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Phoenix Point: Year One Edition Moves To December 3rd

Phoenix Point, the turn-based strategy game from X-COM creator Julian Gollop and Snapshot Games, announced that the upcoming “Year One Edition”, which collects the game with all previously released DLC and digital extras, will now release for Windows PC and Mac on December 3rd, 2020. This is one week earlier from its previously announced date of December 10th. Phoenix Point: Year One Edition will be available from most PC digital retailers, including Steam.

Snapshot Games Head of Marketing, Eric Neigher said: “We know a lot of fans have been eagerly waiting for Year One Edition since we announced it earlier this year, and that’s why we are extremely pleased to be able to bring it to them a week earlier than we had planned.”

Phoenix Point: Year One Edition includes all previously released content: 3 DLC Packs (“Blood & Titanium”, “Legacy of the Ancients”, and the “Living Weapons Pack”) and a slew of updates, upgrades, fixes, and new content suggested by the community.

“Year One Edition is the best, most complete version of Phoenix Point yet released, and we’re excited for players to dive into new campaigns with new challenges,” said Julian Gollop, CEO of Snapshot Games and Lead Designer for Phoenix Point. “The team has worked extremely hard to get Year One Edition ready to go, and we know players are going to appreciate that hard work when they play the game.”

[previewyoutube][/previewyoutube]

Arkham Update and Patch Notes for Phoenix Point

As we close in on our December release on Steam for Year One Edition, we wanted to share some of the work the team has been doing to date. For current players of Phoenix Point, we have released our latest free content update, ARKHAM, which includes a host of UI improvements and new content, alongside game tweaks and fixes. Expect to see Memorial screens for fallen soldiers, while watching your back as other enemy AI factions now may invade your base if you are at war. The good news? You can now also join factions as they lead attacks on Pandoran nests.

We've also optimized controller support to be even more comfortable for those playing with controllers, and our reworked soldier management screen will help you get your troops back into the fight. For a quick look at what's in Arkham, check out our update overview:
[previewyoutube][/previewyoutube]

As a reminder, all free content updates we've produced thus far will be part of Year One Edition, and naturally we'll continue to update post-release with more! For the full list of patch notes, see below.

Geoscape
  • Improved aircraft selection UI
  • Added Phoenix base selection functionality
  • Reworked personnel screen
  • Vehicles are shown along with the soldiers
  • Soldiers and vehicles are divided by the location they are at
  • Added basic stats for each soldier and service record
  • Character equipment and training screens are merged and information for stealth, accuracy, and perception is added
  • Dismiss of soldiers is now accessible only from this screen
  • There is a new tab in personnel screen showing the soldier memorial
  • New game over screen with gameplay statistics
  • Factions can now attack Phoenix bases when at war with Phoenix
  • When New Jericho is attacking a Pandoran base now you can join in the attack and you will encounter some of their soldiers in battle
  • Ancient Guardians: expanded list of resistances
  • Project Glory now researchable after the first mention of the ancient civilization in the main story
  • Bionic Fortress: increased deployment
  • DLC 1 and 2: a number of missions have rewards increased


Tactical
  • Visual upgrade of the tactical UI
  • Portraits are now showing hit points along with will points and action points
  • Advanced information about weapons can be activated from the gameplay options


Other
  • Controller scheme rework - complete rework of Tactical and Geoscape controller scheme, there is no longer a free cursor in the game
  • New neutral haven special mission


Bug Fixes
  • Fixed a hang when evacuating from an Ancient Site defense mission.
  • Fixed an exploit where players could scrap items that were already scrapped thus gaining infinite resources.
  • Fixed an issue where some evacuation points on Anu maps would appear floating in the air.
  • A materials reward is now present in the Victory briefing screen after capturing an Ancient site.
  • Disabling an enemy unit's equipment/weapon will trigger its flinching animations.
  • Fixed an issue where boulders were blocking an evacuation zone on some Scavenging maps.
  • Fixed an issue where Triton enemies could spawn inside some environmental props on Scavenging maps.
  • Fixed an issue where the player's units couldn't use ladders on some New Jericho maps.
  • Fixed an issue where vehicles couldn't move on some New Jericho maps.
  • Fixed an issue where a Pure soldier's shield would remain in the air after the unit gets killed.
  • Fixed an issue where a string of text appeared while aiming a Chiron enemy's Agile Leg body part.
  • Fixed an issue where The Exalted could overcharge her Will Points above her maximum value of 28.
  • Fixed an issue where the Dazed animation would sometimes appear on the ground.
  • The Hatching Sentinel's electrical visual effects can no longer be viewed before discovering the enemy.
  • The Status - Psychic Ward ability should appear only once in the character info section.
  • Fixed a hang when a Heavy damages its own Fury-2 launcher while shooting with it
  • Fixed an issue where players couldn't save their game when loading an autosave
  • Mind control can't be used by targets that are Dazed anymore
  • Fixed an issue where the players were receiving notification for Timed Missions expiring when they weren't revealed yet
  • Jet Jump can no longer be used in some Alien Nest missions
  • Fixed the fence at the start of the Prisoner of Ice mission from blocking vehicles
  • Poison stacks will no longer be reduced upon loading saves where units have been poisoned
  • Fixed an issue where units entering cover in a specific corner of an Anu building would kill them
  • Sentinels can no longer enter their Preparing state when under the effects of Daze
  • EMP grenades now deal damage and disable Spider Drones
  • Fixed an issue where vehicles could deploy in buildings on certain Haven Defense missions
  • The Neural Disruption ability will now disable the Siren's Mind Control ability
  • Fixed an issue where the Priest's Radiant Hope aura was still in effect after being evacuated

What is Phoenix Point? - An Introductory Game Overview

Strategy games have always been one of our favorite genres to play, but we know not everyone has played one or played a tactical strategy game like Phoenix Point. To help, we've created a game overview that explains at a high level what kind of game Phoenix Point is and how you play the basics as part of our Phoenix Point HQ series.

Expect more videos explaining the game systems, showcasing various unique features, and highlight new content for the game in the weeks to come, so subscribe on YouTube for more.

For now, take a look at our recently released "What is Phoenix Point?" game overview here:
[previewyoutube][/previewyoutube]

Phoenix Point is coming to Steam this December



It may not have been as good at launch as we all wished it to be, but Julian Gollop's X-COM successor Phoenix Point was still a pretty decent entry in the turn-based tactics space. It's also been improving constantly in the year since it was released on the Epic Games Store.

That one year anniversary will hit on December 3rd, and with it will come the end of the exclusivity deal Snapshot Games had with Epic.

For those that have been avoiding the EGS like the plague, you won't have long to wait after that for the Steam version - Phoenix Point is coming to Steam on December 10th, 2020 with the 'Year One Edition'.

Accumulating all of the DLC and extra content (not to mention the free patches) all in one package, this edition comprises of:

  • The base game
  • DLC 1 - Blood & Titanium
  • ...

We know from the release of the second DLC not too long ago that a third major DLC is also due for release by the end of the year called Festering Skies. It doesn't look like it'll be part of the Year One Edition, but it's possible it will be released at the same time and thus kick off the game's 'Year Two' content run.



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Announcing Phoenix Point: Year One Edition coming to Steam December 3rd



Welcome to Phoenix Point, the new strategy game from the creator of the original X-COM series. Featuring turn-based tactics and world based strategy, Phoenix Point places you as a leader in the fight against a terrifying, alien menace that mutates in response to your actions. To keep up, you will need to build bases around the globe, research new and powerful technologies, and forge diplomatic bonds with other havens to ensure the survival of the species in a race against time.

https://store.steampowered.com/app/839770/

With Year One Edition, you can play the most complete Phoenix Point experience yet, which includes:

  • The Phoenix Point base game
  • Living Weapons Pack
  • Blood and Titanium DLC #1
  • Legacy of the Ancients DLC #2
  • Official Phoenix Point Soundtrack
  • Digital Art Book
  • The Compendium
  • Digital Game Manual
  • Desktop Wallpapers


Called "absolutely electric" by PC Gamer, Phoenix Point's in-depth strategy gameplay combines tactical decision making with visceral, first-person aiming across a variety of procedural, destructible maps. Designed by the creator of X-COM, Julian Gollop, Phoenix Point: Year One Edition includes all content released so far, all updates, quality-of-life improvements, and community-driven tweaks and fixes.

Phoenix Point: Year One Edition releases on Steam on December 3, 2020 for PC and Mac.