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10.7.1 Misc

[p]12/31/2025

10.7.1 Misc

Misc:
Fixed Winter Recluse dialog that turned the
screen black.
Fixed various pathing issues in Winter Recluse.
Fixed exiting issues in Winter Recluse.
Fixed Mass Battery Power from being dodgeable.[/p][p][/p][p]dev note: Next update, 10.8, will be in Feb. New playthroughs are recommended.[/p]

10.7 Expanded Recluse

[p]12/25/2025

10.7 Expanded Recluse

New Features:
Increased size of Winter Recluse from 6 buildings
to 30.

Balancing:
Sodium magic now deals 25% extra damage to robots.
Cured now increases earth damage taken from 25% to
100%.
Cured now increases wind and slashing damage taken
by 25%.
Cured now gives 50% resistance to water.
Cured now reduces dexterity from 10% to 25%.
Slightly increased encounter strength of Cosmic
Color. (this doesn't affect bosses)
Halved candy box drop rate for end game enemies.
Increased health to some end game enemies by 10-25%.
Some end game enemies can now drop AP souls.
Increased AP building's efficiency by x10.
Increased Talent and CF building's efficiency by x5.

Misc:
Fixed a placeholder enemy from appearing in enemy
encounters.
Fixed sailing dialog from repeating.[/p][p][/p][p]dev note: 10.8, Shadow Street, will arrive in Feb. Since it's adding new cards, as well as expanding the database skill limit from 2000 to 3000, new playthroughs may be required.[/p]

10.6.3 Hotfix

10.6.3 Hotfix

12/14/2025

Balancing:
Increased defense of an Actual Door from 30%
to 40%.
Increased magic and spirit to Giant Mirror.
Increased dark and entropy damage bonus to
Door of Lyadhkhor from 100% to 120%.
Increased magic from Giant Book from 60% to 80%.
Increased defense and spirit of Giant Tablet
from 40% to 50%.
Increased Spirit and Recovery from Giant Cross
from 60% to 80%.
Increased defense of Giant Shield from 60% to
80%.
Increased Carbon and Wind damage bonus to Strip
of Ocean from 100% to 120%.
Increased All Stat bonus of Giant Dragon Shield
from 30% to 40%.
Increase attack and defense of Giant's Sword.
Increased magic of DnD Rulebook from 60% to 80%.
Increased magic to Toxic Rulebook. (but removed
its spirit)
Increased magic and spirit to Book of Grooty.
Increased magic and spirit to Arcane Scripture.
Increased magic and spirit to Ocean Gate.

Misc:
Extreme temperatures are now harder to maintain.
Fixed dialog issue when sailing.
Fixed missing graphics to multiple cards. (credit
to HarpoCoatl)

10.6.2 Hotfix and Balancing

2/9/2025

10.6.2 Hotfix and Balancing

Balancing:
Increased health of Golem by 33%.
Golem now has 25% resistance to slashing.
Golem now has 10% resistance to piercing.
Increased Golem's likelihood to be attacked
from 200 to 300.
Reduced Golem's time cost multiplier per level
from 1.4 to 1.3. (not retroactive to levels
already gained)
Reduced Ghost Ship's time cost multiplier per
level from 1.4 to 1.3. (not retroactive to
levels already gained)
Increased health to both Librarians by 33%.
Slightly increased stats, exp, and gold from
non-boss Divine Tower enemies.
Lowered dexterity to Divine Tower boss by 20%.
Fixed stats to multiple accessories.
Buffed totem accessories. (as well as made
them increase earth damage)
Buffed Ring of Serenity from 50% to 100%
healing received. (as well as reduced its mana
reduction from 50% to 25%)

Misc:
Brought back message skip.
Placed WASD script at the top of the script
order. (this may fix the forced movement issue
for some players)
Fixed Golem not having a basic core. (new
playthroughs only)
Fixed placeholder background from being shown.
Reduced brightness to multiple status effects.

dev note: hopefully the forced movement that
some murdas are experiencing is now fixed. unless
the change in script order for the WASD script
causes an unforeseeable bug, next update will be
in about two weeks. (expanding the size of winter
recluse and adding at least one new dungeon)

10.6.1 Hotfix

[p]12/8/2025[/p][p][/p][p]10.6.1 Hotfix[/p][p][/p][p]New Features:[/p][p]Low visibility now darkens enemy sprites in battle.[/p][p][/p][p]Balancing:[/p][p]Redesigned Interest and Disinterest.[/p][p]Fixed stats on Elite and Master staffs.[/p][p]Fixed stats on Succubus Ring.[/p][p]Succubus Ring now also gives immunity to charm.[/p][p][/p][p]Misc:[/p][p]Fixed environmental effects for some skills.[/p][p]Temporarily removed message skip. (this may[/p][p]be the culprit behind the forced movement that[/p][p]some are experiencing)
[/p][p][/p][p]edit: forgot to include the removal of battlebacks. after much thinking on the topic, decided no perspective better than bad perspective. will do abstract backgrounds in the future.[/p]