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Brigand: Oaxaca News

Possible FPS Slowdown Cause

I was fucking around a little while drunk and listening to Parliament, and I think I know the cause of the slowdowns. Does it happen after you kill a few enemies on the same map? Give me a couple days and it will be fixed. Trying to get drunk and laid first (at least one will happen).

https://www.youtube.com/watch?v=4gTLxgssOXI

Version 5.0

I finally have 5.0 up, which adds an option for windowed mode in the launcher app. It also adds a setting for mouse sensitivity in the main menu and combines rain effects and draw distance into something called "Performance Mode" (for slow computers). I also added a +2 damage bonus for melee weapons for the current player only to help balance out melee characters.

I never put in a mouse sensitivity option before now because rotating used to increase crosshair size.

There are also a couple of other fixes in the world editor, etc.

New Patch Wednesday

Wednesday there will be a new patch, I swear. I'm telling this as much to myself as to everyone else.

Is Anyone Having Performance Issues Recently?

Well? Important info, gotta know.

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Shameless Blaze Foley promotion: https://www.youtube.com/watch?v=mMZtO3mO1MU

Version 4.9C

Hopefully this is the last update I'll need to do in a while. I increased FPS a bit while running over hi-poly objects. I'm also including the stuff I fixed over the last few days in this list.

SOURCE CODE:
-Fixed bug from last patch where team would not automatically regroup.
-Team Regroup is now the default setting (until you change it).
-Fixed world editor bug where object count would increase when making an object that doesn't exist.

SCRIPTS:
-Changed rock1 and rock4 to polycollision=2 in INIT scripts (speeding up FPS).
-New script: bed2Use.bsl (fixing bug where player can't use bed in Polyphonic cell).
-Fixed bug where UBNS respect would decrease to 10 if you reload your initial save.
-Fixed bug from last patch where Voodoo tomes would no longer work.

RESOURCES:
-Increased green in plantC.bmp texture (jungle grass).
-Improved texture for jungle trees.

STORY FILE: (requires starting a new game)
-Converted rock1 and rock4 to polycollision=2 in story file (speeding up FPS).