1. Moduwar
  2. News

Moduwar News

Patch notes v0.6923

Patch Note
[h2]Fixed [/h2]
  • [p]Fix several regressions and bugs in multiplayer that prevented normal play[/p]
  • [p]Rotation: Fix bug where Modu could start spinning with no end[/p]
  • [p]Rotation: Finish any issued rotation upon arriving to target[/p]
  • [p]Rotation: Rotations now always happen around the center of mass[/p]

Patch notes v0.6922

Patch Note
[h2]Improved
[/h2]
  • [p]Level3: NPCs are slightly easier.[/p]
  • [p]Difficulty Settings: Larger differences in-game between the difficulty modes.[/p]
Fixed
[p][/p]
  • [p]Fix bug where eye gaze could deal damage.[/p]
  • [p]In survival challenge, the enemies now can kill your heart :)[/p]
  • [p]Fixed bugs in Survival Challenge. Most importantly, enemies don't get stuck while chasing you.[/p]

Patch notes v0.6921

Patch Note
[h2]Added[/h2][p][/p]
  • [p]Steam Achievements! - We’ve added 29 brand-new Steam Achievements - and this is just the beginning! Can you unlock them all?
    [/p]
  • [p]Camera Movement Keybindings - Our most requested feature is finally here! You can now customize the keys for camera movement - switch to WASD or anything else you prefer. [/p]
[h2]Improved[/h2][p][/p]
  • [p]Load/Save Improvements - We’ve resolved several bugs related to the Load/Save system to ensure a smoother experience.[/p]
  • [p]Level 5 Performance - Level 5 is now more optimized, with improved performance in high-intensity enemy encounters.[/p]
  • [p]Grow mode fix - You can no longer grow your organism outside the boundaries of the level[/p]

TactiCon Update - Part 2

TactiCon Update - Part 2
[p]Hi again, here we have the second part of thiis Early Access Update! In programm we've got a new map, the Keybinding menu and some bugfixes![/p][p][/p][h2]Patch Note[/h2][h3]Added[/h3]
  • [p]New Multiplayer & Skirmish Maps: Petal Clash[/p]
[p] Another brand-new map is available! A charming environment where you can fight for a strategic chokepoint and alleyway[/p][p][/p]
  • [p]Keybindings menu[/p]
[p]You will be able to bind any keys you want, like organs, actions or camera movements.[/p][p][/p][h3]Fixed[/h3]
  • [p]Multiplayer: Save & Load menu fixed. No longer breaks if there are old format save files in your disk.[/p][p][/p][p]That's it for the TactiCon Update. We hope you will like it. Please don't hesitate to leave a review or provide feedback; it's greatly appreciated. Thanks![/p][p]
    Join the Discord![/p]

TactiCon Update - Part 1

TactiCon Update - Part 1
[p]Hi, We're happy to share with you our second Early Access update! You'll find new content, some Quality-of-Life changes, and upcoming content! Enjoy :-)[/p][p][/p][h2]Patch Note[/h2][h3]Added[/h3]
  • [p]Save/Load System – Finally Here![/p]
[p] You can now save and load your progress at any point in the Story Campaign. This long-awaited feature replaces the old checkpoint system, offering much more flexibility and control.[/p]
  • [p]New Game Mode – Survival: Challenge[/p]
[p]Test your endurance in a wave-based survival mode, where each wave features unique enemies. We've added 20 handcrafted waves—how long can you last?
 (Note: The original Survival mode is now renamed to Endless.)[/p][p][/p]
  • [p]New Multiplayer & Skirmish Maps: Crab Claws[/p]
[p] One brand-new map is available! Brighter, more visually striking, and packed with tight rooms, chokepoints, and creative strategy opportunities.[/p][p][/p][h3]Improved[/h3]
  • [p]Weapon balancing tweaks (attack power, range, detection, etc.)[/p]
  • [p]Additional localization fixes on the win/lose screen[/p]
[h3]Coming Very Soon[/h3][p] Two major features are just around the corner and will arrive in the next patch:[/p]
  • [p]Steam Achievements [/p]
  • [p]Multiplayer: Turtle Mode[/p]
  • [p]Custom Key Bindings[/p]
  • [p]1 New Multiplayer & Skirmish Map[/p]
[p]Stay tuned! We're preparing great features for the next patch. Please don't hesitate to leave a review or provide feedback; it's greatly appreciated. Thanks![/p][p]Join the Discord![/p][p][/p]