1. Holdfast: Nations At War
  2. News

Holdfast: Nations At War News

Update. Bug Fixes



Holdfast: Nations At War sees the release of another update. After undergoing significant iterations to improve performance, we’ve placed our focus on bug fixes.

Should you experience any issues, do get in touch with us on Discord! We’ll be sure to see to it.

discord.gg/holdfastgame







Changelog 68 - Game Version v1.17.7807.22653


Bug Fixes

Solved multiple instances of players spawning on incorrect positions when selecting a forward position placed by the Infantry Officer class.

Solved an issue with Aspern’s flags not showing when playing the Army Conquest game mode.

Solved an instance where weapons could sometimes appear to be transparent.

The Italian flag when playing on the Melee Arena game mode is no longer missing its pole.

Solved an instance that caused errors when players contested a capture point.

Solved an issue where players could find themselves killed when moving atop one of the houses on Sharpton.

Solved an issue where the in-game chat had more padding between messages than originally intended.

Solved an issue where empty lines appear in the chat when an administrator mutes an individual.

Solved an issue where the mortar on Forth Christina was tilted by a few degrees.

Changed the number of Infantry Officer class slots available to the default 6 for the following maps.
» Aspern
» Lamarsh Fen
» Marquette


Thank you for your support and until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Update. Optimisations V2



Complimenting the release a few days back, we’ll continue dishing out changes targeting optimisations, minor additions, and other quality of life improvements. Come have a read of our latest blog post for all that needs knowing.

Should you experience any issues, do get in touch with us on Discord! We’ll be sure to see to it.

discord.gg/holdfastgame







Changelog 67 - Game Version 1.16.7804.15850


Engine Update

Updated the game engine Holdfast: Nations At War runs on to the latest patch release.


Optimisations

Optimised multiple aspects of the game to reduce instances of framerate dips when players are spawning during the round.

Optimised the chat to reduce stutter. This was most significant when players had the show ‘Shouts in Chat’ option enabled.

Optimised the score log, animator, weapons, player banners, and buff indicators.

Cleaned a lot of instances causing garbage allocation to improve stability.

Optimised the following maps to improve performance.
» Autumn Watch
» Marquette
» Heartmound
» Sacred Valley
» Aspern


Bug Fixes

Solved an issue with players being able to spawn atop the cave on Glacier.

Solved an issue with one of the cannons on Tahir Desert getting stuck.

Solved an issue with one of the rocket launcher emplacements on Aspern getting stuck.

Solved instances of players being able to delay the round by glitching inside a building’s attic.

Solved an issue with one of the pillars on Marquette being incorrectly textured.

Solved an issue with the Italian Infantry Officer spawning a flag using the wrong flagpole.

Solved an issue where the flag flutter sound wasn’t hooked to the ‘Environment’ audio slider.

Attempted a fix towards an issue resulting in players getting stuck on map load.

Solved an issue with one of the gates on Port Nile being difficult to interact with.

Solved an instance where players could be seen T-Posing for 1 frame after spawning.


Quality of Life

Changed the rc game parameter to feature additional parameters.
» rc game

Administrators are now able to bypass the spectate and free flight lock.

Increased the maximum configurable sprint speed of the freeflight camera setting from 90 to 500. It’ll allow event administrators to get to and from areas of the battlefield more quickly.


Game Servers

Server hibernation now gets disabled during map change enabling the map to load faster.

Simplified the start script of the Holdfast: Nations At War Windows dedicated server.

Server hosts can now set servers to hibernate via the command line handler.
» -hibernate - This forces the server to hibernate if empty no matter the config setting.
» -hibernationFPS - This overrides the server's hibernation FPS limit no matter the config setting.


Holdfast SDK

The Holdfast SDK has been updated to match the latest game engine update. Please download the following Unity version.
» Download Here


Thank you for your support and until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Update. Optimisations



Following the release of the Kingdom of Italy, we'll be pushing a smaller update targeting bug fixes, optimisations and other additions.

Should you have any questions about Holdfast or wish to participate in the community more, why not join the official Discord server? It is your central hub for all things Holdfast and houses a plethora of channels dedicated to event and game announcements, regiment recruitment, game support, suggestions, history discussion and more. Click below to join today!

discord.gg/holdfastgame







Changelog 66 - Game Version 1.15.7790.34383


Optimisations

Optimised the Italian flag’s cloth of which shader was causing performance degradation.

Shortened the Italian flag to match the standard French size. Server administrators must update their game servers for the weapon’s melee reach to match the new size.

Optimised various uniforms across multiple factions.

Optimised the weapon models.

Optimised the carriable ladders to reduce garbage collection and therefore improve performance.


Bug Fixes

Solved an issue with players appearing to be standing up when swapping their weapon.

Solved a few grammatical errors visible which were visible when the player opened the voice acting panel.


Quality of Life

Regiment leader names now load in order of the regiment’s rank on the registry.


Graphical

Ramrods now detach from the weapon model as the player reloads the musket.


Thank you for your support and until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Update. Italy Joins The War!



Under the rule of Napoléon Bonaparte, the Kingdom of Italy marches bravely to the frontlines with this major update coming to Holdfast: Nations At War!

But that’s not all! Alongside a whole new faction, Holdfast: Nations At War will be graced with a new battlefield, new achievements, a 55% off game sale, user interface changes and gameplay tweaks. There’s plenty to check out this game update.

Not only will the base game be on sale but so will the cosmetic game DLCs (High-Command, Regiment of the Guard and Regiment of the Line) and Loyalist Edition of the game. These will be available at 15% off for the same duration.

This update took a collaborative effort from members of the Holdfast community and Anvil Game Studios. We’d like to give a massive shout out to all the members who assisted in bringing the Italian faction to life. Take a look further down this blog post to see all the good fellows who made this update possible.

https://store.steampowered.com/app/589290/

Can’t wait to see the beautiful Italian uniforms? Take a look at the Italian faction in all its glory in this faction reveal trailer!

https://www.youtube.com/watch?v=rxYdOxxLyK8

The Kingdom Of Italy!

Headlining yet another major update to come to Holdfast: Nations At War, the Kingdom of Italy joins the fight.

As mentioned previously this update was a collaborative effort and would not have been possible without the dedication and brilliance of the Holdfast community. They aided with the creation of brand new uniforms, research and filming of trailer whilst working hand in hand with the development team every step of the way.

The Italian faction features 16 new uniforms, shouts and calls in the Italian tongue, 4 new playable musician songs and much more! Take a look at a handful of what is included within the Italian faction below.

Italian Infantry Officer (right) & Infantryman (left) of the 7° Reggimento Fanteria di Linea

Italian Flag Bearer (left) of the 7° Reggimento Fanteria di Linea & Surgeon (right) of the Corpo Medico
Italian Hussar (left) of the 2° Reggimento Cacciatori & Dragoon (right) of the Dragoni Napoleone

Marcia Nazionale played by an Italian Drummer & Fifer of the 7° Reggimento Fanteria di Linea

Be sure to jump in game to see the rest of the uniforms, shouts and musician songs.

Musician Tunes Ah! Ça Ira
Marcia Guardia Nazionale
Marcia Guardia Consolare
Pas Redoublé

A big thank you from Anvil Game Studios to all the community members who participated in bringing this faction to life! Take a look at who was involved below.

Credits Aranos92
Jack Aubrey
Giulio Centanni
Paolo Casali
Piero Crociani
FFlopper
AndreXLVII
ApexPhantom
Meschia
El Deutsch
Seven7kill1
Louis Nicolas Davout
Barbarossa
Sauron
Andrea
Iaen
McKallister
Cesco
Galeazzo
Jack01
LuigiN64
NattivStray
Helbert
Trollo
Trooper
Maestro
Mattixroma
Lepnat_vasquez
Paololorenzo
Vittorio Emanuele
Conte Mascetti
Dagoryan
Discadusca
Mikeyy
Jeff
Tarquinius
Brosandman

A New Battlefield!

The Italian faction is not the only community project coming to Holdfast this update. The winning map of the Battlefield Forger competition, Aspern by Willy, will also be added to the game. More information about the Battlefield Forger competition and its participants can be found here.

Set in and around a quiet countryside town this battlefield will see nations battling it out over control of the towns centre. Flanking riflemen will make good use of the small hills and fields that provide good vantage points if used correctly and Officers will bark orders at men lined behind broken walls for cover.



Well done once again to Willy for winning the competition and having their battlefield officially added to the game.

New Achievements

Regiment members rejoice as achievements specific to the Regiment Registry have arrived! In this update you will be able to obtain 3 new achievements for the following.

Clan Enlistment
» Enlist and join a game clan through the Regiment Registry.

Regiment Honours
» Enlist in a game clan and gather 10 match victories.

Regiment Veteran
» Enlist in a game clan and slay 250 enemies.

Get Involved!

Should you have any questions about Holdfast or wish to participate in the community more, why not join the official Discord server? It is your central hub for all things Holdfast and houses a plethora of channels dedicated to event and game announcements, regiment recruitment, game support, suggestions, history discussion and more. Click below to join today!

discord.gg/holdfastgame







Changelog 65 - Game Version 1.15.7779.32347

New Features

A New Nation! The Kingdom of Italy joins the war thanks to a community-driven collaborative effort.
» Unique uniforms for all army branch units representative of the army during the era.
» 4 new marching tunes unique to the Italian fifer and drummer musicians.
» Orders, patriotic shouts, insults and a plethora of other voice-acted shouts unique to the faction.
» A unique victory stinger composed by the talented Sean Beeson.
» You can now select the Kingdom of Italy as your preferred faction of affiliation through the Regiment Registry.

A New Map! Aspern by Willy. Set in and around a quiet countryside town this battlefield will see nations battling it out over control of the towns centre.

3 New Achievements! Regiment members rejoice as achievements specific to the Regiment Registry have arrived.
» Clan Enlistment
» Regiment Honours
» Regiment Veteran

2 New Achievements! Slay enemies whilst playing as the Russian or Italian faction.
» For the Fatherland!
» Viva l'Italia!


Backend

Redesigned the game's backend to be able to support more than 4 factions into the game. Look forward to more in the future!


Gameplay

Infantry Officers are no longer able to ride on horseback.

A new setting has been introduced allowing administrators to have officers able to ride on horseback for the purpose of events.
» rc set vehicleHorseForOfficer true or false

Slightly reduced horse gallop speed but improved maneuverability.

Players able to mount on horseback will now be prompted with an interaction indicator instructing them to press ‘E’ when looking at a horse.


Quality of Life

Introduced a search feature to the ‘Handover Regiment’ and ‘Moderator’ panels in the Regiment Registry.


Bug Fixes

Solved an issue that allowed players to construct defenses outside a map’s borders.

Solved an issue which sometimes showed players crouching to appear at standing.

Solved an issue which caused festive trees to show outside season on some maps.

Reduced the load times of the ever-growing regiment registry.

Solved an issue with the Melee Arena leaderboard showing in an incorrect state when the extended view was closed.


Hop into Holdfast today and play as the new Italians! There are now more nations than ever at war. The generals of the British, Prussian, Russian, French and Italian armies call for your enlistment! Whose side will you pick?

There's more in store for Holdfast with a much larger, more-ambitious update being in the works. It will take time to see matters come to fruition but do stay tuned and most definitely look forward to what's to come.

Currently the good majority of the team is working on this while we also make time for less-sizable updates leading to its release to keep things going. We're most excited to share more but it’s still too early. Once we have something playable to show, the community will be the first to get their hands on and know about it. :heart:

Thank you for your support and until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Update. Game Additions



Another update makes its way to Holdfast: Nations At War! Version 1.14 will see bug fixes targeting cavalry mechanics, map-related issues solved amongst other minor additions. We’re also pushing all necessary back-end changes required to move official game servers over to a Linux infrastructure.

Come have a read of our blog post for more about this release.

Get Involved

Should you have any questions about Holdfast or wish to participate in the community more, why not join the official Discord server? It is your central hub for all things Holdfast and houses a plethora of channels dedicated to event and game announcements, regiment recruitment, game support, suggestions, history discussion and more.

Click below to join today!

https://discord.com/invite/holdfastgame









Changelog 64 - Game Version 1.14.7691.21021

Official Game Servers

Necessary back-end changes required to move official game servers over to a Linux infrastructure are present in this update.
» It enables us to more quickly update official game servers to the latest version when a new game update is rolled out.

Introduced a function allowing server hosts to place servers in hibernation mode if no players are connected to it. This will reduce CPU utilisation for idle game servers.
» Input the following commands in the server configuration file to make use of this function: server_hibernation_enabled true and server_hibernation_fps 5.


Standalone Windows Server

A dedicated Windows OS server for Holdfast: Nations At War is now available.
» Download the server files through your Steam Library. Ensure that you have 'Tools' selection.


Cavalry Fixes

Reduced the ghost range when striking with melee weapons while on horseback.

Adjusted the horse’s hitbox to be more representative of the model.

The ‘Horse Effects’ graphics setting toggle no longer mutes horse audio effects.

Attempted fix towards an instance which sometimes caused horse-related audio effects to cut off.


Client Optimisations

Minor optimisations targeting player movement.

Minor optimisations targeting audio-related functions.

Performed minor optimisations on Port Nile.


Bug Fixes

Solved an instance which caused the server to crash.

Solved an issue with featured servers not un-featuring themselves.

Solved an issue causing players to get stuck when detaching their bayonet and interacting with a cannon.

Prevented entry to certain locations on Port Nile which were not meant to be accessible.

Solved an issue with the floor turning invisible on one of the destructible models on Fort Al Farid.

Introduce free-flight camera colliders on Glacier.

Solved an issue with forward positions on Glacier.

Solved an issue with one of the wall structures next to the church on Lamarsh Fen.

Solve an issue with an excessive amount of Cannoneers on Marquette.

Solved an audio-related error that occurred when players hit with a cannon one of the gatehouses present on Canyon and Marquette.

Solved an issue which caused players to fall underneath Fort Imperial when one of the houses was destroyed.


Game Balance

Increased the defender’s reinforcements on Fort Darial by 15.

Increased the reinforcements on Fort Al Farid for the defenders by 40. They also get 30 additional build points.


Atmosphere

Musket and pistol sounds now come with added base for an additional kick when firing volleys.

The weather audio slider will now default to 100 from 30 for players launching the game anew.


Graphical

Changed the white circular banner displayed above player’s heads.


We do most certainly hope that you’re having a decent start of this new year. Stay tuned for more Holdfast updates! Expect new maps, player-suggested additions and major game-play focused updates throughout the year.

Thank you for your support and until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey