Greetings, survivors!Another month has passed and the next big update has made it into the world of Endzone. This time we have worked hard to make the game more accessible to everyone. As part of this, we've added new game options that allow you to customize each new round as you wish. In addition to the familiar start condition settings, there are now far more sophisticated and extensive settings available.
In addition, we present you scenarios that represent a new game mode besides the endless game. Scenarios provide you with new challenges and define clear game objectives that have to be met. In addition, you will be rewarded with badges if you pass the individual tasks.
With this update, we also provide you with the statistics window, which will help you to better analyse your settlement and gain a new level of control.
- Statistics: The new Statistics Screen will in some cases not show correct data and needs to collect new data if a save game from an older version of the game is loaded.
- Share Codes: Old Share Codes for Map Settings are no longer valid.
- Scenarios: Added 5 scenarios to the game. Scenarios are challenging winning conditions under which you can play/beat the game. Every scenario has three completion levels and you can earn medals while progressing. Scenarios can also completely alter the way you have to approach and play the game. In the “long summer” scenario, for example, you have to survive long drought periods, making stockpiling food & water and buildings like the Irrigation Plant much more important.
- Game Options: Added many different game options to adjust and fine tune your gaming experience. With these options you can adjust the overall difficulty and playstyle.
- Game Options: Added game option presets so you don’t have to manually adjust all the different options by hand every time. The presets include “Easy Mode”, “Builder Mode” or even “Hard Mode” if you are looking for a challenging experience.
- Achievements: Added new achievements for beating all the different scenarios.
- Statistics: A completely new statistics screen has been added that provides detailed graphs about Production and Storage of Resources, Population and Buildings (See Important Notes).
- Main Menu: A Scenario Selection Menu has been added to the Main Menu
- Side Missions: Added 2 new Outlander Side Missions (you need to upgrade your Town Center twice to get Outlander missions)
- Tutorial: Added voice overs to the tutorial in German and English
- Upgrades: Fixed a bug when canceling the demolition of a building that should be upgraded
- Tutorial: Fixed cemetery link in tutorial
- Localization: Many proofreading fixes for german localization.
- Savegames: Day Time Range is no longer part of a savegame. This should fix possible problems where the game was stuck in night or day mode.
- Savegames: Fixed older savegames, which were broken due to new resource category.
- Settlers: Fixed bug for manual profession distribution on 300+ Settlers.
- Settlers: The profession list can now be scrolled correctly and is no longer blocked by headlines
- Electricity: Fixing Power Poles not being connected, although the preview showed this
- Electricity: Fixed Weather Station electricity tab not closing correctly
- Main Menu: Changed the structure when starting a new session in the game menu.
- Side Missions: Tweaked several Side Missions and removed building goals where possible, so you are not forced to place buildings
- Forester Lodge: Foresters now immediately plant a new tree after cutting a tree down, if replanting is enabled.
- Balancing: Changed preset maximum production amount of various resources (protective clothing, Hemp, Weed, Liquor, Ale, expedition rations)
- Balancing: Tweaked growth times and crop output of field and plantation seeds
- Balancing: Berries and mushrooms now spawn more food
- Buildings: Tweaked pathways for the Pub
- Localization: Some parts of the new statistics screen and the main menu are auto translated.
- Statistics: Pie Charts and Bar Charts in the Dashboard on the left side of the new Statistics Screen are sporadically flickering when changing between windows.

Scenarios represent a new game mode for Endzone. In addition to the endless game, you can now face concrete and challenging game goals. The individual scenarios can also fundamentally change the way you play. In the "Long Summer" scenario, for example, you have to survive very long periods of drought and have to think hard about how to store enough water and food supplies to be able to withstand the drought. However, scenarios can be adjusted so that you can play with the difficulty you feel most comfortable with.
[Starting a new game]
[Menu for choosing a new Scenario]
[New Steam Achievements]
Many of you have expressed the wish to have more control over the flow of the game and the difficulty level. Especially at the beginning you would like to get to know the basic features of Endzone. But later on, as a veteran, you'll be looking for a really crisp challenge. With the extended game options we now give you the possibility to adjust many parameters of the game yourself and thus to fine-tune it. Even exotic combinations, such as a game without trees (you have to plant them first) can be adjusted in this way. In order to avoid having to adjust all the parameters by hand every time, there are additional presets that allow you to choose between different game types and challenges with a single click.
[Overview of the possible Game Options that can manually be adjusted for every session]
[Comparison of different settings regarding the space around the starting area]
[Game Options setting "No Rain" and "Only Droughts"]
You also wanted an extensive statistics view to analyze your settlement and get a better overview. Here we now provide you with views divided into different categories, which allow you to see exactly how your production buildings are performing and which grievances are currently in progress. Events such as droughts and sandstorms are also recorded directly in the graphs, so you can see which external influences have led to a decrease or increase. The new statistics are a first draft and will be expanded throughout the Early Access phase. We are therefore happy to receive ideas and suggestions for further graphs that you would find useful.
[Statistics showing the development of food in your settlement]
[Statistics showing the development of water in your settlement]
[Statistics showing the development of the population in your settlement][h2]New Scenarios Update Trailer[/h2]
https://www.youtube.com/watch?v=i83wE_L_Oes
[h2]Updated Roadmap[/h2]

[h3]We know that there are a few more things we need to address and we are listening to your feedback. We're trying to address all the important issues in a timely manner and make the game as a whole more understandable and fair. However, it is important to remember that Endzone - A World Apart is a survival game, so we have made it challenging with full intention.[/h3]
- Your Team from Gentlymad & Assemble Entertainment- Changelog Version 0.7.7453.30178 -