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Dead Frontier 2 News

Update (Version 0.157)

  • You can now fight bosses in the Open World (even during an OA!)
  • Player characters can now strafe while running left/right, allowing you to keep your torch facing forwards
  • Quicker server loads for people with big stashes
  • Child zombies now keep their normal run animation during an OA
  • "Holy Fingers" bug fixed :)


NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick.

Easter Event Sale has begun!

Until April 18th:
  • 20% off the price of all credits
  • Hunt special Easter Infected for a big chunk of bonus EXP!
  • Get +100% EXP, +100% Elite Find AND +100% Ammo Loot Quantity
  • Get the new creepy Bunny Mask from the Cosmetics Trader




Happy Easter DF2!

Upcoming Event: Easter of Evil

Starting early on Wednesday 8th April and continuing until April 18th you will be able to:

  • Hunt multiple rare classes of Easter infected that grant large amounts of bonus EXP!
  • Get +100% EXP, +100% Ammo Loot AND +100% Elite Find Chance!
  • Grab a new Limited Edition themed cosmetic item from the credit shop :)




Miss it at your peril!

Update (Version 0.156)

  • Account Stash is now sorted into categories to make things more organized and to reduce loading pauses
  • Textures have been optimized to reduce memory usage and improve loading times
  • Menu loading with a large inventory/stash has been optimized
  • SMG damage have been buffed approximately 10%
  • Fixed an issue that caused hair to flicker
  • Player movement has been tweaked to make character movement more precise
  • Child zombie hit boxes have been adjusted to make them easier to hit with melee
  • Fixed most crashes caused by memory issues
  • Preparations for Easter Event


NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick.

Balance Update

  • Child zombies are now smaller
  • Size of zombies adjusted so that you can tell which are the stronger, higher level version (bigger = stronger)
  • Bosses now only regen 10% of their health after getting back up or crawling (was previously 50%)
  • Tendril and Hulk have had their HP reduced by 25%
  • Chance of finding Meds has been reduced by 12.5%
  • Chance of finding Ammo has been increased by 12.5%
  • Chance of finding Fuel has been reduced by 50%
  • You no longer lose food kcal, hydration, or HP while in an outpost
  • Rate of hunger & thirst everywhere else has been increased by 20%
  • SMG damage has been reduced by 15%
  • Pistol aim speed has been increased by 33%
  • Pistol reload speed has been increased by 33%
  • Size of the PvP zone will be halved from reset tomorrow


NOTE: You may need to restart the game client before all of these changes will take effect