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Journey of Life News

[Developer branch] Update

V0.8.5.5.1 - V0.8.5.5.2

Once versions are confirmed as stable will be published on the public branch.

To access fixes, you need to switch from public to developer branch in-game properties.

The developer branch is updated regularly with all recent fixes.

For anyone interested in reporting bugs can do it easily on our Trello board made specifically for bug log.

https://trello.com/b/Ch6mbdCI/bugreport

- Changed - Wooden chair recipe
- Fixed - Settlers spawning limit
- Fixed - Dry wood base is not stackable
- Fixed - Cant move after loading save with settlers
- Fixed - MP save doesn't load correctly
- Fixed - Remote storage can not be built
- Fixed - Builder NPC doesn't detect hammer
- Fixed - Plant Fiber not flammable
- Fixed - Settlers do not act on the job change
- Fixed - Birds do not avoid terrain
- Fixed - Poison Arrow recipe doesn't unlock
- Fixed - Deleting door frame with door leaves door behind
- Fixed - Farm plot consumes an entire stack of fertilizer on a single slot
- Fixed - Other Farmplot Issues
- Fixed - Durability of iron Shovel/Pickaxe to low
- Fixed - Items has move icon even if inventory is closed
- Fixed - Half built chest lid is on the floor
- Fixed - Pathing issues with loggers trying to get to a tree
- Fixed - Critical low - level decision engine framework issue in which the NPC's behavior tree would terminate prematurely leading to undefined behavior
- Fixed - Loggers erroneously pick up everything (non-tree dropped items) from near storage when processing items from a tree to put at the remote storage
- Fixed - Loggers loop between Remote and previous tree cut location without carrying any supplies
- Fixed - Increased damage and range of Spear, removed that it was possible to harvest plants with it
- Fixed - Kicking player from Settlement does not erase name in the list, but the player can then be reinvited
- Fixed - Running into a tree can get the player stuck
- Fixed - Build Menu have wrong icons in the secondary menu
- Fixed - Certain NPC states don't allow for the menu to be displayed
- Fixed - Fixed handles recipes to the corresponding size
- Fixed - Builder NPC still have trouble finding a hammer
- Fixed - The host is visible before it is fully started
- Fixed - Anvil menu is covered by the description
- Fixed - Added a function that will force a Re-Initializing of the Foliages if we are doing big changes on it to prevent forcing people to start a new game
- Fixed - Fixed that function for saving the foliages get called twice on saving a game
- Fixed - Fruit trees and berry bushes missing after load
- Fixed - Wrong item name in the tooltip description
- Fixed - Plants not visible on Client-side
- Fixed - After reload, plants previously removed, grow through foundations
- Fixed - Localization is not working
- Fixed - Items crafted at workstation does not go to backpack by default but drops onto the table
- Fixed - Partially built Stations loses previously built stage ghost mesh
- Fixed - Wooden Bucket is raw after crafting it
- Fixed - Opening chests unnecessary delay
- Fixed - Moving stations causes hit
- Fixed - Shift+Click+Click to pick up items up fast from nearby, triggers hit with axe/tool if that is equipped
- Fixed - Removed | from claiming tooltip
- Fixed - Character skin problem
- Fixed - Burning torch is extinguished when it is placed onto the ground (client-side)
- Fixed - Display settings (Gamma) not set at the game start from saved settings
- Fixed - PgUp keybind hardcoded
- Fixed - Memory leak and game freeze
- Fixed - Crafting progress as the client is not taken away
- Fixed - Crafting Progress doesn't work on Client after loading a savegame.
- Fixed - When producing items all produced items show 0% and stay on screen

Major Update - Changelog 46

V0.0.8.5.4.1 - V0.0.8.5.4.9

- Added - Character customization


You can customize your character from head to toes.
Females coming soon.

- Added - Building claiming trough building menu

There are few buildings to claim now, each of them requires a certain set of items to be completed.



- Added - Settlement System - Settlers(NPC), Invite to Settlement (MP)

Once settlement is created ,your friend can join it.
Once you look at another player, hold E to interact and a small menu will pop up

Each settlement can attract new settler's (NPC) if it develops a certain village buildings

Once the dock is built and the village is stage 3, settlers will start to arrive

You can set them to follow you, or give them a job.

They require water at water tower and food from storage.

Certain features with settlement system are still WIP and will be expanded with next updates

- Added - Remote Storage - workers will leave their final product on closest remote, and labor will carry it to the main storage

- Added - Palisade building parts

- Added - New map

- Added - Snakes
- Added - Waterfall area

- Added - the ability to delete saves by pressing the Del button
- Added - 'Move Mode' to the Building System, it's now able to move all unbuilt structures by default(if no required items were added)
- Added - Toggle Lock Height as a new option to the Building system. (H default key)
- Added - Height changing for Foundations while holding the left mouse button down
- Added - Added a chat command system and premade /where to get the current location of the player and /suicide
- Added - Resources return on destroying a Structure or Station
- Added - "Shift+Alt Disable Advanced snapping" shortcut in Building Tips
- Added - Sounds while building structures on a Building
- Added - Chest interface get closed now if closing the inventory or opening the pause menu
- Changed - Station check: You need to remove all stations before being able to destroy a structure
- Changed - Item Spawning System
- Changed - Ocean water
- Changed - Shovel handle now requires 2m log
- Changed - Railing are now rotatable
- Fixed - New stone depo doesn't drop items
- Fixed - Able to cut coconut with shell
- Fixed - Unable to mine ores
- Fixed - Ocean water reflection
- Fixed - Player falling trough landscape on spawn
- Fixed - Loading new chunk cause lag
- Fixed - Item Duplication
- Fixed - /suicide command
- Fixed - Powered crusher doesn't crush all breakable object + gear's rotation
- Fixed - Invisible furnace in multiplayer
- Fixed - Spelling error on 2 recipes
- Fixed - Small hatchet head mold has an incorrect icon
- Fixed - Lake underwater physic and effects + ocean water improvements
- Fixed - Water disappears at low and medium shadow settings
- Fixed - Firestarter couldn't lit up a Torch
- Fixed - Texture missing on some building parts
- Fixed - Dropped spear floats up of the ground
- Fixed - Wind speed to low
- Fixed - Instant death after respawn
- Fixed - Color of cooked meat is dark green
- Fixed - Limestone node drops wrong rocks
- Fixed - Dedicated server doesn't load save game
- Fixed - Bandwith reduction
- Fixed - Possible to equip two-handed item into the wrong Equipment slot
- Fixed - Possible to have a bow and another one-hand item equipped
- Fixed - Items are lost when being collected with shift-click in the nearby window
- Fixed - Nearby is empty after loading savegame even if items around the player
- Fixed - Two-handed item duplication
- Fixed - ID on owned station doesn't show player nick correctly
- Fixed - Some items cant be picked up from nearby with DoubleClick
- Fixed - Cant use grindstone on a dedicated server
- Fixed - Player stuck if saved game on the foundation
- Fixed - OwnerUniqueID doesn't get saved on stations
- Fixed - Tree branches floating the air
- Fixed - Server authentication dialogs are transparent
- Fixed - Scheflerra and ficus paste disappears
- Fixed - Chat is blocking Inventory and getting wrong input mode if you press enter without typing anything
- Fixed - Bed respawn tribe restrictions missing
- Fixed - Player is falling on foundations
- Fixed - Server password widget already have something typed from start
- Fixed - Tribe restrictions missing for Doors
- Fixed - Posible to open doors with hitting them with weapons
- Fixed - Moving Stations Teleports you to it if you stand on it
- Fixed - Item Duplication exploit with one-hand weapons via Hotbar
- Fixed - Smelting is invisible after built
- Fixed - Iron Ore Combined doesn't stack up
- Fixed - Playtime minutes in save game
- Fixed - Save file slot 10 overwritten
- Fixed - Cannot eat the untasty soup. Press [E] hint is missing
- Fixed - Removed bake status from fruits that cant be cooked
- Fixed - "Shift+Alt Disable Advanced snapping" shortcut missing in Build menu
- Fixed - Construction Plan issues
- Fixed - Problems with the soup pot action menu
- Fixed - Stations from a save can be placed in a different save where the technologies were not yet unlocked
- Fixed - Game Menu cannot be closed with ESC key
- Fixed - Wrong character position to other clients
- Fixed - Primitive bed can be produced only in the primitive workstation
- Fixed - Text in water tower gauge on settlement page is unreadable
- Fixed - Ratio of tree size vs logs dropped
- Fixed - Harvesting sounds are being heard by other players as if the action happens at close distance
- Fixed - "Stats" and "FPS" not working
- Fixed - Technology tree cannot be zoomed or panned after reloading a save
- Fixed - Can not destroy roof parts in ghost mode
- Fixed - Possible to pickup Torch when Firestarter is equipped even if the inventory is full
- Fixed - Task list entries are flickering when the game menu is shown
- Fixed - No save games in load after multiplayer
- Fixed - Cannot cancel placing station and invalid state
- Fixed - Fixed double consumption of stamina on client
- Fixed - Small cart can be grabbed with full hands but not released. Press [E] hint is missing.
- Fixed - Replication of stations due to recent changes of replication
- Fixed - "ENTER" on password should work also similar to "ACCEPT"
- Fixed - Hitbox is not moved when moving stations on the developer server. Behavior is not updated either
- Fixed - AO issues on plants
- Fixed - Outer Wall guard tower and palisade is missing wood skin
- Fixed - Tribe Flag can't be moved
- Fixed - Thatch Chest has an incorrect description
- Fixed - Water reflections causes weird laser-like effects
- Fixed - Cannot cut bamboo with a knife as tool-tip suggests
- Fixed - Grade of items shows the wrong category
- Fixed - Grindstone wheel mesh shows on the ground
- Fixed - Incorrect requirement text for the flag in settlement
- Fixed - Watertowers went after the latest update
- Fixed - Placeholder message MSG_KilledByBoar
- Fixed - Cannot reach the surface to breathe when swimming in the lake
- Fixed - Tools going awol
- Fixed - Cocos - normal issue
- Fixed - GPU Optimization
- Fixed - Water collector Reverts to some intermediate non built state
- Fixed - Fishtrap icon has an incorrect background (blue) in inventory should be transparent
- Fixed - Cant break medium rock
- Fixed - Cutting bushes with seashell is way more inefficient than just plain picking them
- Fixed - Coconut palm disappears in one stroke if using seashell
- Fixed - Torch doesn't stick into the ground
- Fixed - SP No settlers arriving on reaching level IV
- Fixed - Dock foundations not detected to be in the water
- Fixed - "Continue" loads wrong save
- Fixed - Diving is impossible + Lung capacity way to low.
- Fixed - SP - Task progression lost
- Fixed - Open Chest locks player
- Fixed - Doors still seem to obstruct foundations
- Fixed - Setting a stone foundation adjacent to another causes flickering on shared edges
- Fixed - Tool info box for stations obscures station and can not be turned off or moved
- Fixed - Requirement for buildings not detected when built on foundations
- Fixed - MP no message "Inventory is full" on dev branch server
- Fixed - Fixed stacking of molds, it was possible to stack a mold that has items inside with one that don't have any
- Fixed - Fixed misspelling Iron Great to Iron Gear
- Fixed - Cant close lid on Smelting Furnace
- Fixed - Fixed repeating birds
- Fixed - Sharp land ridge
- Fixed - Missing Animal
- Fixed - Rain effect
- Fixed - Glittering leaves and rocks
- Fixed - Waterline to high
- Fixed - Fatal Error report
- Fixed - Water Effect in a cave
- Fixed - Bamboo Normal
- Fixed - Fatal error on returning to main menu
- Fixed - Possible fix for memory leak
- Fixed - Possible fix for timeout on dedicated game save
- Fixed - Foliages are now having a chance to get respawned with Fruits.
- Fixed - Foliages that cant get respawned because of structures dont get readded to the queue list.
- Fixed - During character customization the player cannot leave the game
- Fixed - Character creation doesn't focus on the head of a very short person
- Fixed - All items that are dropped from players are having simulated physics on joining
- Fixed - Building sound missing when building foundations
- Fixed - The strange position of the bow when held in right hand
- Fixed - ESC doesn't close the workstation menu if TAB is pressed
- Fixed - Cannot rotate the screen to place a station
- Fixed - Items inside backpack lost if backpack is placed inside cart
- Fixed - Improved the water check for Docks, its more accurate and it dont detect water under landscape anymore
- Fixed - Iron ore doesn't bake when save is loaded
- Fixed - Whole foliage system reworked
- Fixed - Fixed that all items(dropped from players) starts with simulated physics after loading a save which cause heavy performance issues + Items that get saved while simulating physics will never get to the sleep state
- Fixed - Shell does not work on cutting palms or bushes
- Fixed - Creating 1m planks at wood woorking station should create 2 1m from 1 2m
- Fixed - Sea shell durability is not shown
- Fixed - Be aware of wolves != Beware - Grammar fix
- Fixed - Bamboo cant be harvested and is missing tool tip
- Fixed - Cutting broadlead with shell makes them disapear
- Fixed - The strange behavior of hot-bar
- Fixed - Missing ambient sounds, birds etc
- Fixed - Seeds are missing
- Fixed - Durability of pickaxe to low
- Fixed - Can't drink from or fill handmade clay pot
- Fixed - Dock still needs water contact
- Fixed - Tool tip without content
- Fixed - Settlement blocked beyond Claim due to missing "U" key
- Fixed - The Lathe's legs go through the ceiling
- Fixed - Burned crab kills you
- Fixed - Iron tool heads and handles lacks wear indicator
- Fixed - Palms are non harvestable so Palm Tube can not be obtained
- Fixed - Unable to sharpen/repair pickaxe inconsitent with other iron tools
- Fixed - SP - Play Time Minutes in Save name should be modulo 60.
- Fixed - Cant place Claim Flag
- Fixed - Iron and Limestone deposits are lost when loading a previous save
- Fixed - Advanced smelting furnace not working
- Fixed - Palisade building elements snaps and locks to the first one placed
- Fixed - Door is not opening
- Fixed - Tooltips get in the way of actions
- Fixed - Memory Leak while playing
- Fixed - Fatal error due to memory leak
- Fixed - "Furniture" menu in build menu does not scroll.
- Fixed - Stamina drops insanely fast
- Fixed - Iron Hammers not building Foundations
- Fixed - Head doesn't rise above the salty water level
- Fixed - Nature sounds vanished after load
- Fixed - Fire starter shows no durability and is broken
- Fixed - Freshly chopped Coconut halves not showing up in "Nearby"
- Fixed - Broad-leaf tree disappears when harvesting it with sea shell
- Fixed - Wooden Knife makes vegetation vanish.
- Fixed - Long solid stick frozen in the air
- Fixed - Primtive and advanced furnace invisible body
- Fixed - Fish Trap icon needs updating
- Fixed - Corrupted nav mesh on the spawn area
- Fixed - Settlement Name. If you create the Sawmill, first to create your Settlement name, you need to build it again when its requirement of Upgrade
- Fixed - No settlers arrives at settlement level III
- Fixed - Losing Oxygen after respawn if died underwater
- Fixed - Plank Steamer does not create multiple planks
- Fixed - Wooden bucket needs to be baked to hold water
- Fixed - Workstation cannot reach resources
- Fixed - Hotbar slot cleared when saving the game and not loaded properly
- Fixed - Can't close inventory after interacting with Tooltip buttons
- Fixed - Game menu can be opened multiple times while it is already open
- Fixed - Just equipping a bow makes avatar/camera wobble
- Fixed - Missing icons for building parts variations
- Fixed - Saving game resets equipped Hotbar item
- Fixed - "Palisade" door problems
- Fixed - Horizontal connectors turning the wrong direction when connected to the opposite side of a 1/1 vertical connectr
- Fixed - Double clicking on Plant Storage puts a *Plank Storage* icon in the inventory
- Fixed - Horizontal connector snaps in a wrong position relative to the lathe
- Fixed - Save and load during character creation
- Fixed - The low graphics settings make the game very bright
- Fixed - Human stats - missing variables
- Fixed - Grass Patch very difficult to stack, jump all over the place
- Fixed - Hole in the water
- Fixed - Recipt for Plank Steam incorrect
- Fixed - Dry stick and Dry Wodbase floats above any surface it's placed on
- Fixed - The crafting progress doesn't show up each time
- Fixed - Lathe "Big Gear" does not follow turn direction of connecting horizontal gear
- Fixed - The available and the required resources do not always show correctly
- Fixed - Remote storage "unlocks" list is false. And cannot be built
- Fixed - Reduced image size without quality loss - improved loading time
- Fixed - Schefflera leaves became invisible
- Fixed - Items lost after loading a save
- Fixed - Disappearing containers
- Fixed - Settler UI
- Fixed - Settlement UI improvements
- Fixed - Handle's Info
- Fixed - Improved AI pathfinding
- Fixed - Plank Storage, stack graphical errors
- Fixed - Storage status in settlement display does not count content of the chest
- Fixed - Chest inventory remains open afterload and items can be lost
- Fixed - Frozen and unable to move after opening the chest
- Fixed - It was possible to add Handles with Weapon parts into a fireplace (now you need to remove the parts first, message will appear)
- Fixed - Torches are now flameable if the durability is at 0%
- Fixed - Torches don't has a durability icon
- Fixed - Some stations dont move/enable physics on items around, same for picking up items (items stay in air)
- Fixed - Moving stations sometimes also moved stations around
- Fixed - Consumables are not visible in nearby
- Fixed - Grindstone and Sawmill has some invisible parts
- Fixed - Gear shaft and 2-1 gear snapping on Sawmill
- Fixed - Overall problem of gear snapping on rotation
- Fixed - Items got resetted in the SmallCart
- Fixed - Doors are blocking placing of Foundations and ramps
- Fixed - Outerwall Double door placing
- FIxed - Items stay in the air after destroying a structure
- Fixed - Water Tower isnt getting saved
- Fixed - Elevator isnt getting saved
- Fixed - It was impossible to have more than 10 saves (Save slot 10 got overwritten)
- Fixed - The untasty soup didnt gave any water or food and renamed it to "Disgusting Soup"
- Fixed - The MultiSelection menu isnt getting destroying if you are looking at a building structure
- FIxed - ESC doesn't close the game menu if I die while the menu is open
- Fixed - Station menu cannot be closed with ESC
- FIxed - Woodbreak sounds dont have a attenuation class assigned
- FIxed - Wrong mouse input when trying to place a station from a workstation crafting list while inventory is open
- Fixed - It was possible to hold other items while having bow equipped
- Fixed - Crafting Station requirement check of widget never stops and get stacked (caused performance issues over time)
- FIxed - Crafting Station Nearby item check is start of player location instead of the station location and dont regonize player nearby items sometimes
- FIxed - Station crafting queue cant operate if the player isnt near the stations
- Fixed - Multiplayer - Client joining queue never stops looping on a Listen server
- Fixed - Multiplayer - Character Creation appears on the host after loading a Multiplayer save
- Fixed - Multiplayer - Member name slots empty after load
- Fixed - Multiplayer - Grindstone and Sawmill had some invisible parts
- Fixed - Multiplayer - Windmill gears and leafs are not visible on the Client
- Fixed - Multiplayer - Foliage HP circle isnt getting updated correctly on the Client
- Fixed - Multiplayer - Required Item list on Structures dont get updated on the client
- Fixed - Multiplayer - Other client player mesh is rendered rotated somtimes after leaving Water
- Fixed - Multiplayer - After leaving multiplayer, save game list for single player is empty
- Fixed - Multiplayer - Horizontal connector seems unfinished
- Fixed - Multiplayer - Furnace claims to have mold, but no mold present
- Fixed - Multiplayer - Items placed on the workstation fall if the station is moved
- Fixed - Multiplayer - Animation shift after stop sprint
- Fixed - Multiplayer - Opening and closing the lid of the furnace is not reliable
- Fixed - Multiplayer - Connection performance, rubber banding, desync problems
- Fixed - Multiplayer - Respawning under the world in ocean
- FIxed - Multiplayer - Using an excessive amount of stamina when running
- FIxed - Multiplayer - Sprinting rubberbanding and improved it for high ping player
- Fixed - Dedicated - Autosave results to kicking all Players on the server

- Balanced spawn rate
- Small GPU optimizations
- GPU load optimization
- Optimization - Draw

Patch

GAMEPLAY


  • Fixed outside wall and fence snapping [45° + improved texture]
  • Fixed mismatch for dedicated servers
  • Fixed Doorframe and window frame were blocking the placing of foundations.
  • Fixed a problem where the TotalPlaytime is desynced in an MP session. (was causing problems with Item durability and crafting).
  • Fixed Arrows are not affecting animals.
  • Fixed Modular Weapon duplicate exploit through nearby.
  • Fixed windmill built after placing



Updated all official servers and dedicated server files

Changlog 45

- Added icons for all tools combinations
- Reduction of memory usage and loading time
- Changed that it was possible to add weapons with parts into a fireplace (now you need to remove the parts first, a message will appear)
- Changed that baking clay needs a minimum temperature of 90° (it was able to bake it with 0,1°)
- Fixed some errors in WBP_EquipmentSlot and BPC_ResearchSystem in an MP session.
- Fixed Modular parts are not visible on the client.
- Fixed range on modular hammers
- Fix for meshes being invisible on the Sawmill after loading a save
- Torches are now flammable if the durability is 0%.
- Fixed Water Collector.
- Added sounds for building up stations
- Fixed that items and/or stations are not visible after rejoining a session
-Changed Felling axes names
- Fixed FootIk is hitting unbuilt Buildings and Water
- The improved breaking spawn function
- Fixed durability icon on the tooltip for modular weapons.

Dedicated server's and bug fix

V0.0.8.5.1.5

Our dedicated server is published and it can be downloaded over SteamCMD with ID 988950

How to:
1. Make a new text document in SteamCMD folder
2. Add ' steamcmd +login anonymous +force_install_dir ./server +app_update 988950 +quit '
3. Save the file with an extension .bat
- example - Update.bat
4.Run that file
5. The server will be automatically downloaded into the 'Server' folder
6. Once done. Make a shortcut of JourneyOfLifeServer and add -log on end of shortcut target properties.
7. Run server once and exit.
8. Go to \JourneyOfLife_419\Saved\Config Find server config and add a custom name, password and number of slots

In the server folder is another how to.

If there are interested people who don't know how to do it, please let us know in a comment.

We will take time to make a video for easier setup.

  • Added Primitive Bed
  • Added Primitive Chest
  • Fixed Item Splitting.
  • Fixed Item Physical is going to sleep too early - items stuck in the air sometimes
  • Fixed Modular Weapons don't load visual parts after loading a savegame.
  • Fixed that Modular weapons don't save some variables.
  • Fixed that sharpness doesnt get saved (Basic_Item).
  • Fixed Weapon part isn't visible on the client (dedicated server).
  • Reduced replication bandwidth for Basic_Item(and child).
  • Fixed some problems with Crafting.
  • Fixed Firewood station collision.
  • Fixed Hotbar and Health isnt saving in SP.
  • Fixed Cooked Meat/Crab Texture isn't showing correctly after loading a savegame.
  • Built Foundations should now block foliage spawn.
  • Added IgnoreList for Actors and Components to the Building system.
  • Research Progress MP saving
  • Fixed grindstone drops FPS