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WolfQuest: Anniversary Edition News

Patch v3.0.1b Released!

[h2]v3.0.1b - RELEASED 7 FEBRUARY 2026[/h2][p][/p][h3]TOWER FALL IMPROVEMENTS:[/h3]
  • [p]Made prey animals respect the same map barriers as the player-wolf.[/p]
  • [p]If player's territory extends to the edge of the map, they can now unlock the Move Along! achievement by chasing a vehicle to that point on the road.[/p]
  • [p]Prevent skulls from spawning just beyond western borders.[/p]
  • [p]Moved some scent posts on south end of map into player-navigable area. (Only takes effect in new games.)[/p]
  • [p]Vehicle performance optimizations and pathfinding refinements.[/p]
[h3][/h3][h3]OTHER IMPROVEMENTS:[/h3]
  • [p]During courtship, howling no longer generates hearts from mate candidates. (Was mistakenly enabled at some point in the past.)[/p]
  • [p]Valley fog: Refinements to fog appearance, made fog state saved in save games, and prevent fog from rendering when with newborn pups.[/p]
  • [p]Corrections and improvements to some text translations.[/p]
  • [p]Added "Show Password" option on the Reset Password panel, to prevent typos from going unnoticed.[/p]
[p][/p][h3]TOWER FALL BUGS FIXED:[/h3]
  • [p]Pronghorn family flocks and mother-calf flocks don't spawn on Tower Fall.[/p]
  • [p]Occasionally some big rocks turn pink after season transition.[/p]
  • [p]If you play through the seasons, come Early Spring you are unable to sleep, and in particular situations the game may not allow saving.[/p]
  • [p]Some multiplayer intro texts describe Hellroaring instead of Tower Fall map.[/p]
  • [p]Young wolf pups (before Growing Pups quest) will walk through vehicles.[/p]
  • [p]NPC pathfinding issues at several dens.[/p]
  • [p]On Basic Vegetation mode, some trees grow in Tower Creek.[/p]
  • [p]One segment of the Yellowstone River flows uphill.[/p]
  • [p]At several rendezvous sites, colliders don't align properly with rendezvous rock.[/p]
  • [p]Campground road has no snow in winter.[/p]
  • [p]Ghost vehicles can be heard on the Grand Loop Road in winter.[/p]
  • [p]Bear Culvert Trap is absent in winter season.[/p]
  • [p]Some issues with pathfinding and rendering at a few dens and rendezvous sites.[/p]
[p][/p][h3]OTHER BUGS FIXED:[/h3]
  • [p]Hellroaring Mountain: Antelope marsh has no marsh grass in fall season.[/p]
  • [p]Confusing notification appears if player tried to reset passwords for both WQ 2.7 and WQ:AE accounts but does not have a WQ 2.7 account.[/p]
  • [p]Game Settings: Difficulty: If default difficulty was not Easy but the player let Setup New Game dropdown on Easy, the game would start with the default difficulty.[/p]
  • [p]Password reset panel can get stuck onscreen if player submits reset password code and new password but with nonexistent username.[/p]
  • [p]In some cases, upgrade a WQ 2.7 account to a WQ:AE account causes an error and freezes the game. [/p]
  • [p]Many minor terrain and water issues.[/p]

WolfQuest Daily Deal! 34% Off!

[p]WolfQuest is in today's Daily Deal on Steam![/p][p]Get the game for 34% off. If you've got WolfQuest on your wish list, here is your chance to save a few bucks. Or gift it to a friend! [/p][p]Act fast, this sale will last only one week. It ends on 11 February at 10am PST (US).[/p][p][/p]

Public Beta for v3.0.1b Patch!

[h2]v3.0.1b - PUBLIC BETA[/h2][p]NOTE: Game saves ARE backward compatible with the last released version, so if you switch back to that version, you can continue playing any saves made in this beta. Multiplayer games are also backward-compatible with the last version, so you can play with those who have that version.[/p][p][/p][h2]BETA 5[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Tower Fall: Prevent skulls from spawning just beyond western borders.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* In rare cases, some big rocks turn pink after season transition.[/p][p]* Tower Fall: If you play through the seasons, come Early Spring you are unable to sleep, and in some cases the game may not allow saving.[/p][p]* At several rendezvous sites, colliders don't align properly with rendezvous rock.[/p][p]* Campground road has no snow in winter.[/p][p]* Some translation edits and fixes.[/p][p]_______________________________[/p][p][/p][h2]BETA 4[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* More refinements to fog rendering.[/p][p]* Tower Fall: moved a scent post on south end of map into player-navigable area. (Only takes effect in new games.)[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Ghost vehicles can be heard on the Grand Loop Road in winter.[/p][p][/p][hr][/hr][p][/p][h2]BETA 3[/h2][p][/p][h3]BUGS FIXED:[/h3][p]* Tower Fall: Vehicles can run over animals if the animal jumps in front at the wrong moment (regression from recent optimization).[/p][p]* Password reset panel can get stuck onscreen if player submits reset password code and new password but with nonexistent username.[/p][p]* Occasionally big rock outcrops turn pink after a season transition (possibly fixed).[/p][p]* Minor den and rock issues.[/p][p][/p][hr][/hr][h2]BETA 2[/h2][p][/p][h3]IMPROVEMENTS:[/h3][p]* Corrections and improvements to some text translations.[/p][p]* Refinements to valley fog rendering[/p][p]* Prevent valley fog from rendering when with newborn pups.[/p][p]* Added "Show Password" option on the Reset Password panel, to prevent typos from going unnoticed.[/p][p][/p][h3]BUGS FIXED:[/h3][p]* Bear Culvert Trap is absent in winter season.[/p][p]* Tower Fall: Some multiplayer intro texts describe Hellroaring instead of Tower Fall map.[/p][p]* Some issues with pathfinding and rendering at a few dens and rendezvous sites.[/p][p]* Confusing notification appears if player tried to reset passwords for both WQ 2.7 and WQ:AE accounts but does not have a WQ 2.7 account.[/p][p][/p][hr][/hr][h2]BETA 1[/h2][h3][/h3][h3]IMPROVEMENTS:[/h3]
  • [p]Made prey animals respect the same map barriers as the player-wolf.[/p]
  • [p]If player's territory extends to the edge of the map, they can now unlock the Move Along! achievement by chasing a vehicle to that point on the road.[/p]
  • [p]During courtship, howling no longer generates hearts from mate candidates. (Was mistakenly enabled at some point in the past.)[/p]
  • [p]Tower Fall vehicles: Performance optimizations and pathfinding refinements.[/p]
  • [p]Made valley fog state saved in save games (which should make it easier to debug excessive fog).[/p]
[p][/p][h3]BUGS FIXED:[/h3]
  • [p]Pronghorn family flocks and mother-calf flocks don't spawn on Tower Fall.[/p]
  • [p]Young wolf pups (before Growing Pups quest) will walk through vehicles.[/p]
  • [p]Tower Fall: NPC pathfinding issues at several dens.[/p]
  • [p]On Basic Vegetation mode, some trees grow in Tower Creek.[/p]
  • [p]One segment of the Yellowstone River flows uphill.[/p]
  • [p]Game Settings: Difficulty: If default difficulty was not Easy but the player let Setup New Game dropdown on Easy, the game would start with the default difficulty.[/p]
  • [p]Hellroaring Mountain: Antelope marsh has no marsh grass in fall season.[/p]
  • [p]Tower Fall: Fixed more potential for pink rocks. [/p]
  • [p]In some cases, upgrade a WQ 2.7 account to a WQ:AE account causes an error and freezes the game. [/p]
  • [p]Many minor terrain and water issues.[/p]

Patch v3.0.1a Released!

[h2]v3.0.1a - RELEASED 1 FEBRUARY 2026[/h2][h3][/h3][h3]BUGS FIXED:[/h3][p]* Wolves don't create tracks in deep snow.[/p][p]* Wrong language for Loaf at Rendezvous Site completion text in Spanish.[/p][p][/p]

Patch v3.0.1 Released!

[h2]v3.0.1 - RELEASED 31 JANUARY 2026[/h2][p][/p][h3]TOWER FALL IMPROVEMENTS:[/h3]
  • [p]Made toy guitar and ice cream cone carryable while swimming.[/p]
  • [p]Improved colliders in the Tower Fall waterfall gorge to prevent teleporting to the clifftops.[/p]
  • [p]Refined area where skulls will spawn to keep them in the playable area.[/p]
  • [p]Remove Early Spring as possible season to unlock Power Washer achievement since waterfall is still frozen.[/p]
  • [p]Changed Young Hunter completion requirement to 36.3 kg to be more precise.[/p]
  • [p]Refinements at basalt den to minimize annoying camera issues when close to the den.[/p]
  • [p]Made foxes and other competitors avoid lynx.[/p]
  • [p]Tweaked tree bending in high winds.[/p]
  • [p]Optimization: Removed debug line that might cause lag spikes in multiplayer games.[/p]
  • [p]Many minor environment tweaks, fixes, and refinements.[/p]
[h3][/h3][h3]TOWER FALL BUGS FIXED:[/h3]
  • [p]One snow-covered den in wintertime is some distance from actual den location.[/p]
  • [p]World Map is a bit fuzzy until zoomed in. (Mipmaps were enabled on those images.)[/p]
  • [p]Multiplayer: Client players don't hear sightseeing bus passengers' response to howl.[/p]
  • [p]Three dens have same ID number as three dens in Hellroaring, so show as Discovered if you discovered them in HM while having Good Memory perk.[/p]
  • [p]Learn to Hunt quest text refers to Hellroaring. (Fixed in English, translations to come.)[/p]
  • [p]Some rocks turn pink in certain circumstances. (But in rare cases this can still happen, still investigating.)[/p]
[p][/p][h3]OTHER BUGS FIXED:[/h3]
  • [p]Wolves don't make tracks/trenches in deep snow after switching seasons from autumn to winter.[/p]
  • [p]Errors triggered which can cause problems if a rival wolf pack mysteriously disappears during a fight.[/p]
  • [p]Controller: Can't access Weight Units with controller.[/p]
  • [p]Lost River: Amethyst map-moving zone background bar is missing.[/p]
  • [p]Hellroaring Mountain: Boulders fields are empty of boulders.[/p]
  • [p]Password Reset input field accepts fewer characters than password field on login panel, which could possibly cause confusion/problems when setting a new password there. [/p]