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Brimstone Brawlers News

Hotfix 00.02.09

[h2]General[/h2]

  • Updated Explosive Barrel vfx to better represent the damage hit box.
  • Beachball and Glove crates will now properly destroy.


Butcher

  • Peculiar Haunch will no longer launch into the air when it collides with the environment.


Countess

  • Ultimate will now correctly cast in all maps.


Engineer

  • Updated bug where launch particles would not be destroyed if the Engineer was stunned.

Hotfix 00.02.08

[h2]General[/h2]

  • Private games will no longer be listed on the server browser list.


[h2]Monster[/h2]

  • Punch has updated vfx and its range has been increased to 125 (up from 100).
  • Punch cooldown reduced to 1s (down from 1.4s) and damage has been reduced to 12/13/14/15.
  • Grounded cooldown reduced to 6s (down from 7s).
  • Hurl will now throw Bamballs instead of stunning them.
  • Damage done by Hurl will now be credited to the Monster.
  • Rams cooldown reduced to 6s (down from 7s).

00.02.07 Monster Patch + Hotfixes

[h2]Monster makes an entrance[/h2]

The Monster is entering the game as an work-in-progress brawler. His skill set is still under development and community feedback will be key to the design of this new brawler. Please note that Monster wont be able to contribute to challenge mode leader boards until he has been balanced.

[h3]Static Charge[/h3]

Dealing damage will grow Static Charge (stacking to 3 times) and can be expended to empower Grounding.

[h3]Punch[/h3]

A slow, heavy punch dealing 14/16/18/20 damage depending on level of Static Charge.

[h3]Grounded[/h3]

The Monster slams his fists into the ground, causing all Static Charge to disperse into the earth. Deals 10/15/20/25 dmg depending on Static Charge level. If the Monster has at least one charge, lightning will tear from the sky dealing 10/15/20/25 dmg to brawlers hit, while stunning Airborne targets for 1.2s.

[h3]Hurl[/h3]

Hurls a close enemy directly up into the air dealing 20 dmg applying Airborne until they hit the ground.

[h3]Ram (Movment)[/h3]

A short dash forward, ramming enemies for 10 dmg. The sudden movement will fill Static Charge to full.

[h3]Enrage (Ultimate)[/h3]

The Monster will enrage, causing all damage and crowd control to be halved. The Monster will always have full Static Charge while enraged.



[h2]General[/h2]

  • Spawn invulnerable buff is now working correctly against CC and damage.
  • Reduced Ghost Train drop chance to 5% (down from 10%).
  • Spectators will now see "Game" at the end of matches rather than "Defeat".


[h3]Bomber[/h3]

  • Self casting Pyrogoo will now throw it directly down.


[h3]Engineer[/h3]

  • Courage will now function correctly, mitigating 50% damage of the first hit.
  • Ultimate will now cast correctly in Manor.


[h3]Wraith[/h3]

  • Passing through souls with Apparition is active will no longer damage the soul owners.

Update 00.02.06 - The thank you community patch!

[h2]General[/h2]

  • Fixed networking issue requiring game to be reset to host and join servers.
  • Swapping from solo to team gamemodes will keep the selected game type consistent.
  • Chat will no longer clip off the side of the screen.
  • Items can now be toggled off in gamemode settings.
  • Item factories can now be toggled off in gamemode settings.
  • Fixed a bug where ultimate charge would not display correctly after last hitting brimstone shard.
  • Win conditions will now be calculated if a player exits a match.
  • Fixed bug where camera would not set to correct height when resetting challenge modes.
  • Reduced pre game timer down to 3 seconds (from 7 seconds). This is the timer after all brawlers have spawned.
  • Ghost trains will now spawn in the air if they do not hit the ground.
  • Fixed bug with item/loot tables. Items will now have a more consistent drop chance. (loot tables to come).


[h3]Training[/h3]

Please note that an upgrade training map is under development and will feature many more aspects of the game.

  • All brawlers are now available in training allowing new users to try them out before purchasing the Founder's Edition.
  • Target Dummies will now display status effects.
  • All items have been added to the map.


[h2]Maps[/h2]

[h3]Courtyard[/h3]

  • Fixed collisions.


[h3]Gym[/h3]

  • Fixed bug where crate props wouldn't disappear for duels.
  • Increased camera bounds.


[h3]Manor[/h3]

  • Fixed map bounding collisions.


[h3]Paradise [/h3]

  • Removed invisible walls.
  • Updated top section.


[h3]Station[/h3]

  • Improved lighting visuals when shadow quality set to "low".
  • Train carriages will now be placed correctly behind trains.


[h3]Target Trash: Station[/h3]

  • Added happy fun time arrows to help new players find all targets.
  • Added new Sprint Potion to luggage on inner left side.
  • Replaced Stun Potion item factory with a single Stun Potion.


[h3]Bamball[/h3]

  • Fixed bug where players would have lives in Bamball gamemode.


[h2]Brawlers[/h2]

[h3]Alchemist[/h3]

  • Green flasks will now correctly apply their debuff.


[h3]Battlepriest[/h3]

  • Hallowed Ground will now correctly cast on Riverside map.


[h3]Bomber[/h3]

  • Fixed Mega Rockets height on Gym and Riverside


[h3]Butcher[/h3]

  • Peculiar Haunch will now damage environment props.
  • Gravy Train will now damage environment props.
  • Gravy Train will now hit enemies up to 3 times throughout its 1.2s duration.
  • Picking up a Cleave will now correctly deal the remaining dot damage x2.


[h3]Engineeer[/h3]

  • Blitz will no longer stun enemies if the Engineer has been interrupted mid dash.


[h3]Plague Doctor[/h3]

  • Fixed bug where Blood Let bleed defbuff would apply multiple times and not stack correctly.
  • Wax Coat will now hold off exploding until Raven Dash is complete (this feels awesome).


P.S If you like the way I'm doing things please make sure to spread the word about Brimstone Brawlers and to leave a review on the store page! It really helps me out and will help us grow the community!

I have big plans for Brimstone but I need your help to get it there. =)

- Ategig

HOTFIX 00.02.05

[h3]General[/h3]
  • Ultimate Updates.
  • Brawler performance improvements.
  • Added environment audio channel (for trains etc).


[h3]Maps[/h3]

Station
  • Massive boost to train performance.
  • General collision updates.
  • Removed bugged collisions near columns.
  • Players can no longer stand on lamp posts.


Gym
  • The boxing rings ropes will now be in a lowered position until a duel starts.