Gloomhaven’s Early Access 1 year anniversary contest - Winner announcement!
“The world often turns on those with the best intents. Breaks us. I finally see my way of recognition. My first demonstration”.

Greeting mercenaries!
We received lot of submissions for our contest! It was a real pleasure for us to discover your creations and your terrifying bosses. We shuddered and were sometimes moved by your work, as did Isaac Childres. Here we are now at the end of this adventure, which celebrates the 1 year anniversary of Gloomhaven's Early Access.
First of all, congratulations to our 5 pre-selected entries! They win a free Gloomhaven’s Early Access Steam key! You convinced us with your work, and even though it was hard to decide, here are the dreadful bosses selected:
• Acadeus
• Verik the Vile
• ILcriss living blight
• King Ooze
• Snowdrift
Among these five submissions, Isaac Childres had the delicate task of selecting only one, his favorite among the panel. Now is the time to reveal his number one creation...
Congratulations to Vijay! He created a unique boss that was obsessed with recognition in the Eastern Continent as an inventor but received none. They call him Verik the Vile. The Sick, The Twisted. Atypical for a Quatryl.
He struck out alone, attempting a life in the Coin District of Gloomhaven. His gadgets were disregarded yet again by the locals, faulty or subpar. Shunned, he grew helpless. He worked, lacking sleep or sustenance. His plan was noble at first, to aid the guards with their woes of poisonous ailments; Vermlings and oozes amongst their misfortunes.
His goal was a prototype mechanical suit that matched his parameters for a demonstration. It was designed to vent away poisonous fumes through concealed compartments, protecting the wearer. Obsessed, Verik ignored his hunger and thirst for days. He grew emaciated, sickly. Desperate and reckless, he took sips of the thick sludge-like machine oil by his worktable. His thirst dissipated; his heart raced. He ravenously devoured the poisonous mushrooms gathered for his demonstration. Amidst the agony he felt, and the clawing he did to his face that night, he heard unseen whispers urging an idea. A change to his suit. An upgrade. In time, his first victim came knocking.
Verik’s face was pale and bony, scratches along his cheeks and neck; both caked with dried blood. He wore a dense mechanical suit, looking half-built attached to a face mask. There were obvious pistons, rotating gears visible. It was a dull bronze, covering most of his upper arms and chest. The power core glowed an intense eerie green. His rust-coloured gloves and the three concealed cannisters along his back hissed, connected via numerous tubes. Two built-in whirring devices along his flanks allowed spurts of propulsion. His gangly frame and wasted body mattered little.
“The world often turns on those with the best intents. Breaks us. I finally see my way of recognition. My first demonstration”, Verik remarked, holding out his glove.
A cloud of noxious gas emanated from the tubes attached to the glove, draining one of the containers in his suit. Enveloped by the poisonous gas, the choking man crumpled. The body still twitched and writhed when Verik left the city unfettered. Verik was unseen but would be heard of again in time.
As a reward, he’ll receive in the weeks to come a copy of Gloomhaven, signed by Isaac Childres himself!
We were delighted to organize such a contest and to have Isaac among the main jury in order to celebrate this anniversary with you all. We wanted to thank you for this year spent by our side. Whether you are there from the start, or whether you have joined us along the way ; whether you are introduced to the board game or an absolute beginner, your feedback and constructive criticism, as well as your daily involvement in this Early Access, have been of great help to us. Gloomhaven is a dense and complex game, and the team is thrilled to be able to work on such a project.

As always, stay tuned for more content to come!
IN THE GLOOM, YOU WILL FIND ONLY DEATH AND GREED...

Greeting mercenaries!
We received lot of submissions for our contest! It was a real pleasure for us to discover your creations and your terrifying bosses. We shuddered and were sometimes moved by your work, as did Isaac Childres. Here we are now at the end of this adventure, which celebrates the 1 year anniversary of Gloomhaven's Early Access.
5 BOSSES YOU DON’T WANT TO MESS WITH
First of all, congratulations to our 5 pre-selected entries! They win a free Gloomhaven’s Early Access Steam key! You convinced us with your work, and even though it was hard to decide, here are the dreadful bosses selected:
• Acadeus
• Verik the Vile
• ILcriss living blight
• King Ooze
• Snowdrift
AND THE WINNER IS...
Among these five submissions, Isaac Childres had the delicate task of selecting only one, his favorite among the panel. Now is the time to reveal his number one creation...
Congratulations to Vijay! He created a unique boss that was obsessed with recognition in the Eastern Continent as an inventor but received none. They call him Verik the Vile. The Sick, The Twisted. Atypical for a Quatryl.
He struck out alone, attempting a life in the Coin District of Gloomhaven. His gadgets were disregarded yet again by the locals, faulty or subpar. Shunned, he grew helpless. He worked, lacking sleep or sustenance. His plan was noble at first, to aid the guards with their woes of poisonous ailments; Vermlings and oozes amongst their misfortunes.
His goal was a prototype mechanical suit that matched his parameters for a demonstration. It was designed to vent away poisonous fumes through concealed compartments, protecting the wearer. Obsessed, Verik ignored his hunger and thirst for days. He grew emaciated, sickly. Desperate and reckless, he took sips of the thick sludge-like machine oil by his worktable. His thirst dissipated; his heart raced. He ravenously devoured the poisonous mushrooms gathered for his demonstration. Amidst the agony he felt, and the clawing he did to his face that night, he heard unseen whispers urging an idea. A change to his suit. An upgrade. In time, his first victim came knocking.
Verik’s face was pale and bony, scratches along his cheeks and neck; both caked with dried blood. He wore a dense mechanical suit, looking half-built attached to a face mask. There were obvious pistons, rotating gears visible. It was a dull bronze, covering most of his upper arms and chest. The power core glowed an intense eerie green. His rust-coloured gloves and the three concealed cannisters along his back hissed, connected via numerous tubes. Two built-in whirring devices along his flanks allowed spurts of propulsion. His gangly frame and wasted body mattered little.
“The world often turns on those with the best intents. Breaks us. I finally see my way of recognition. My first demonstration”, Verik remarked, holding out his glove.
A cloud of noxious gas emanated from the tubes attached to the glove, draining one of the containers in his suit. Enveloped by the poisonous gas, the choking man crumpled. The body still twitched and writhed when Verik left the city unfettered. Verik was unseen but would be heard of again in time.
As a reward, he’ll receive in the weeks to come a copy of Gloomhaven, signed by Isaac Childres himself!
We were delighted to organize such a contest and to have Isaac among the main jury in order to celebrate this anniversary with you all. We wanted to thank you for this year spent by our side. Whether you are there from the start, or whether you have joined us along the way ; whether you are introduced to the board game or an absolute beginner, your feedback and constructive criticism, as well as your daily involvement in this Early Access, have been of great help to us. Gloomhaven is a dense and complex game, and the team is thrilled to be able to work on such a project.

As always, stay tuned for more content to come!
IN THE GLOOM, YOU WILL FIND ONLY DEATH AND GREED...





