V1.6.3.1
Hi everyone,
The April Frontier is live! This month's challenge is all about mega sheep farms - 3x production but 2x pasture size - you'll need new layouts to best optimise all that resource flow. Good luck!
Also, thanks to the brilliant community translators, The Colonists now officially supports Turkish!
[h3]V1.6.3.1[/h3]
Thanks!

The April Frontier is live! This month's challenge is all about mega sheep farms - 3x production but 2x pasture size - you'll need new layouts to best optimise all that resource flow. Good luck!
Also, thanks to the brilliant community translators, The Colonists now officially supports Turkish!
[h3]V1.6.3.1[/h3]
- Added support for April fronter
- Added Cancel Expedition button for boats assigned to an expedition
- Fixed Cursor Constrained not being remembered properly between sessions
- Fixed techs not preresearching when testing custom maps with mods
- Terrain graphic overlay system rebuilt for modability
- SetTerrain now sets terrain categories
- On tech tree panel, a researched technology icon no longer shows padlock if completed but doesn't have required techs researched (only relevant when using preresearched techs)
- Enabled Turkish language
Thanks!
