard is none too chuffed about publisher Motion Twin's decision to end development of the well-regarded roguelike Metroidvania. A few days ago, Motion Twin announced that the 35th major Dead Cells update, aptly titled The End Is Near, would be its last. Benard feels this is a betrayal of both the game's community and its current development team, Evil Empire, a spin-off studio who took the reins in 2019.


Read more

Former Dead Cells dev opens up on Motion Twin and final update

Earlier today, PCGamesN reported on comments from Sébastien Benard, a former lead designer on Dead Cells, calling the decision to halt development on further game updates "the worst imaginable a**hole move" to make toward co-developer Evil Empire. Benard has since responded to PCGamesN's request for comment and directed us to a blog post he wrote to further elaborate on his disappointment with his former co-workers at Dead Cells' other co-developer, Motion Twin.


Read the rest of the story...


RELATED LINKS:

Ex Dead Cells dev calls decision to end development an "a**hole move"

Dead Cells update 35 marks the end for one of Steam's best roguelikes

Steam's biggest roguelike of 2018 is on sale, and a must play

Ex Dead Cells dev calls decision to end development an "a**hole move"

February 12 13:00 PST Sébastien Benard has reached out to PCGamesN to share a new blog post further outlining his thoughts about Motion Twin and the end of development on Dead Cells. You can find a link to this story below.


A former lead designer on Dead Cells says that the decision by studio Motion Twin to end development on the roguelike is "the worst imaginable a**hole move" against its co-developer Evil Empire. Sébastien Benard, who formed independent game-maker Deepnight Games after leaving Motion Twin, has previously said he left the developer when asked, due to his relationship with the team growing "complicated." Benard now criticizes Motion Twin, and also comments on future projects from the spin-off studio Evil Empire.


Read the rest of the story...


RELATED LINKS:

Former Dead Cells dev opens up on Motion Twin and final update

Dead Cells update 35 marks the end for one of Steam's best roguelikes

Steam's biggest roguelike of 2018 is on sale, and a must play