1. MISTOVER
  2. News

MISTOVER News

MISTOVER is Now Available!

Greetings Captains,

Roguelike Turn-based RPG, MISTOVER is Available Now on Steam
[previewyoutube][/previewyoutube]
For more information, please visit https://playmistover.com

Also, find English Game Manual here.

Good Luck Surviving!

[Beginner's Guide] MISTOVER Items



Greetings!

The items in MISTOVER can largely be grouped into three categories: Equipment, Cursed Equipment, and Consumables.
  • Equipment: Weapons, Armor, Accessories
  • Weapons and Armor:
    Each class has equipment that is exclusive to them. These items can be obtained during expeditions.
    Equipping weapons will raise base stats that affect attack power.
    Equipping armor will raise base stats that affect ability to block.
  • Accessories:
    Usable by all classes, accessories raise stats like HIT, EVD, CRI, etc.
  • Equipment Properties:
    1. There are three equipment rankings: Normal, Rare, and Epic.
    2. The higher the ranking of equipment, the better stat boosts they provide. Rare and Epic equipment can be Fused more times than Normal equipment.
    3. Epic and Rare equipment acquired during expeditions can be Evaluated at the Alchemy Workshop to reveal hidden abilities.


  • Consumables
    Food, Seed, and Potion are among the different consumable items available.
    1. Food : Recovers Fullness.
      Ensures that the Corps Crew does not starve and can continue exploring.
    2. Seed : Recovers Luminosity.
      The amount of Luminosity required changes depending on the size of the dungeon. Carrying at least 3 Seeds for small dungeons, 4 for medium-sized dungeons, and 5 for large dungeons is highly recommended.
    3. Potion:Immediately recovers HP.
      While somewhat expensive, having 1-2 Potions on hand may be the difference between life and death.
    4. Bandage : Cures Bleeding.
      It may seem like Bleeding does not cause significant damage, but over time, the value of Bandages will become clear. Carrying at least 3 Bandages is encouraged, although needs may vary depending on dungeon size.
    5. Purified Water : Cures all Mesmerize/Debuff states, except for Bleeding and Stun.
      Mesmerize and Debuff states cannot kill the Corps Crew. However, when they severely interrupt the flow or progression of a battle, Purified Water should be used without hestitation. Carrying at least 1 Purified Water is recommended, although this may vary based on dungeon size.
  • Consumables carried in the Bag that remain unused upon exiting will be contaminated by the Mist. They then become "polluted" items.
  • Polluted items have a chance of causing side effects. While not fatal, the effects can temporarily disrupt an expedition, so use these items wisely.





Demo Updates Known Issues

Greetings, Captains!

Yesterday, we released an updated MISTOVER Demo, giving you a chance to experience what our game has to offer.

We have been keeping an eye on the forums and appreciate all your feedback. Today, we wanted to share a few updates related to the demos and upcoming official release!

1. Fast Forward Mode for Battles

After taking into consideration the feedback we received about the Time Trial Demo, we decided to make specific improvements for the Full Demo.

[previewyoutube][/previewyoutube]

We realized that the timer may have unintentionally made gameplay more difficult, for example. But knowing the Full Demo wouldn't have a timer, we were more concerned about players wanting to fast forward through battle animations.

We added a feature so you can speed through by holding the A button!
* For Nintendo Switch, however, updates will be released as a patch on October 1st. We're sorry for the inconvenience and appreciate your patience.

2. Feedback Review

Since making the MISTOVER Demo available, we've been tracking your comments and feedback. We will be looking into the bugs, localization issues, and other suggestions that are being made. Your feedback is important, so don't forget to let us know what you think!

Good Luck Surviving!

Full Demo Available Now!

Full Demo Available Now!


Greetings Captains,

How did you you feel about our latest Time Trial Demo? Many of you left us encouraging feedback, but may have been frustrated about the time limit and inability to choose the classes or formation you really wanted.

That's why we've prepared a new Demo. It's available for free on Steam, Nintendo Switch, and PlayStation 4, so try it out and have fun exploring!

[previewyoutube][/previewyoutube]

Official Demo Features:
  • Enjoy the beginning of the MISTOVER storyline (about 3-4 hours of play time).
  • Nothing's been left out! You get access to the full mechanics and gameplay options, just as they'll be in the Official Release.
  • Mix and match 6 different classes for your Corps Crew, experimenting with skills and formation for the best expeditions and battles.
  • Please be aware your progress in the demo cannot be transferred to the full game when it releases on October 10, 2019. Think of this as a practice run!

  • For those of you that have already downloaded the Time Trial Demo into your Steam Library, please restart your Steam client to download the latest "MISTOVER Demo."
    There is no time limit in the Official Demo, so we hope you enjoy playing our newest Steam build!


Go on your first official expedition.



Check out every nook and cranny around Town.



Accept requests and find clues to save humanity.



Good luck surviving!



[Beginner's Guide] Time and Turn in MISTOVER



MISTOVER is a turn-based game where time plays a key role in determining your fate. The encroaching Mist threatens all of humanity, and every moment is precious in the countdown to the end of the world.

Each turn you take throughout the game is linked to your survival and the time remaining for you to save humanity. That's why understanding the role of both "time" and "turn" in MISTOVER is essential!

What is the Doomsday Clock?
  • The mysterious contraption visualizes the time remaining until the end of the world. At the end of every expedition, the Doomsday Clock may move. When it strikes midnight, the world will face its doom.
  • Depending on gameplay and performance, the hands of the Doomsday Clock will either move forward or backward.
  • Defeat more monsters, illuminate more Light Flowers, and search more Treasure Chests and Debris to keep the Doomsday Clock from striking midnight.
  • Even trivial activities can affect the movement of the Doomsday Clock. Explore dungeons efficiently and work hard to prevent the end of the world!


Why is Time/Turn Important During Expeditions?
  • Each action performed during an expedition counts as 1 turn, including moving, using "Wait," using an Expedition Skill or item, etc.
  • Every turn depletes Fullness and Luminosity. The higher the level of your Corps Crew members, the more Fullness and Luminosity they will consume.
  • When Fullness is at more than 1, HP and MP will be recovered. However, when Fullness reaches 0, your Corps Crew will lose HP for every action performed!
  • Luminosity
    • When Luminosity falls below a certain level, your field of vision will decrease. At 0, visibility will be very limited.
    • Continuing an expedition with low Luminosity makes it more difficult to efficiently explore a dungeon and anticipate the approach of monsters.