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Roboquest News

Roboquest - A new class is coming!

Hello everyone!

Today we're back with a quick announcement to prepare for the release of our incoming class...

[h3]Remember this little fella?[/h3]



[h3]Superbot is coming![/h3]

View a quick introduction below.
[previewyoutube][/previewyoutube]
Like every other class, Superbot will come with its own perks and talents.

The first one being that Superbot can not use weapons, instead, he eats them!

But not all of them...


That's it for this quick update, but stay tuned! We'll be back with more news regarding Superbot and Roboquest in general!



Discord - https://discord.gg/roboquest

Website - http://www.roboquest.fr/

Twitter - https://twitter.com/RoboquestGame

YouTube - https://www.youtube.com/channel/UCiusIjcrkm3HrAESaKZALYQ

If you have a question about the game, you can find the FAQ here on the Steam forums. And if your question is not answered there, make sure to ask us in the community forums or on our Discord server (where you can interact directly with us!).

Roboquest - Spring Sales

[h2]Spring blooms on Haven City but the evil bots are still crawling... Embark on your Roboquest and help mankind Guardians![/h2]

[h3]Roboquest is now 20% off until March 23rd, 2024.[/h3]





Roboquest - Devblog #14

Hello Guardians!

It’s been a while since we’ve kept you in touch about what we were working on. Our studio is slowly getting accustomed to not being in Early Access anymore and we’re trying to find the right balance between regular updates, bug fixing, healthy schedules and making sure the updates are actually relevant to you.

As a reminder, here’s our roadmap for the year to come. Please note that the dates are subject to change but that’s what we are aiming for overall.


Today, we’ll be talking about the incoming festival and events we’ll be taking part in and give you a sneak peek at the incoming Arsenal update. Let’s dive right in!

[h2]Dinos vs Robots[/h2]
While there aren’t any dinos in Roboquest, there certainly are lots of robots.

So we’ll be taking part in the Dinos vs Robots festival starting this Monday (2/26) and running all the way to March 4th.

In addition and starting the 26th of February up to the 4th of March, Roboquest will be at 20% Discount!



[h2]Multiplayer Issues[/h2]
We recently released a hotfix for Roboquest trying to solve the two main multiplayer issues you’ve been facing (namely disconnecting while playing in cross-platform and not being able to generate a session ID).

There are other issues and we’re monitoring them, but those two were happening a lot and were clouding everything else we could be tracking.

Now that we’ve seemingly reduced the number of those, we can look at the other multiplayer issues and that’s what we’re doing right now.

We can’t announce any ETA on fixes but we’re looking at it. Make sure to send us feedback directly through the game, for both players (and not only the one failing to connect or failing to host).

[h2]15k Members Discord[/h2]
We recently reached 15k members on Discord.

We still remember the moment we created the server back in 2020 and we barely had 200 members. Hello everybody who was there back then!

Thanks everyone for your everlasting support and thanks to everyone who joined since then. You’ve been carrying this community and making us willing to work harder every day.

And now we’re 15k in… That says a lot about the journey we're on.

Thanks a lot everyone!



[h2]Arsenal Update[/h2]
[h3]Content[/h3]
Obviously, the star of the update will be weapons, but what can you expect for the Arsenal update overall?

We’ll be adding new weapons, a new NPC and its unique currency that adds a twist to your usual runs, a new quest with an effect we won’t reveal here, new build options in the forms of a new keyword: “Summons”, more affixes, balance changes all across the board and improved gunfeel for several weapons.

For a small dive into the new content, make sure to check the few leaked visuals below!

[h3]En garde![/h3]
While this isn’t your typical Roboquest-weapon, we felt like engaging in a little bit of escrime. Surely the badbots won’t mind you poking them here and there.

The “Rapier” is a high-critical ratio weapon with a very tiny hitbox that will challenge your melee skills.



[h3]Boomerang[/h3]
Whoosh forth and critical whoosh back. Looking forward to seeing you master the art of Boomerang.

The “Boomerang” is a ranged weapon that goes back to you once it hits its maximum range, dealing critical damage on its way back.



[h3]Gauss Rifle[/h3]
We probably don’t need to introduce the Gauss Rifle to anyone do we?



These obviously aren’t the only weapons included in the Arsenal update, we're keeping a bunch of others hidden for now.

[h3]Mysterious Powder[/h3]
The addition of this mysterious powder will probably have an impact on which level you choose to path through each run.

That is, if you’re willing to take the risk.


[h3]New Friend[/h3]
This isn’t your only new friend, but it’s probably the one you’ll like the most.

Not spoiling anything there but he smells real good.





And that's it for today Guardians!

We hope you liked the sneak peek into the Arsenal update :)

We wish you all the best robot smashing time.

Roboquest - Hotfix 1.1.1

Hello everyone!

This sounds more like a coldfix than a hotfix considering the amount of time elapsed since the last update, but eh, here we are.

We've been reported multiple multiplayer issues for the past weeks and we've been working on it (probably slower than what you expected, but we're doing what we can).

There are 2 major issues:
- Infinite “Loading Session ID”
- Disconnected while playing multiplayer with someone from another platform

There are probably other smaller issues as well, but it’s hard to isolate them as long as these two above keep happening.

So we focused on fixing those first and foremost. Though unfortunately, we’re unsure if the fix will actually work (since we can’t reliably reproduce those issues internally). But we have good hopes it will.

We apologize for the issues you've been facing and we'll be continuing to monitor them. Please, keep the feedback coming as well and let us know if the multiplayer issues have been solved for you.

Finally, we also implemented a speculative fix for IRIS Pt2 which was lagging behind (or not moving at all) for the client players.

That's it for today!

Have a great week guardians, we hope you'll be able to kick some metal ass in multiplayer this time around!

Roboquest - The January Update is LIVE!

Hello everyone!

Find the full 1.1 changelist here: https://store.steampowered.com/news/app/692890/view/3864715547819430653.


[h2]Introduction[/h2]
Hello Guardians!

This is our first update post-release and it prepares the rest of the updates that we're planning this year. But we'll talk about the future and other updates later in this post.

Now that Roboquest is on many different platforms and fully released, we have a lot to prepare for each update and we had a very tight schedule for the January one. But we still had several changes that we needed to make, following your feedback and our data about the balance of the game overall. So here we are.

In this update, you will find many different small fixes, but here are the three main highlights:

[h2]Update Highlights[/h2]
[h3]New NPC[/h3]
Lottery Luke is making its entrance in Roboquest.
It's a late game NPC which requires Wrenches to be interacted with.
His current implementation is not final, we have several leads to make him better than he is right now, but we really wanted to have your feedback before diving deeper into that mechanic.
We won't say anything more about him right now and we'll let you discover it!



[h3]Balance Changes[/h3]
While balance will always be an ongoing process, we started modifying perks, affixes, items and weapons according to your feedback and our data. We will of course continue to monitor those things and take actions when things seem to be a bit too weak while trying to keep things that seem powerful in check as well (usually, we tend to buff weak things rather than nerf powerful things, 'cause you know, it's usually fun to feel powerful).

[h3]Random Diversification[/h3]
The environments in Roboquest are a mix of handmade and random generation. For a long time now we planned to expand the diversity of those random chunks, but we’ve focused on higher priority things. Now that we released the game we have more time to focus on those kinds of things.
In the January Update, Quarry, Ruins and Aqua Station received new random chunks of levels that should help diversify your run and freshen the game experience.

[h2]The Future of Roboquest[/h2]
We already discussed this, but today we have a roadmap to share.

We have a plan for three free updates after this one: the Arsenal, the Super and the Endless updates. After that, we don't know yet.

Here's the roadmap:


We'll be continuing to post Devleaks on our Discord channel, so hop in if you're interested! (please note that our Discord server requires an account authenticated with a phone number, but we do not have access to this phone number, only Discord has, it's a 2FA system to protect the server from scammers and other weird people)

Finally, please keep the constructive feedback coming, we're following as much conversations as possible, even if we aren't necessarily replying.

[h2]Artbook and Deluxe Edition[/h2]
The Soundtrack+Game bundle is evolving into the "Digital Deluxe Edition". Basically just a fancy name for a supporter bundle which now includes the newly released official Roboquest Art Book!
If you already purchased both the game and the soundtrack, you should be able to claim the Artbook automatically for free here on Steam.



And that's it for today, like mentioned above, you might want to read the full patch-notes here on Steam.

We wish you the best robot smashing experience Guardians, we'll be back for other news and devblogs to keep you all in touch about our progress and development philosophy for the year to come :)