Alpha 23 Bug Fixes (Last updated on Apr 17 2020)
Communication:
Steam Discussion
Email: [email protected]
17/04/20:
- - Fixed a bug where the game screen became too bright when placing too many lighting objects together.
- - Fixed a bug where the effect of Return in Host gene module might fail to take effect.
16/04/20:
- - Fixed a bug where the increase in food/drug effect duration in Knowledge gene module failed to take effect.
14/04/20:
- - Fixed a bug where the Iron Man 3 gene module failed to take effect.
- - Fixed a bug where the resurrection point might not be saved successfully.
- - Fixed a bug where the volume was unable to adjust in the main menu.
- - Fixed some text descriptions.
Current Development Content and Progress:
- [■■■■■] Achievement system (included)
- [■■■■■] Equipment enhancement system (included)
- [■■■■■] New guidance system (included)
- [■■■■■] NPC quests (included)
- [■■■■■] Map & Mini-map system (included)
- [■■■■■] Trap system (included)
- [■■■■■] Village decorative placeable objects for atmosphere improvement (included)
- [■■■■■] More background music (included)
- [■■■■■] Meco Biotech II content (included)
- [■■■■■] Pet level-up function (included) *
——————————————————————————————————— - [■■■■□] Gene editing system (included, but still improving) *
- [■■■□□] Plots and stories (included, but still improving)
- [■■■□□] Discoveries system (included, but still improving)
- [■■■■□] Support of Steam Workshop for other types of mod (included, but still improving)
———————————————————————————————————— - [■■■■■] Multiplayer system (coming soon, internal testing in progress) *
———————————————————————————————————— - [■■□□□] Dungeon challenge (working on it) ★
- [■■■□□] NPC class differences and corresponding functions (working on it)
- [■■■□□] Interactions with friendly NPCs (working on it)
———————————————————————————————————— - [■□□□□] Meco Biotech III content (planning) *
- [■■□□□] Events system (planning)
- [■■□□□] Weathers system (planning)
- [■■■■□] More pet/animal interactions – storage, shearing the goats (planning)
- [■□□□□] NPC recruit (planning)
- [■□□□□] NPC working system (planning)
———————————————————————————————————— - [□□□□□] Vehicles (haven't started yet)
- [□□□□□] Water & Fire system (haven't started yet)
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- We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!