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Builders Of Egypt News

Devblog #15

There will be 17 levels of house upgrades available in BoE. Below on the screens I present two of them, which have not been shown before.

Currently I'm finishing preparing all the buildings that will be available in the game, there are over 80 of them including walls, towers, gates etc. The progress of this particular production stage is about 90%.

Next will be the monuments, which at this moment are finished in 50%, this will be the most difficult stage of the whole production, due to the complexity of these buildings.
And in the meantime, I am slowly fixing the bugs you have reported, so the update is coming soon.

New game!

Last time on the news, I was talking about a surprise for you. This is the first of them, Builders of Greece, a game that is produced by a befriended, very talented studio and with which I cooperate - Creative Forge Games. I'm supporting the production of this game and I think you will be very satisfied with how it looks at the moment.
[previewyoutube][/previewyoutube]
If you're interested in the topic of Ancient Greece, check out this game, ask questions on its forum, surely the team will be happy to answer all the questions, of course if this phase of development allows that.



As you can see, once again, we are paying great attention to detail and realism, as well as to an interesting campaign that tells about the amazing history of Greece.

If you like this production, please consider adding this game to your wishlist!

https://store.steampowered.com/app/1273100/Builders_of_Greece/

See you in the next updates!

Devblog #14

Recently I released a 0.15051A patch with the long-awaited option to save the game. Unfortunately the game is quite complicated and after loading the game there are various issues that I am currently working on.
If you are testing the game and you notice any bugs - contact me!

In the meantime - screenshots from mission 02 available soon in Prologue!

Some big news!

Hey! It's been a while since the previous post, and I have a lot of good news!

First of all, thank you all very much for your support in producing this game. There were a lot of comments, both positive and negative, I have a lot to think about and possibly reconsider in the next updates of the game.

[h3]I. The first and most important news is that there will be no early access. [/h3]
The level of interest in this game surprised everyone, including me, so we decided to skip this stage and head straight for the release of the game, which will probably take place at the very beginning of 2021.

Why this date? Because I'm giving myself a lot of time to test this game, after my experience with Prologue I know that the longer this game is tested the better product I will be able to offer to you.

What does this mean in practice? A mini FAQ will certainly help here:

1. What about the Prologue, then?
The Prologue will be developed further, taking over the role of early access from the main game. A second free mission will appear in the near future, I will soon write about the details on the Prologue page.

2. Will Builders of Egypt have beta tests available for players?
Yes, there will be FREE (because there's no reason to pay the dev for the testing their game) closed beta tests of the main game, but this time I will take care of the key sending system so that no one will be missed and disadvantaged like in Prologue tests.

3. Will work on Builders of Egypt continue after the release of the game?
Yes, the support will be quite long, except of course bug fixes, I plan to add additional content, maybe some more missions, if we find out that there is something else to make the game more interesting.

[h3]II. The second news is that Builders of Egypt is not the only game that will be developed in Strategy Labs.[/h3]
Although unfortunately it's still too early to reveal any details, but I'm sure you guess what the game might be or what this series of "Builders of ..." could be. It should be pointed out here that currently I'm only focused on the production of Builders of Egypt, so don't worry, the announcement of any other game will not affect BoE


[h3]III. Current status of Builders of Egypt production. [/h3]
At this point I'm focusing on rewriting part of the game code and fixing bugs that were created by it. Latest updates can be found in "betas - > patch_test" in Prologue properties.

At the same time I'm designing next levels, at this point I have 17 missions completed, less than half of them. When I've finished working on the main game content, I'll start to regularly update the stuff that you can also see in the Prologue.

Prologue release date!

[h3]The prologue will be released on 2 March 2020 [/h3]

No more delays, no more "soon", no more "few days", no more excuses. So in 12 days from the announcement date you will all be able to play this game and nothing will stop you from doing so!

What is Prologue? It is a free version of Builders of Egypt containing the first mission from the main campaign, in which you will have to establish the future capital of Ancient Egypt. Below the FAQ:

  1. How long will Prologue be available?
    - Prologue has no time limit, it will be available forever.

  2. How long will it take to complete the mission?
    - Gameplay time depends on your experience in this type of games, you can assume that it will take on average ~one hour.

  3. Is there a time limit in the mission? Can I continue playing after completing the mission?
    - When the game announces victory, you will be asked if you want to continue playing, you can do so and play forever.

  4. Will the Prologue be further developed?
    - Yes, Prologue will be further developed in parallel with the development of Builders of Egypt

  5. Will there be any future missions or other content in Prologue?
    - I plan to add more content to Prologue in the future as an encouragement to support the main game.

  6. When will Builders of Egypt be released?
    - The release date is not fixed yet. It all depends on your feedback about Prologue. This game is created together with the players (I'm a player too), everyone has an influence on its final look.

  7. I want to share my feedback, how best to do it?
    - You can write your feedback on the Prologue forum on Steam, as well as contact me by email if you want to include some files.