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Swords 'n Magic and Stuff News

Summer Update - Crimson Skies 1.9.0

[h2]Summer Update - Crimson Skies 1.9.0[/h2][p][/p][h3]Welcome back to Tirawyn![/h3][p]We're excited to share with you the Crimson Skies update![/p][p]Along with the finished, branching storyline in Delver's Pass, which comes with a lot of cool new goodies, we've also introduced weather, magic-casting scythes, and moon phases! [/p][p]This update introduces a lot of cool stuff, a few quality of life features and most importantly, our return to development after a short hiatus. Sorry about that if we left you in the dark a bit. We're trying to do better about keeping up with the updates here on Steam. [/p][p][/p][h3] Patch notes: [/h3][p][/p][p]New: [/p]
  • [p]New Delver’s Pass storyline quests[/p]
  • [p]52 new items to discover![/p]
  • [p]Two new NPCs in Delver’s Pass[/p]
  • [p]3 new spells[/p]
  • [p]New furniture and structures[/p]
  • [p]2 new mounts[/p]
  • [p]2 new Steam Achievements[/p]
  • [p]Weather System - Rainy and stormy effects[/p]
  • [p]Fertilizer item made in compost bin from crop waste - Speeds up growth cycle for crops[/p]
  • [p]New merchant in Sleepy Haven. Sometimes.[/p]
  • [p]Can now offset your camera in the Pause > Settings > Gameplay menu to make staff combat much easier to aim[/p]
  • [p]Moon and 3 new moon phases[/p]
  • [p]New craftable torch - Can be lit by swinging in fire[/p]
  • [p]Scythes can now cast spells - Any existing scythes in collections were moved out to be updated with this[/p]
[p]
Fixed:[/p]
  • [p]Certain achievements are no longer granted to clients when the server host unlocks them[/p]
  • [p]Fixed a major issue where sometimes a new character would have a completely broken UI system and required a relog[/p]
  • [p]Fixed an issue where all player’s inventories were being refreshed and mouse resetting whenever a processor’s inventory was updated[/p]
  • [p]Fixed an issue with the tips UI being stuck on the screen even when all tips are cleared[/p]
  • [p]Fixed an issue with the pause menu pausing the game in multiplayer - Should only pause in single player[/p]
  • [p]Smelting, sawmilling and brewing no longer cause the tooltip to break in your inventory[/p]
  • [p]Fixed an issue with the sawmill giving excessive experience[/p]
  • [p]Ravari can no longer be attacked and thus will no longer attack you[/p]
  • [p]Reminded a handful of NPC’s that fire bad[/p]
  • [p]Fixed an issue with the stone golem not always respawning[/p]
  • [p]Fixed an issue with carpentry benches sometimes showing architect items[/p]
  • [p]Finally resolved an issue with clothing textures being blurry all the time[/p]
  • [p]Refactored some camera code to try to fix bugged cameras when cycling between different modes[/p]
  • [p]Fixed a major Steam connection timeout issue when lower end PC's were joining multiplayer games[/p]
[p]Improved:[/p]
  • [p]Emeralite Golem Twins now drop two Emeralite Hearts instead of one[/p]
  • [p]Buff icons when hovered have better tooltips for some buffs[/p]
  • [p]Improved the way the “wet” particle effect is handled[/p]
  • [p]Wasp Queen is now set to always drop her stinger 100% of the time[/p]
  • [p]Searching in the crafting window now searches for buff names so you can sort by specific stat buffs when cooking[/p]
  • [p]Finally added the fully colored Delver’s Pass map[/p]
  • [p]Bumped up locked chest spawn rate[/p]
  • [p]Collection previews are way better and more useful[/p]
  • [p]Clothing icons now show the clothing texture to make them more useful (Hoping to make the wardrobe more accessible than it is now as well)[/p]

Winter Update v1.8.5

Hey adventurers!

Not much to see in this update. We're just turning off Frostfall and fixing a few minor bugs.

Happy New Year!

Patch Notes:

New:
  • Frostfall Festival Ended


Fixed:
  • Fixed an issue with snapping rolling movement in multiplayer when encumbered.
  • Captain Jensen now shows he has a quest properly
  • Fixed an issue with not being able to open the Astral Portal after completing a quest due to multiplayer shenanigans
  • Fixed an issue with using the hand mirror while mounted
  • Fixed an issue with the missing husband quest
  • Replaced an incorrect icon
  • Fixed an issue where you can get stuck on the Masked Menace quest if you found the same clue twice between sessions


Improved:
  • Removed the “drop fish here” sign near the fishmonger in Moonberry Farms

Frostfall Festival | Winter Event Update v1.8.4.0

Happy holidays, adventurers!


[h2]Welcome to the 5th annual Frostfall Festival![/h2]

This event will last 2 weeks (ending on January 2nd) so jump in now and visit Hope Harbor or Sleepy Haven and speak with the snowmen there to to get access to the exclusive event zone, Snowpeak.

If you haven't picked up the game yet, it's currently on sale for Steam's winter sale! Now is the best time to jump into Tirawyn, or grab a copy for your friends so you can explore together!


And finally here are the patch notes:

[h3]v1.8.4.0[/h3]

New:
  • Frostfall Festival


Fixed:
  • Sprout’s dialog now working as expected
  • Fixed some minor issues with placeable signs
  • Companions now follow their owner in multiplayer
  • Wraith and boar companions fixed and working as intended now
  • Necrotic prism companions working as intended now
  • Maxoph is back and working as expected
  • Stoneclaw now spawns as he should with a long respawn time after he’s defeated
  • Spirit wolves no longer teleporting to the host player (though sometimes they still attack friendly NPC’s…)
  • Hopefully fixed issues with companions all turning into wasps
  • Mounting and dismounting no longer resets your character’s scaled race size
  • Ravari big again
  • Fixed an icon for the new architecture pillar item


Improved:
  • Maxoph is now a world boss, but can only be fought ONCE per character, regardless of outcome
  • Placeable wild flowers are now all yellow wild flowers instead of random flowers.


Update v1.8.3.0

Update 1.8.3.0!


Development Digest November

Happy Friday, Friends!

We've been loving all the posts in our Discord about the new zone! It's been so nice seeing the reactions and questions and new people talking.

We've had a LOT of reports about the boar companion and Necromancer Trinket. The boars and skellies just spawn and chill. The good news is we fixed the boar! The bad news is the Necromancer Trinket now spawns boars..... at least we know how to fix that though! We'll get that updated later this month along with a few other bug fixes and surprises.

We've also been working on the Delver's Pass Phase 2 content. Our Ravari are getting more content as well as some new NPC's you've yet to meet. Our other priority is our loading times. We're playing with a few different ways to load up the game so it doesn't take as long or lose connection with Steam. We're seeing good results with our testing team, but still have more to do with it.

In other news, let me know what you think is going on here:






Thank for your support,
Janna & Michael
Kindred Games