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Battlecruisers News

Battlecruisers 6.4.49 Patch Notes

[h2]Changed[/h2]
  • Simplifications to PvE and PvP
    and still so much left...

[h2]Fixed[/h2]
  • PvP explosions are correct again
  • Kamikaze works correctly again
  • Players no longer become deaf when entering PvP
  • Added missing PreviousVariant translations
  • Private Match message box text is now localised correctly
  • PvPGlassCannoneer projectile gravity scale: 1 → 0.5 (as in PvE)
  • PvPSledgehammer projectile gravity scale: 0.2 → 0.25 (as in PvE)
  • PvPNukeLauncher damage: 90000 → 91000 (as in PvE)

[h2]Under Investigation[/h2]
  • Possibly fixed infinite Kamikaze impacts happening
  • Possibly fixed weapons firing at own Kamikaze aircraft
    since these issues aren't easily reproducible it's hard to verify if they are fully fixed

Battlecruisers 6.4.47 Patch Notes

[h2]Balancing[/h2]
  • Shepherd
    • increased fire rate boost: 1.25x -> 1.3x
  • Goatherd
    • increased mast structure build rate: 1.5x -> 1.6x
  • Megalith
    • increased health: 8000 -> 10000
    • increased building health multiplier: 2.5x -> 3x
  • Mortar
    • reduced health: 810 -> 720
    • reduced build time: 270 -> 240

[h2]Changed[/h2]
  • Improved Japanese trans* thanks to MMDerK
  • Simplifications to PvE and PvP
    yes, yet again...

[h2]Fixed[/h2]
  • No more performance reduction in some long battles
  • PvPRocketTurtle stats are now the same as in PvE (10 -> 6 Drones, 350 -> 180 build time)
  • Bodykits work again in skirmishes

Battlecruisers 6.4.46 Patch Notes

[h2]Changed[/h2]
  • Smaller Home button on narrow aspect ratios
  • Smaller button labels in Loadout on narrow aspect ratios
  • Minor UI tweaks
  • Simplifications to PvE and PvP
    does anyone even read this?

[h2]Fixed[/h2]
  • Game no longer lags in long matches

Battlecruisers 6.4.45 Patch Notes

[h2]Changed[/h2]
  • Updated BattleHub UI
  • Bodykit/ Variant switch buttons in Loadout are now labeled
  • German name for LocalBooster is less weird now
  • Simplifications to PvE and PvP
    no this we don't just blindly copy this line every time

[h2]Fixed[/h2]
  • AI is no longer able to construct buildings that aren't yet unlocked
  • Angry Spider SideQuest background is no longer too large

Battlecruisers 6.4.44 Patch Notes

[h2]Changed[/h2]
  • Improved cruiser death effects
  • Hard AI now selectively doesn't build StealthGen based on player cruiser
  • AI now only reserves 1 Mast if it doesn't build a StealthGen
  • Post-Battle buttons are now centered
  • Moved Next button in Story Scene
  • Improved particle quality within same memory footprint
  • Simplifications to PvE and PvP
    yet again, those shouldn't have any impact on gameplay

[h2]Fixed[/h2]
  • pre-6.3 saves now load correctly again
    please let us know if you still have issues loading the game