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Mist Survival News

New Patch & Progress Update : coop_test_branch 0.7.0.9b

[p]Hello everyone! [/p][p]Here’s the latest patch and development progress update for the coop_test_branch (v0.7.0.9b). [/p][p]Details below 👇[/p][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed : culling distance for interactable stashes and storage containers not rendering properly at certain distances.[/p]
  • [p]Fixed : an issue where wall-mounted items sometimes vanished when dropped to the ground.[/p]
  • [p]Fixed : Day counter (Day Pass) not updating correctly on Client side.[/p]
  • [p]Fixed : an issue where items could not be placed in the pickup truck bed or moving cart.[/p]
  • [p]Fixed : an issue where forest items (branches, stones, berries, etc.) despawned after being placed in the pickup truck bed or cart.[/p]
  • [p]Fixed : a bug where trees reappeared through foundations after being cut down, and could not be removed again.[/p]
  • [p]Fixed : an issue where Arm Guard and Rain Coat could not be equipped.[/p]
  • [p]Fixed : Infected not moving / freezing in the abandoned house near the coffee shop.[/p]
[p][/p][h3]Progress Update[/h3][p][/p][p]I’m currently working on merging the entire map from version 0.5.x into the new 0.6.x map.
This will include rebuilding the landscape and foliage across the whole world, while keeping existing structures and built locations in their original positions.[/p][p]The goal is to create one fully combined world with space for:[/p]
  • [p]New zones to be added in future updates[/p]
  • [p]Reworked areas that will be improved over time[/p]
[p]In version 0.7.0.9b, you can now teleport to the new zones using the [c]*[/c] key for testing purposes.
(If you want to return to the original zone, simply use the Dev UI teleport menu.)[/p][p][/p][p][/p][p][/p]

New Patch Update : coop_test_branch 0.7.0.8b

[h3]Environment[/h3]
  • [p]Playable Area Update[/p][p][/p]
[h3]Bug Fixes [/h3]
  • [p]Fixed visual issues when using ladders.[/p]
  • [p]Fixed an issue where fueling the generator could not be cancelled.[/p]
  • [p]Fixed Gas Can drop issue that caused the sound effect to keep playing after fueling the generator.[/p]
  • [p]Fixed Gas Can carry animation.[/p]
  • [p]Fixed Infected dead animation and physics assets.[/p]
  • [p]Fixed an issue where the game did not save after using Rest / Sleep.[/p]
  • [p]Fixed incorrect pre-smelting time display.[/p]
  • [p]Fixed an issue where Tree Base was not saving and disappeared after loading the game.[/p]
  • [p]Fixed an issue where carry items would stay stuck to the player and couldn’t be removed if the player died while carrying them.[/p]
  • [p]Fixed an issue where items placed in truck beds or carts disappeared and were not saved properly.[/p]
  • [p]Fixed an issue where infected stuck and could not move (particularly in the church area).[/p]
[p][/p][h3]Features[/h3]
  • [p]Modular Base Building is now available[/p][p][/p]
  • [p]Added new Decoration objects (more plant variations).[/p][p][/p]

Hotfix Patch : 0.6.2.4.2

[h3]Hotfix [/h3]
  • [p]Fixed : an issue where the Christmas Tree could cause the game to get stuck during loading and severely drop FPS.[/p][p]Try loading your save again — it should now be resolved.[/p]
[p]Note:[/p][p]You might see multiple overlapping Christmas Trees (up to 5 stacked in the same spot).[/p][p]You can remove them using the axe.[/p]

New Patch Update : coop_test_branch 0.7.0.7b

[h3]Enbironment[/h3]
  • [p]Playable Area Update[/p][p][/p]
[p][/p][h3]Bug Fixes [/h3]
  • [p]Fixed : an issue where beds didn’t save location or update properly when loading a save.[/p]
  • [p]Fixed : a door save/load issue.[/p]
  • [p]Fixed : Item, loot bound too small [/p]
  • [p]Fixed : third-person IK inconsistencies.[/p]
  • [p]Fixed : an issue preventing players from climbing the radio station ladder.[/p]
[p][/p][h3]Features[/h3]
  • [p]Garage door puzzle mechanics are now available.[/p][p][/p]
  • [p]Added new decorative item: Tombstones (can be found in graveyard locations).[/p][p][/p]
  • [p]Added more wall decorations, (new hanging pictures).[/p][p][/p]

New Version Update 0.6.2.4.1

[h3]Bug Fixes[/h3]
  • [p]Fixed incorrect soda material when drinking.[/p]
  • [p]Fixed broken materials on storage, beds, and certain furniture.[/p]
  • [p]Fixed debug icons appearing in-game.[/p]
  • [p]Fixed light leaking into interiors for some houses near the church.[/p]
  • [p]Fixed an issue where household and craftable items couldn’t be attached to the pickup truck or wooden cart.[/p]
  • [p]Fixed eating sound looping and player unable to turn when dying while eating.[/p]
  • [p]Foliage optimized[/p]