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Adva-lines News

Update 1.3.8

Hi everybody!
80+ achievements in this update, most of them are not repeated with ingame ones.
Have fun!

Update 1.3.7

Hi there, a few crucial fixes:

[h2]GENERAL[/h2]
- fixed a few description typos.

[h2]RUPTURE[/h2]
- fixed a bug where no enemies would spawn for the entire duration

[h2]STARFALL[/h2]
- fixed a bug when Pulsar projectiles would stuck and not fly forward.

Update 1.3.6

Hi all!
Some minor fixes:

[h2]AWAKENING[/h2]
- Fixed, non full descriptions of some Omen figures («Ancient»);
- Fixed, icon-hints popup based on changed descriptions;
- Changed, max amount of Omen figures needed to be destroyed on higher difficulties is reduced by 20-25%.

[h2]MECHANICO[/h2]
- Fixed, wrong number of bonus animators was given at the start of the mission.

[h2]VIRUS[/h2]
- Fixed, text cells amount (Dead, Alive, Immunized) becoming invisible in some situations.

[h2]GENESIS[/h2]
- Fixed, no special infected unit types where spawned on 96%+ difficulties.

Update 1.3.4

Hi all.
Random fixes and new stuff:

COMMON


- changed, spec-cell icons made more apparent, the icon itself redone.
- changed, cells that are avaliable for placement of a currently selected figure is animated and made more vibrant.


- fixed, Tutorial descriptions is optimized to it's best.

2-PLAYER MODES


- fixed, perk icons, of perks that give status (Fatboy, Mutant, Hitman etc...) not disappering anymore afte turn end.

KINGDOMS BRAWL


- changed, Thief mechanics, now amount to steal is varying by 1 point, and now stolen points is added to Thief's owner only if the sector it was stolen from had no Agent in it.

RECON


- added, sfx on "spec ops" figure spawn and when it's triggered by completed formation.
- added, vfx of triggered "spec ops" figure.

AWAKENING


- added, popup with "turns left" value when hovering above "Blight" omen figure.


- added, when hovering an omen figure with cursor all non-applicable for formation figures will be highlighted.


- added, vfx for low Integrity values, to draw-in attention.

- changed, Hunter figure now have a 50% chance to kill nearby «Cultist» omen (was 100%).

Have fun!

Update 1.3.3

Hi all!
Average update, mostly based around pvp mode +some minor overall optimizations.

EXCAVATION

- added, now you get a few material points for every 2+ figures of same color in completed formation
- added, vfx of managing the production order amounts

- added, background now changes accordingly to current weather
- changed, basic board icons



KINGDOMS BRAWL

- added, Cannon figures now have an alternative formation completion (2*2 square)

- added, extra-long Cannon formations now deal extra damage from every cannon (+1 for every extra-figure)
- added, Repair figures now have an alternative formation completion (2*2 square) which triggers a "Riot" in random opponent's cell for a few turns

- added, Walls figures now have an 2 alternative formations to complete with: "T"-shape and "X" - shape

- added, "Influence" parameter of a sector, when a sector have X+ value of walls you get tax reduction for every turn for each such sector.

- added, "Deal" figures now have an alternative formation completion (2*2 square) which triggers a "Contraband" ability, spawning a random figures in your tiles


- added, visual indication on whether sector have max hp or not

- added, visual indication of "influence" of a sector

- added, "Precise shots" ability + vfx, when firing cannon damage gets a bonus if that cannon fires from a sector with an Agent & Informant
- changed, Agent figure description which had wrong info
- changed, all sector events + tax animation are now 30% faster
- fixed, panel of secondary perks is no longer hidden when sector's view mode is enabled
- fixed, sector's walls where able to grow beyond 100 pts.

PRESERVE

- added, HP bar reaction to activated health action

- changed, all background where filtered to reduce details and give a bit of style
- changed, reworked all event icons + cursor

- changed, briefing tutorial image replaced with a slideshow that explains stuff better :)

MECHANICO

- changed, artifact wheel's background redone