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0.7.3-f2-beta

## [0.7.3-f2-beta]
- [Changed] You can now enable/disable the camera jitter caused by Rift forces under General Settings. The default is "Off" for now.
- [Fixed] Fixed a critical bug where some of the state in a level wasn't being reset if you reloaded the same level from the Level Selection screen.
- [Fixed] Fixed a bug in Time Trial where it wasn't possible to reset the level in the "OUT OF BOUNDS" portion of the VR demo levels.
- [Fixed] Fixed an issue where a significant framerate drop would occur if many explosions all triggered at once.

Updated Preview branch to 0.7.3

Brought the preview branch in line with the main branch.

Gravia - 0.7.3-f1-beta

Implemented some changes to the way physics objects are updated, to make everything move more smoothly. This should result in a noticeably smoother experience at higher framerates. Also, more small improvements mainly based on feedback from RockLeeSmile.

## [0.7.3-f1-beta]
- [Changed] (GRAVIABUG-2) Implemented some changes to the way physics objects are updated, to make everything move more smoothly. This should result in a noticeably smoother experience at higher framerates.
- [Changed] Made the correct direction to go at the start of Reality Check very obvious. (Thanks, RockLeeSmile)
- [Changed] Moved "Spin Off" a little later in the game, to break up the string of missile levels a bit. (Thanks, RockLeeSmile)
- [Changed] Made the initial drop in "Missile Guidance" easier by providing more room to fall safely. (Thanks, RockLeeSmile)
- [Changed] Adjusted the second room in Retrograde to be a little easier, by adding a platform to provide some visibility. (Thanks, RockLeeSmile)
- [Changed] Corrected some inconsistencies in the placement of lights in "Rift Blocker" tile levels. (Thanks, RockLeeSmile)
- [Changed] Small adjustment to secondary texture on "personnel" area walls/ceilings, to make them tile less noticeably. (Thanks, RockLeeSmile)
- [Changed] Some keyboards in Leap of Faith were rotated the wrong way. :) (Thanks, RockLeeSmile)
- [Changed] Another adjustment to a part of Group Effort that everyone's always doing "wrong" and getting frustrated by.
- [Changed] Made the junk room in "Hardware Upgrade" a bit bigger to be more visually appealing, and less deadly.
- [Changed] Explosions now have a larger visual effect, to better match their actual explosive range. This doesn't change the range of the explosions' force/damage.
- [Changed] Small tweak to the end of "Double Jeopardy", changing from a pressure plate to a press and hold button, to make it less tedious.

Updated "demo" branch to reflect current beta.

Updated "demo" branch to reflect current beta.

0.7.3 Preview-1

Implemented some changes to the way physics objects are updated, to make everything move more smoothly.