Hotfix 1656
[p]\[In-Game Build Version 1656][/p][p]Fixes:[/p]
- [p]Fixed a bug where closing the grid in the Dry Dock and then switching to Build Mode would cause the grid to re-enable.[/p]
- [p]Fixed a bug where the multiplayer game room did not check all players' ready status after a player exited the room.[/p]
- [p]Fixed a bug where players or AI could spawn at the map boundary in Multiplayer or Skirmish mode when using the "Historical Engagement Distance" setting.[/p]
- [p]Fixed a bug causing ships with fewer parts to experience center-of-mass position offset during combat.[/p]
- [p]Fixed a bug causing ships with fewer parts to exhibit unusual movement patterns during combat.[/p]
- [p]Fixed a bug where the camera in Skirmish mode was not centered correctly.[/p]
- [p]Fixed a bug in Multiplayer where the host player received "Player shot down an aircraft" notifications when their AI allies shot down aircraft.[/p]
- [p]Fixed a bug where ships exhibited excessively fast turning rates at extremely low speeds.[/p]
- [p]Fixed a bug with Turret id492 having an incorrect rotation axis position.[/p]
- [p]Fixed a bug where weapons marked as using "Glow Paint" were not counted in the menu weapon information statistics.[/p]
- [p]Fixed a bug where weapons marked as using "Wooden Deck Paint" were not counted in the menu weapon information statistics.[/p]