Update - Changelog 47

GAMEPLAY VIDEO
https://youtu.be/0s2cmaYkE8I
- Added - Notifies to the grindstone if the head part is broken or fully sharped
- Added - Ravine and volcano cave + elevator spots

- Added - Lantern to Upgraded Workstation

- Added - New chat commands
/enablecheats
/spawn ID or Name to spawn items
/place ID or Name to place stations
/finishstation - to finish unbuilt stations you are looking at
/enablecreativemode - for spawning items trough UI (open UI with PageUp)
Singleplayer - Enabled
Multiplayer - 'EnableCheats' to true in the ServerSettings.ini
- Changed - QoL improvements and fixes in the settlement widget
- Changed - Max Stamina by 30%
- Changed - Reduced Stamina consumption of tools
- Changed - Wooden chair recipe
- Changed - Map visual improvements
- Changed - Powered crusher fixes and adjustments + snap points
BUGFIX
V0.8.5.5.1
- Fixed - Settlers spawning limit
- Fixed - Dry wood base is not stackable
- Fixed - Cant move after loading save with settlers
- Fixed - MP save doesn't load correctly
- Fixed - Remote storage can not be built
- Fixed - Builder NPC doesn't detect hammer
- Fixed - Plant Fiber not flammable
- Fixed - Settlers do not act on the job change
- Fixed - Birds do not avoid terrain
- Fixed - Poison Arrow recipe doesn't unlock
- Fixed - Deleting door frame with door leaves door behind
- Fixed - Farm plot consumes an entire stack of fertilizer on a single slot
- Fixed - Other Farmplot Issues
V0.8.5.5.2
- Fixed - Durability of iron Shovel/Pickaxe to low
- Fixed - Items has move icon even if inventory is closed
- Fixed - Half built chest lid is on the floor
- Fixed - Pathing issues with loggers trying to get to a tree
- Fixed - Critical low - level decision engine framework issue in which the NPC's behavior tree would terminate prematurely leading to undefined behavior
- Fixed - Loggers erroneously pick up everything (non-tree dropped items) from near storage when processing items from a tree to put at the remote storage
- Fixed - Loggers loop between Remote and previous tree cut location without carrying any supplies
- Fixed - Increased damage and range of Spear, removed that it was possible to harvest plants with it
- Fixed - Kicking player from Settlement does not erase name in the list, but the player can then be reinvited
- Fixed - Running into a tree can get the player stuck
- Fixed - Build Menu have wrong icons in the secondary menu
- Fixed - Certain NPC states don't allow for the menu to be displayed
- Fixed - Fixed handles recipes to the corresponding size
- Fixed - Builder NPC still have trouble finding a hammer
- Fixed - The host is visible before it is fully started
- Fixed - Anvil menu is covered by the description
- Fixed - Added a function that will force a Re-Initializing of the Foliages if we are doing big changes on it to prevent forcing people to start a new game
- Fixed - Fixed that function for saving the foliages get called twice on saving a game
- Fixed - Fruit trees and berry bushes missing after load
- Fixed - Wrong item name in the tooltip description
- Fixed - Plants not visible on Client-side
- Fixed - After reload, plants previously removed, grow through foundations
- Fixed - Localization is not working
- Fixed - Items crafted at workstation does not go to backpack by default but drops onto the table
- Fixed - Partially built Stations loses previously built stage ghost mesh
- Fixed - Wooden Bucket is raw after crafting it
- Fixed - Opening chests unnecessary delay
- Fixed - Moving stations causes hit
- Fixed - Shift+Click+Click to pick up items up fast from nearby, triggers hit with axe/tool if that is equipped
- Fixed - Removed | from claiming tooltip
- Fixed - Character skin problem
- Fixed - Burning torch is extinguished when it is placed onto the ground (client-side)
- Fixed - Display settings (Gamma) not set at the game start from saved settings
- Fixed - PgUP keybind hardcoded
- Fixed - Memory leak and game freeze
- Fixed - Crafting progress as the client is not taken away
- Fixed - Crafting Progress doesn't work on Client after loading a savegame.
- Fixed - When producing items all produced items show 0% and stay on screen
V0.8.5.5.3
- Fixed - Farmplot
1. Fixed that Plants are dying in Farmplots even with enough water.
2. Decreased the time that the plants need to be without water before dying.
3. Decreased water decrease meant to rate.
4. Dead mango has wrong mesh
- Fixed - Cannot craft rope in the new game
- Fixed - Continue button doesn't work reliably
- Fixed - Vegetation is removed after the player joins the server
- Fixed - Loggers don't reload tree they are were cutting when a save is reloaded
- Fixed - 'Receiving Infos from server..' doesn't appear sometimes on the client.
- Fixed - Leaving the server shows the misleading message that you will lose all progress as a client, only the host will see that message
- Fixed - Wrong focus in the Save/Load section
- Fixed - Multiplayer saves will be displayed in the loading section of the main menu.
- Fixed - Research 'tooltip' isn't correctly displaying on the Client and throw an error
- Fixed - Assigning Modular weapons to a hotbar slot directly after attaching/detaching the head part will readd/destroy it. (Duplicate/loose of head part)
- Fixed - Logger NPC cuts trees that are very far away (> 500uu units)
- Fixed - NPC walks away if the resources don't drop fast enough for trees.
- Fixed - Detection for trees to cut was not being done from the correct location
- Fixed - Icon of Modular Weapons in hotbar don't get refreshed if a part got changed.
- Fixed - Items stuck to the right hand
- Fixed - InventoryPickupItem which sometimes doesn't pick up the item if it cant be stacked.
- Fixed - Pickup function don't stack Baked/Cooked/Burned items correctly (Stay in hands)
- Fixed - Single picking cooked Yucca leaves only 1 in inventory
- Fixed - Herbstation crafting issues
- Fixed - Reseach progress widget doesn't get updated without closing it
- Fixed - Learned to craft recipes from research system doesn't get sent to the client
- Fixed - Cart issues
- Fixed - The forge has max fuel level but doesn't show the sticks and cannot be extinguished
- Fixed - The claim doesn't detect the presence of chests until It's moved
- Fixed - Tree Foliage Instance and Tree Actor both are loaded for an NPC logger when in the ChopTree state.
- Fixed - MP Torch(or other weapons) Stays in the world after disconnect
- Fixed - Grindstone stations wheel turns invisible
- Fixed - Windmill power issue
- Fixed - Water Wheel doesn't replicate the current RPM and connection to water to the clients
- Fixed - Windmill Blade isn't synced on the clients
- Fixed - Dedicated server connection timeout
V0.8.5.5.4
- Fixed - Dedicated - Using an excessive amount of stamina when running
- Fixed - Stamina reduction is higher if the game is running below 60FPS
- Fixed - Footstep sound on dirt
- Fixed - Tool usage on without stamina
- Fixed - InventoryPickupItem doesn't drop the item to the ground if the inventory is full
- Fixed - Building Tooltip never stops ticking and doesn't get destroyed correctly
- Fixed - Callstack error in BPC_ResearchSystem
- Fixed - Crafting isn't working anymore after saving
- Fixed - Woodpile in the fireplace is invisible
- Fixed - MP aborts immediately on loading world when loading a save
- Fixed - Wooden stair requires a foundation
- Fixed - Tanning rack requirement for Tailor was 0
- Fixed - Water level icon isn't get displayed while drinking as a client
- Fixed - Adjusted the tooltip offset of Ramps since they are hard to see sometimes if the object is half in the ground
- Fixed - Boars have no sound
- Fixed - Wasnt possible to connect to a server that has a password
- Fixed - Grindstone wheel is invisible
- Fixed - Kaki, coconuts, Coconut half, Yuca Leaf and possibly others, do not stack in nearby and do not disappear from "Nearby" when picked
- Fixed - Boars can not be killed
V0.8.5.5.5
- Fixed - Rain inside the cave
- Fixed - Rain sound is missing
- Fixed - Waterfall visible trough water
- Fixed - Torch cannot be placed onto a dirt surface
- Fixed - Cant build wooden stairs on single wooden foundation + building parts going through the foundation
- Fixed - Horizontal connector the last stage shows the gears lower
- Fixed - Minimalized CPU hitch on the first hit of harvesting plants
- Fixed - Items duplication from nearby
- Fixed - Boars can not be butchered
- Fixed - Multiplayer 'EnableCheats' doesn't work correctly
- Fixed - Dedicated - Kicking out players on save, but connection not closed properly
- Fixed - Dedicated - Connection fails to cause fatal
- Fixed - Dedicated - Sawmill switches don't work
- Fixed - Dedicated - Vertical connectors, the gear is invisible for all 3 of them
- Fixed - Dedicated - Gears not visible on automatic crusher
- Fixed - Dedicated - Composter dirt mesh not visible
- Fixed - Dedicated - Crafting menu on anvil doesn't show up
V0.8.5.5.6
- Fixed - Blade part durability widget wasn't working correctly if it was attached on a handle
- Fixed - Creative mode and cheats are now working in Multiplayer
- Fixed - Random stuff gets stuck in the right hand
- Fixed - Station Crafting list is covered by quest log
- Fixed - Spawned items via chat command or Creative mode isn't correctly initialized
- Fixed - Lantern issues
- Fixed - Iron Shovel range is too short
- Fixed - Dragging Blades from a handle always get displayed an Axe mesh
- Fixed - Iron ore combined lost while baking if added as a stack
- Fixed - Iron nuggets lost while producing ingots
- Fixed - No building parts can be placed if a "Railing" part has been placed on an adjacent part. It is Stopped by "Obstructed"
- Fixed - Building does not take Items from nearby while trying to build it up
- Fixed - Fatal error on completing workstation
- Fixed - Rain tweaks
- Fixed - Cant place Claim Flag
- Fixed - Plank computation at the Woodwork station incorrect for 1m Plank
- Fixed - Soup pots stack
- Fixed - Planks physics makes plank not pile up properly
- Fixed - Item previewer blocks feet IK
- Fixed - Sawmill stops if the game gets saved while its in the cutting progress
- Fixed - Dragging iron nuggets into the smelting furnace places stack sometimes
- Fixed - Powered crusher fixes and adjustments + snap points
- Fixed - Trees (Broadleaf, Willow and Cocos) does not grow back
- Fixed - Quest system
1. Doesn't check already done stuff
2. Step missing in the Ore Preparation
- Fixed - Multiplayer - After suffocating underwater, the player keeps suffocating after respawn
- Fixed - Multiplayer - Gears and windmill isn't working correctly on the dedicated server which cause problems with stations
- Fixed - AI - Settler cannot find wooden axe placed on the ground
- Fixed - AI - Previous Visit Location was not getting saved and loaded correctly when it is used
- Fixed - AI - Unconstructed buildings (with zero structures) tagged/claimed as Storages were being detected when trying to find tools etc
- Fixed - AI - Laborers would terminate the task by picking up one item only even when they have more space in inventory
- Fixed - AI - Laborers wander off after picking items in certain cases.
- Fixed - AI - Settlers do not eat or drink
- Fixed - AI - Logger settlers never go in search of trees to log
- Fixed - AI - Loggers interact with items previously dropped at remote storage if the remote storage is too close to the tree that was cut
V0.8.5.5.7
- Fixed - Tribe flag was destroyable
- Fixed - Toggle nearby hides the widget even if the inventory is open
- Fixed - Not possible to place foundations on the floor in the waterfall cave
- Fixed - Regression Cant place Claim Flag
- Fixed - Grindstone wheel and center bar is invisible
- Fixed - Windmill animation missing in multiplayer on client-side