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Ancient Cities News

Ancient Cities v0.2.4.2 "Mesolithic jobs" work in progress hotfix

v0.2.4.2 Mesolithic jobs

FEATURES:

.1
- Work in progress UI improvements.

.0
- Equipped tool display.
- Manual hunting tasks creation.
- Migrant animals coming to your location.
- Spreading plants seeds when cropped.
- Improved group problems reporting.
- Communal tasks increased priority at the end of the day.
- New children's playing animations

FIXES:

.2
- Fine stones gathering and migration issues.

.1
- Several gameplay fixes related with work time policy.
- Hunting task priority and base hit percent probability increased.
- Time from nutrition to starvation increased.
- Nutrition behavior always waits to the next meal time to feed to improve tasks performance.

.0
- Building related bug when no resources available.
- Some sound effects are not placed correctly.
- Policy effects adjusted and some feedback added.
- Crash on some instance creations.
- Resource load and unload loop in a rare situation.

KNOWN ISSUES:

- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

We will continue developing the Mesolithic jobs feature and then the next roadmap feature.
You can check the roadmap in www.ancient-cities.com

HOW CAN I SUPPORT THE GAME DEVELOPMENT?

If you like Ancient Cities and want to support the game development, please write a review in the Steam store page.

Ancient Cities v0.2.4.1 "Mesolithic jobs" work in progress

v0.2.4.1 Mesolithic jobs

FEATURES:

.1
- Work in progress UI improvements.

.0
- Equipped tool display.
- Manual hunting tasks creation.
- Migrant animals coming to your location.
- Spreading plants seeds when cropped.
- Improved group problems reporting.
- Communal tasks increased priority at the end of the day.
- New children's playing animations

FIXES:

.1
- Several gameplay fixes related with work time policy.
- Hunting task priority and base hit percent probability increased.
- Time from nutrition to starvation increased.
- Nutrition behavior always waits to the next meal time to feed to improve tasks performance.

.0
- Building related bug when no resources available.
- Some sound effects are not placed correctly.
- Policy effects adjusted and some feedback added.
- Crash on some instance creations.
- Resource load and unload loop in a rare situation.

KNOWN ISSUES:

- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

We will continue developing the Mesolithic jobs feature and then the next roadmap feature.
You can check the roadmap in www.ancient-cities.com

HOW CAN I SUPPORT THE GAME DEVELOPMENT?

If you like Ancient Cities and want to support the game development, please write a review in the Steam store page.

Some screenshots from the new "Mesolithic hunting" update

Ancient Cities v0.2.3.2 "Mesolithic hunting" hotfix

v0.2.3.2 Mesolithic Hunting hotfix

FEATURES:

.1
- Improved hunting animations, effects and behaviors.
- Honeycombs.
- Woodcutters group.
- Temperature affects resource rotting, flora and fauna distribution.

.0
- Mesolithic hunting groups.
- Flint spear.
- Hares & Deer.
- Reed huts.
- Tutorial page about fences placement.
- Automatic group task generation improved & optimized.

FIXES:

.2
- Fixed the random number generator in rare cases that led to crashes.
- Fixed the gates passability.
- Fixed crash when reaching work group count limit.
- Other minor fixes & adjustments.

.1
- Several effect related bugs.
- Manual task button recovered for work groups and tribe.
- Some fixes in hunting behavior.

.0
- Dryer visualization fixed.
- Pits are not used equally to get resources.
- Interface allows migrating with any group and crashes.

KNOWN ISSUES:

- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

After a first approach to Mesolithic hunting, we will continue with the next feature in the roadmap.
You can check the roadmapa in www.ancient-cities.com

HOW CAN I SUPPORT THE GAME DEVELOPMENT?

If you like Ancient Cities and want to support the game development, please write a review in the Steam store page.

Ancient Cities v0.2.3.1 "Mesolithic hunting"

v0.2.3.1 Mesolithic Hunting

FEATURES:

.1
- Improved hunting animations, effects and behaviors.
- Honeycombs.
- Woodcutters group.
- Temperature affects resource rotting, flora and fauna distribution.

.0
- Mesolithic hunting groups.
- Flint spear.
- Hares.
- Deer.
- Reed huts.
- Tutorial page for fences placement.
- Automatic group task generation improved & optimized.

FIXES:

.1
- Several effect related bugs.
- Manual task button recovered for work groups and tribe.
- Some fixes in hunting behavior.

.0
- Dryer visualization fixed.
- Pits are not used equally to get resources.
- Interface allows migrating with any group and crashes.

KNOWN ISSUES:

- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

- Please send us a report if the game crashes and write down report number.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.

WHAT'S NEXT?

After a first approach to Mesolithic hunting, we will continue with the next feature in the roadmap.
You can check the roadmapa in www.ancient-cities.com

HOW CAN I SUPPORT THE GAME DEVELOPMENT?

If you like Ancient Cities and want to support the game development, please write a review in the Steam store page.