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Tank Force: Online Shooter Game News

3.70 Update! Asia vehicles tree and new map!

Update 3.70


  • Meet clan system in Tank Force game! Unite, fight, research!
  • Chinese branch of tanks! 21 units of new tanks are added into the game! 10-tier tanks have four new representatives!
  • Great new map in Chinese style!
  • Improved game optimization
  • Network delay smoothing
  • Update of old battle maps
  • Increased amount of available silver shells on tanks
  • Dynamic price for silver shells
  • Changes in-game economy and balance. The prices are reconsidered, the focus in silver and experience earnings is shifted between different classes of technique
  • New information tips while map loading
  • Multiple error fixes


Tank Force 3.60 release

Tank Force 3.60 release


  • Daily Battle Tasks are available in the game!
    Developer notes: finally awaited feature has been released! You will be able to have 3 tasks at the same time. Tasks have different rewards, conditions and difficult. Refreshing of COMPLETED tasks are became once per day. If you wish to - you will be able to refresh the task manually, but it will cost you resources. Moreover, if you don't like the exact task - you will be able to change it (for free 1 time per day). Read conditions of tasks carefully and don't forget to receive your rewards in-time.


  • New Battle Vehicles! T80(MT); T80-UM1(MT); Scorpion(LT); M8 AGS(LT); Bradley M2A3(LT)
    Developer notes: technical trees of each fraction will receive their logical endings by level 10 tanks.

  • Reward for community joining and social link has been added

  • Newbie kit have been added

  • Effects switcher now disable effects correctly

  • Possibility of graphics changing has been disabled in battle
    Developer notes: we were forced to disable this possibility during the battle because it has been led to glitches and crushes. So we left it for the main hangar settings.

  • Observe mode for PC users has been fixed

  • Marks sending on minimap has been fixed

  • Graphics extending and optimization for several maps

  • Effects optimization

  • Comprehensive bug fixes

  • Release of referral-links technology
    Developer notes: little update for streamers and video makers; now we are able to generate a special link for you, game installation via that link will be rewarded for all new players inside the game.

  • Preparation for clan-system release
    Developer notes: it is a lot of work by now, but we can say strongly that clan system is our main and high-priority goal for the next release, that will be in the near future. More detailed information about the coming clan system you may read in our community pages later.

  • Preparations for Asia tech tree release
    Developer notes: yeah it is exact Asian tanks tree, that you wait for a long time! And it is almost ready, so we will add it into our next update.


Tank Force Release 3.50

List of changes



  • New battle map - “Battle for Chersonese”
  • "Lorie Valley" is back!
  • Time never stops. "Black Marsh" has been optimized and reworked
  • Fixed chat issues
  • Battle effects have been optimized
  • Added extra logs for better bug fixing
  • Detailed information about resources wasting on the after battle screen
  • Shoots and hits amounts have been removed from the profile statistics
  • Sales now ends properly
  • Other technical improvements


Have a great day! ːsteamhappyː

Tank Force Update v.3.39

Tank Force 3.39 Patch Notes

  • New battle arena - Trafalgar Square

  • Battle start has been changed, now teams balancing before the battle. Better AI distribution between teams

  • Armor zones have been reworked. Fixed the problem of getting full damage to front armor

  • New gears have been added

  • New consumables have been added

  • Chat smiles have been added

  • Buttons, that lead to the community and personal area website have been added

  • Gold rounds damage have been increased, and added chance to negative effect on enemy

  • Pressed TAB (leaderboard) and T (fast commands) won't stop your tank anymore

  • Little lags won't lead to the camera instant moving

  • Camera shaking in ground collision have been fixed

  • Feature of chat moderators has been added

  • Missing animation of shells flying has been fixed

  • Problem of control disabling on the battle start has been fixed

  • Changes with decals. They give you extra damage now

  • Better animation of zooming

  • Radial indicators for buffs and debuffs have been added

  • Cruise-control now disabling by movement back

  • Spawn points have been fixed, as direction of spawning

  • Sales of camouflages and decals now are displaying in main sales screen

  • Hit points of Stryker have been increased

  • Change in game economic system

  • Tanks bouncing while collision has been decreased

  • Whole game and effects optimizations

  • Comprehensive bug fixes



New battle Area will be avalible after all other platforms update only

https://youtu.be/rxqdF5n2SlM

Tank Force Update v.3.39

Tank Force 3.39 Patch Notes

  • New battle arena - Trafalgar Square

  • Battle start has been changed, now teams balancing before the battle. Better AI distribution between teams

  • Armor zones have been reworked. Fixed the problem of getting full damage to front armor

  • New gears have been added

  • New consumables have been added

  • Chat smiles have been added

  • Buttons, that lead to the community and personal area website have been added

  • Gold rounds damage have been increased, and added chance to negative effect on enemy

  • Pressed TAB (leaderboard) and T (fast commands) won't stop your tank anymore

  • Little lags won't lead to the camera instant moving

  • Camera shaking in ground collision have been fixed

  • Feature of chat moderators has been added

  • Missing animation of shells flying has been fixed

  • Problem of control disabling on the battle start has been fixed

  • Changes with decals. They give you extra damage now

  • Better animation of zooming

  • Radial indicators for buffs and debuffs have been added

  • Cruise-control now disabling by movement back

  • Spawn points have been fixed, as direction of spawning

  • Sales of camouflages and decals now are displaying in main sales screen

  • Hit points of Stryker have been increased

  • Change in game economic system

  • Tanks bouncing while collision has been decreased

  • Whole game and effects optimizations

  • Comprehensive bug fixes



New battle Area will be avalible after all other platforms update only

https://youtu.be/rxqdF5n2SlM