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Wooden Ocean News

9.11.2 WASD

3/1/2025

9.11.2 WASD

New Features:
WASD can now be used for movement. (thanks
to Фредерика Мишель for finding the script,
and Helladin for creating it)

Misc:
Removed a blank sword skill.

9.11.1 Misc

2/23/2025

9.11.1 Misc

New Features:
Swords, Maces, Scythes, and Staves can now
use Greatsword's raise weapon.
Created alternate first interaction with a
Southern Katis NPC. (requires a plot point
and at least 20 charisma)

Balancing:
Increased Ikemos stats by 25%. (health
received 50%)
Renamed Ikemos to Psuedo Ikemos.

Misc:
Better organized calculate event.
Improved crime calcuation formula.

9.11 Summoning

2/13/2025

9.11 Summoning

New Features:
Added 60 summoning spells. (old saves are
unable to summon)

Balancing:
Reduced enemy magic evasion by 15%.
Increased Tech and Engineering scaling on
Magic Rifles by 20%.
Halved debuffs to Magic Rifles for each NG+.
Slightly increased base chance of teleport
crystals appearing in hotel rooms from 2.5%
to 3%.
Reduced Electric Boogaloo from +25% to +20%.
Increased Meditation from 10% to 15%.
Philistine now gives a hidden 25% resistance
to stagger, flinch, and knockdown.

Misc:
Closed menu access when selecting altars.
Fixed Greatsword's Pommel to bludgeoning.
Fixed some status effects from sometimes not
being removed after battle.
Fixed Ancestral Bond from doubling dexterity.

9.10.3 Misc

2/7/2025

9.10.3 Misc

New Features:
Created 1 new tier of enemies with a total of
4 new enemies. (epitaph and above have been
strengthened and moved up 1 tier)

Balancing:
Removed additional action chance from enraged
enemies.
Replaced Altar of Methodology's dexterity bonus
with +25% crit damage.
Removed 25% additional action chance from Altar
of Haste.
Buffed damage increase bonus of Quantum Bends
by 1 tier.
Epilogue and Starry Wonder now drop small
candy boxes at 33% chance instead of 50%.
Epilogue and Starry Wonder now drop candy
boxes at 10% chance instead of 20%. (the 4
new enemies have their previous drop rates)

Misc:
Fixed and improved alternate Flavor dialog.
Fixed Balance IV from not appearing.
Fixed Mage's Husband.
Fixed Omega Greatshields.
Fixed black screen issue when sailing.
Fixed flying enemies not being affected by
ceilings. (if an area has a ceiling, flying
enemies receive numerous hidden debuffs, the
most notable of which is half dexterity)

9.10.2 Extra Action

2/2/2025

9.10.2 Extra Action

New Features:
If a character's dexterity is two times
greater than the opposing team's average,
that character will receive a hidden +25%
accuracy, evasion, and attack, as well as be
25% less likely to be targeted.
If a character's dexterity is four times
greater than the opposing team's average,
that character not only receives the previous
bonus again, they also receive an icon showing
that they can perform an additional action per
turn.

Balancing:
Increased enemy dexterity by 25%.
Removed additional mana from Morphing Sticks
and Morphing Branches.
Increased weight of Morphing Sticks and Mana
Sticks from 10 to 25.
Increased weight of Morphing Branches and
Mana Branches from 25 to 50.
Blind now also reduces dexterity by 50%.
Doubled the attack and defense bonus to larger
enemies.
Small enemies gained 10% dexterity.
Large enemies lost 10% dexterity.
Giant enemies lost 25% dexterity.
Collossal enemies lost 50% dexterity.
Increased enemy evasion from -100% to -40%.
Increased damage to Greatsword's basic swing
from 1.6 to 2.0.
Tripled the dexterity aspect to Greatsword's
Leap.
Increased Greatsword's Heavy swing from 2.5 to
3.
Increased damage to Mace's basic swing by 20%.
Greatsword's Cleave, Whirlwind, and Double
WhirlWind now use an equal amount of dexterity
for damage.
Increased Greatsword's Giant Slash from 5 to
6.
Greatsword's Giant Slash now uses some dexterity.
Increased Violent Swing and Violent Flurry from
3 to 4.
Violent Swing and Violent Flurry now uses some
dexterity.
Quadrupled dexterity aspect to Violent Leap.
Greatsword's Pommel Strike now uses some
dexterity.
Increased defense and magic aspect of all
Greatsword magic skills by 1.
Increased Giga Slash and Omega Slash by 20%.
Increased attack aspect to Mace's slam skills,
wide swings, and strike skills by 1 tier.
Increased spirit aspect to Mace's holy swings
by 1 tier.
Increased magical aspect to Mace's electric
swings by 1 tier.
Increased paralyze chance to Mace's electric
swings by an overall 33%. (description now
display chance)
Increased defense aspect to Mace's rock swings
by 1 tier.
Increased attack aspect to Giga Slam and Omega
Slam by 1 tier.
Spear's Post now gives 100% attack instead of
25%. (no longer improves chance to hit)
Spear's Post now gives a hidden 50% resistance
to stagger and knockdown.
Spear's Post now halves dexterity.
Jingoism now increases attack and dexterity
by 25%.
Jingoism no longer increases spirit by 20%.
Redesigned Third Eye to increase spirit,
dexterity, and evasion by 50%. (was also
given a tier 2 mana cost)
Increased damage of Spear ultimates by 40%.
Increased Flinch chance of Spear ultimates
from 10% to 50%.
Lowered stamina cost to most Spear attacks.
Scythe's Ritual now also increases dexterity
by 25%.
Scythe's Blood Shield now increases health
by 100% instead of 50%.

Misc:
Cleaned up Greatshield and Magic Rifle learning
screen.
Improved coloring to some Entropy descriptions.
Slightly made dark blue text a bit easier to
read.
Fixed multiple altars not applying to enemies.


edit: fixed typo that stated electric swings were increased by 2 tiers.