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Starship EVO News

Patch Notes, 21w05b [Experimental]: Hotfixes

Hotfixes build following the latest physics engine refactoring.

Bugfixes:
  • #3571 No collision on Space Habitat.
  • #3574 Building on entity locked is no longer possible.
  • #3572 Speedometer not functional.
  • #3540 Docked entity undocks on save reload.
  • #3575 Turret incorrect targeting.
  • #3573 Multiplayer: client is not loading system properly.


Thanks for playing!

Patch Notes, 21w05a [Experimental]: Physics refactors and optimizations

Physic rigidbodies have been migrated to the new Data-Oriented architecture to get some CPU performance improvements.
It will ultimately allow to offload the collisions detection and resolving to secondary thread, yielding a massive fps improvement and steady fps during collision heavy situations.
Again this was a heavy refactor, some regressions might have slipped through.

Bugfixes:
  • #3550 Selecting a target will make some block disappears.
  • #3541 #3512 Exit chain on a children entity teleport to the wrong place.
  • #3557 Artifact in Space Habitat when moving fast.
  • #3565 Warping to a new system does not end.


Thanks for playing!

Patch Notes: 21w04b, Turret Improvements, hotfixes

Another day, another build!
Again more hotfixes are coming your way.
Turret have also been improved with a smaller memory footprint and a way to debug the collision map baked.

New Features:

Select the secondary turret rotator with the link to to display the turret allowed targeting position.



Bugfixes:
  • Quit to Title and reload is broken.
  • #3536 #3546 Game breaks on ship unspawn.
  • #3535 Hovercraft stats and preview not showing.
  • #3535 Hovercraft incorrect soft landing on exit.
  • #3507 #3461 #3443 #3425 #3399 #3346 Turret and weapon can hit own ship.
  • Network error on drop pickup.


Thanks for playing the game!

Patch Notes: 21w04a, Hotfixes

This is a much needed Hotfix build following the big refactoring of the previous build. As it was a deep change we had quite a few issues to fix, thanks to all the test who reported issues on the github!

Patch 21w04a is available in Experimental.

Bugfixes:
  • Unspawn Entity issues
  • #3524 #3523 Grand Children entity displays at the wrong place.
  • #3522 Accessing Hovercraft computer breaks game.
  • #3531 No 3d preview in Codex menu.
  • #3526 Copy/paste preview not showing.
  • Docking Tool preview not showing.
  • #3525 No light on newly spawned entity.
  • VFX wrong positioning.
  • #3528 Turret position not updating.
  • #3529 Fast Move key issues below 1.


Thanks for playing the game!

Patch Notes: 21w03c, CPU Performance

The performance on the CPU side have been improved with some tasks being now multi-threaded and using Unity new Burst code compiling technology.
This build also introduces a much requested change allowing more freedom on the locomotion selection side.

This is the first of several steps that will greatly improve the game performance on the CPU side.
This is a critical step to allow gameplay: spawning many NPCs and having large space battles are very CPU intensive.

Changes
  • The player can now select 6dof mode in a gravity environment. (#3255 #3251 #3430)
  • The player can now stay on anti-g mode in a 0g environment.
  • Bugfixes:
  • #3493 Switch flat placement is sometime wrongly invalid.


Thanks for playing the game!