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Gen'l,
This day, August 21, 2021, marks a full year of Grand Tactician: The Civil War (1861-1865) in Early Access. That release, a year ago, saw the game receiving already positive comments from the game media, even as the game was far from finished. Now, after one full year of further development, the game has finally received a release date:
[h3]September 24, 2021![/h3]
(1800 UTC, which is 1400 Eastern / 1100 Western US time, 1900 Central European)
The year in development, in Early Access, has helped us to improve the game with the help of our superb community -- we'd like to offer our warmest thanks! In addition to fixing bugs in the game, we have added a lot of features and content, and implemented player requested features. During the Early Access period, which has had its highs and lows, we've been happy to see how the feedback and reviews have improved. Many players have already commented, that the version they are playing to-day feels like a totally different game when compared to that, which was released a year ago. The game is now enjoyable and has all the features, and more, that we originally planned for the full release.
But we're not done yet and will keep developing the game further, even after the full release, see the Post-Release Road Map below.
When released in full, on September 24, the game will be available for $ 44,90. While the game is still in Early Access, the price is 10% lower, at $ 39,99. The game's soundtrack is, and will continue to be available for $ 9,99, and a bundle of the game and the soundtrack is 10% off.
"I already have the Early Access -version. Do I need to buy the full game to be able to play it?"No, you do not! The Early Access version will automatically upgrade to the full 1.0 version of the game on September 24.
https://store.steampowered.com/app/654890/Grand_Tactician_The_Civil_War_18611865/

[h3]Grand Tactician: The Civil War (1861-1865) initial Early Access version vs. version 1.0:[/h3]
- 3 --> 5 campaign scenarios (Pre-War 1861, Summer 1861, 1862, 1863, 1864)
- 10 --> 16 historical stand-alone battle scenarios (1st Manassas, Wilson's Creek, Pea Ridge, Glorieta Pass, Shiloh, Perryville, 2nd Manassas, Antietam, Chancellorsville, Gettysburg, Chickamauga, Olustee, Wilderness, New Market, Bentonville, Appomattox)
- Over twice the number of battle maps
- Over 1,500 historical commanders
- Improved performance and stability
- Improved battle and campaign AI
- Improved game play balance in battles and campaign
- Updated and scalable User Interface (UI)
- Improved information in form of addition tooltips and in-game manual ("Field Book"), an external manual, and tutorial videos

[h3]Post-Release Road Map.[/h3]
The game's development will not stop when we release it. During the development we've already come up with a lot of ways to improve the game further. Above are the first steps of our Post-Release Road Map. These steps include features and content, that will be added in regular updates, for no cost:
- Rare Weapons: Gatling gun, Coffee Mill gun and 1-pdr Williams gun will be added to the game's list of available weapons. Maybe even more!
- Building Options: Player will be allowed to construct government subsidized industries. Hospitals improve recovery of wounded troops and captured enemies construction require POW camps, otherwise the field commanders will offer paroles that will see part of the captured troops returning to service.
- New Maps: Further battle maps will be added.
- Avatar & Commander update: Players will be able to create their own personal commander (avatar) with their own appearance and preferred attributes. The avatar can appear in the campaign game. Commander attributes can be randomized at the start of the scenario and there will be some improvements in officer management as well.
- Visual Improvements: Updating the game's visuals will improve immersion and the looks, while offering further customization options for your troops.
These are the ones we have already decided to add in the game, and further information will be released when the new content is developed!
In case you want to know more about the development of Grand Tactician, don't hesitate to contact the team using the links below - or join the conversation at the game's Steam Discussion forum.
We are, Sir / Ma'am, Your very ob't se'v'ts,
The Grand Tactician -team.