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Volcanoids News

Combat Update Localization

Hey everybody!

Just released a small update focused on localization. A larger announcement is coming later this month with sneak peeks from the next major update. So keep an eye out and take care!

[h3]New[/h3]
  • Added Japanese translation
  • Updated all the other translations

[h3]Fixes[/h3]
  • Fixed intro not translated after switching language
  • Fixed text size in options for translated texts

- Rich

Join the community on Discord
Follow us on Twitter and Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Combat Update Coldfix

Heyy!

More fixes and changes just went live. Hopefully, this Coldfix will wrap up the Combat Update and we will be able to start working on the next one!

[h3]Fixes[/h3]
  • Fixed issue where backpack stayed in lava pools, now it gets destroyed
  • Basement work tables are now indestructible
  • Fixed issue where small panel settings could not be used in certain situations
  • Fixed issue where clients did not see bullet holes in objects
  • Fixed issue with door frame colliders, where COGs would shoot through
  • Fixed issue where certain symbols in names caused errors
  • Fixed Dead end screen stuck in the main menu
  • Fixed multiple areas where player got stuck
  • Fixed problem where the client did not see revive highlight after reconnect
  • Fixed low energy error that did not show when drillship energy low
  • Fixed issues with using bed in multiplayer
  • Weapon crosshair is no longer visible in drillship movement animations
  • Chests on the wall can no longer be accessed from behind a wall
  • Fixed disconnect animations on client not triggering properly
  • Drillship doesn't clip through terrain on Flat Trail landing site when surfacing anymore
  • Fixed missing damage indicator overlay
  • Fixed not being able to revive host on max distance while crouching
  • Fixed research worktable collisions


[h3]Improvements[/h3]
  • Players can now mention their Discord name when sending feedback
  • Changed order of essential event quests, energy quest is now the top priority
  • Set maximum spawn limit on COG units, to avoid issues in games with custom settings
  • Added help texts on front boiler visible in the right bottom corner
  • Removed shadows below player in 1st person (no flying gun and perfect sphere shadow, when looking at other players you can see their shadows)
  • Added list priorities to quests, most important quests are now at the top of the quest log and HUD list
  • Adjusted players death view
  • Large improvements on player revive system
  • Increased intervals between drillship errors to 45 seconds (low ammo, no coal, full inventory)
  • Players can now cancel drillship surface or descent order within a limited time after the sequence started
  • Added low health warning overlay that informs you about critical low health
  • You don't have to stand perfectly still anymore in order to heal, revive or armor up somebody
  • Attack sound level can be now adjusted with the same slider as drillship siren
  • Added chat messages when players join or leave a multiplayer game
  • All drillships now surface faster due to shortening the underground path they have to follow each surfacing procedure
  • Increased time it takes for another COG drillship to spawn after a COG drillship was destroyed to 180 seconds
  • Increased bullet velocity for player's SMG, Gatling, Revolver, Shotgun
  • Updated Send feedback screen with different UI and extra buttons for easier access to LOGs, Crashes, etc.
  • Periscope is now part of the drillship by default, accessible from the front boiler pilot wheel
  • Changed button names and swapped the order of buttons in bed, to avoid confusion


[h3]Known Bugs[/h3]
  • Multiplayer chat bug - one message gets sent multiple times
  • Game crashes when player is climbing out of the submarine
  • Items in cargo modules not visible to players and production modules


If any of these known bugs happen to you, please immediately use the send feedback system and make sure to check the boxes that send us the log and save. Thanks!

- Rich


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Combat Update Hotfix

Hey everyone!

We pushed a small hotfix so if you haven't been able to join someone in co-op, it might be because you have different versions of the game (you can see the version number in the main or ESC menu). So make sure to update.

[h3]Biggest Improvements[/h3]
  • Added worktables to all blast shelters
  • Improved revolver iron sight for better view and accuracy
  • Revive tool can be crafted on worktables from start of the game


[h3]Improvements[/h3]
  • Decreased HP of all interior objects
  • All human ammo does little bit of damage even outside of shooting range
  • Player character no longer ignors cave lighting
  • Ammo stacks were decreased for better convenience when taking ammo from cargo


[h3]Fixes[/h3]
  • Fixed issue where cave attack quest could unlock before drillship upgrade quest
  • Fixed wrong icon on Damage Drillship T2 quest
  • Fixed wrong icons on new turret modules scrap recipes
  • Fixed some buttons shining in caves
  • Fixed a bug where cogs would throw grenades close in front of them


Based on the ridiculous number of notifications I've been getting everywhere, it seems that you guys are enjoying the Combat Update!

- Rich


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Steampunk survival game Volcanoids has a huge combat upgrade

Stuck on an island where the volcano is erupting constantly, Volcanoids is an interesting setting for a survival game that gives you a big moving drill for a base.

Read the full article here: https://www.gamingonlinux.com/2021/01/steampunk-survival-game-volcanoids-has-a-huge-combat-upgrade

Combat Update is OUT NOW

[previewyoutube][/previewyoutube]
[h3]As many of you mentioned...[/h3]

Combat was the weakest aspect of the game. But not anymore. This update completely changes the combat experience with new guns, gear, enemies, turrets, and overhauled weapon mechanics.

Before we get to the specifics though, I would like to say that the support during the making of this update has been absolutely insane and we've reached so many milestones. So THANK YOU all so much, none of this would be possible without you!

To celebrate the launch of the Combat Update, Volcanoids is currently 25% OFF till January 25!

What's New?


[h3]Reworked Combat Mechanics[/h3]

We went back to the drawing board and completely overhauled the way weapons behave and how you use them.

We added things like:
  • aiming down sights
  • recoil
  • bullet drop & spread
  • hit indicators, kill confirms (hidden in trailer)
  • actual projectiles (instead of hit scans)
  • and more...


All of these combined change the combat experience drastically.



[h3]Reworked Animations[/h3]

All animations got improved and many were added to support the new weapon behavior.



[h3]New Guns[/h3]
From what I've seen, the two most requested guns were:

1. something light with a high fire rate
2. something long-range

Based on that we decided to add the SMG



and Sniper Rifle



[h3]New Enemies WITHOUT AIMBOT[/h3]

I want to address the aimbot first since it's the most mentioned thing in reviews. There will be no more aimbot because the things mentioned above, now apply to COGs as well. One of those things is that they are now also shooting actual projectiles that you can see and dodge.



Every class and every tier now has its unique look, set of weapons, behavior, and sound effects (including voice lines).



Additionally, COGs now carry more than one weapon and can switch between them based on the situation (eg. SMG while attacking you, grenades while attacking your drillship).

They position themselves better. If a COG has a longer-range weapon (sniper, pistol) he will stay in the back but COGs with shotguns and SMGs will charge forward. Also if a COG is low on HP he will retreat to the back.



Last but not least, COGs can be knocked out/down for a few seconds, so make sure to finish them off before they get back up!

[h3]New Gear[/h3]

You won't have to pop medkits every 5 seconds during large fights now. 3 sets of armors have been added that will extend your health bar. With the highest tiered armor, you will able to withstand twice as much damage as you would without it.



[h3]New Turrets[/h3]

Prepare to move some modules around because 5 new turrets are making it into the game!

3x tier 2 turrets: The Mortar, Gatling and Sniper turret



2x tier 1 turrets: The SMG and Shotgun turret



[h3]New Tool and Abilities[/h3]

We've added an old-school defibrillator so you can electrocute your crewmates back to life and also the ability to armor up and heal them too. Teamwork!



[h3]New Sound Effects[/h3]

Lastly, we added a ton of new sound effects and improved the old ones. From gunshots to seagulls on the beach, everything should sound much better.

Preview Branch Patch Notes


Since December 20th, the Combat Update has been available on the Preview Branch. Big thanks to everyone who gave it a try and sent over feedback. It helped us big time with fixing and balancing everything.

Below are all the patch notes for anyone interested (you can also find them on our Discord).

Initial Release of Combat Update on Preview Branch Combat Update - Preview Build 1.24.279 Combat Update - Preview Build 1.24.348 Combat Update - Preview Build 1.24.353 Combat Update - Preview Build 1.24.369 Combat Update - Preview Build 1.24.381 Combat Update - Preview Build 1.24.407 Combat Update - Preview Build 1.24.431 Combat Update - Preview Build 1.24.445 Combat Update - Preview Build 1.24.461 Combat Update - Preview Build 1.24.469 Combat Update - Preview Build 1.24.471

Super excited to finally deliver this update to you all and start working on the next one!

Hope you guys have an absolute blast with the new stuff (pun intended) and thanks again for everything!

- Rich and the other weirdos


Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/