[p]PvP Battles no longer start with all sorts of effects in the middle of the map[/p]
[p]PvP now always awards coins, credits and destruction value as if difficulty was set to [c]Hard[/c][/p][p]this only affects the rewards that do not come from the arena but from destruction[/p]
[p]PvPCruisers now award destruction value correctly, based on their health:[/p]
[p]Goaterd: 5700 -> 4200[/p]
[p]Hammerhead: 3900 -> 4200[/p]
[p]Megalith: 7000 -> 10000[/p]
[p]Pistol: 2200 -> 3200[/p]
[p]Shepherd: 4000 -> 4200[/p]
[p]the old system used incorrect values, not the actual health of the cruisers; this is fixed now[/p]
Battlecruisers 6.4.102 Patch Notes
[p]Balancing[/p]
[p]CoastGuard[/p]
[p]Damage: 80 -> 85[/p]
[p]This is enough to destroy a Frigate in one burst QuickBuild CoastGuard only gets 80 -> 81.6 Damage (not enough to destroy a Frigate in one burst)[/p]
[p]CIWS[/p]
[p]Burst Reload: 3.33s -> 2.86s[/p]
[p]GatlingMortar[/p]
[p]Health: 600 -> 540[/p]
[p]Build Time: 600 -> 540[/p]
[p]SiegeDestroyer[/p]
[p]Range: 38 -> 40[/p]
[p]Burst Projectiles: 12 -> 13[/p]
[p]Intra-Burst Reload: 0.2s -> 0.1s[/p]
[p]Projectile Gravity Scale: 1 -> 0.25[/p]
[p]Projectile Speed: 24 -> 13[/p]
[p]Target Priority:[/p]
[p]Ships -> Ships[/p]
[p]Buildings -> Cruiser[/p]
[p]Cruiser -> Buildings[/p]
[p]DPS: 49.18 -> 58.04 This should reduce the amount of projectiles that just hit the sea when attacking the enemy cruiser The [c]Projectile Gravity Scale[/c] and [c]Projectile Speed[/c] changes are mostly for cosmetic reasons[/p]
Battlecruisers 6.4.101 Patch Notes
[p]Fixed[/p]
[p]PvPMegalith Building Health Boost works now[/p]
Battlecruisers 6.4.100 Patch Notes
[p]Balancing[/p]
[p]Hammerhead[/p]
[p]Ship Build Rate: 1.66x -> 1.67x[/p][p]this is more of a rounding fix[/p]
[p]GunBoat[/p]
[p]Projectile Gravity Scale: 1 -> 0.9[/p]
[p]Target Range: 14.8 -> 13.9[/p][p]this means it can now properly attack enemy units at its maximum range[/p]
[p]SiegeDestroyer[/p]
[p]Range: 37 -> 38[/p]
[p]Target Range: 36.8 -> 36.9[/p][p]this should also improve targeting behaviour[/p][p][/p]
[p]Note: [c]Target Range[/c] refers to the range to a target a unit aims to be at for engagements[/p]
[p][/p][p]Changed[/p]
[p]Updated save format for better future compatibility[/p]
[p]Fixed[/p]
[p]PvPLongbow now has the same stats as in PvE[/p]
[p]AirFactory Build Rate: 1.4x -> 1.5x[/p]
[p]Aircraft Build Rate: 1.4x -> 1.35x[/p]
Battlecruisers 6.4.98 Patch Nodes
[p]Fixed[/p]
[p]Adjusted profile panel exo selector scrolling so the [c]Select[/c] button no longer blocks interactions[/p]
[p]Name input panel rules text is no longer cut off[/p]