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Cell to Singularity - Evolution Never Ends News

Dev Diary for August

Hi Universe Architects!

We're back from PlayNYC and ready to share what we’ve been working on. Here’s a sneak peak of what will be coming out in the next production build.

The Dawn of Civilization is upon us— starting with a base update to the Civilization Garden. For this release, we've set the stage for the first six Ages of Civilization. The garden may feel empty initially, but this is just the first phase of many to come! In an upcoming series of updates, expect to unfold new scenes that delve deeper into the history of each era— starting with the Stone Age!



The leaderboard has also gone through a complete overhaul. Say goodbye to high scores, and say hello to the new tiered leaderboard system. In this new iteration, your total progress in the game will be tracked using Research Points (RP). You will only see other players that share your current tier, with tiers being based on player progression. We wanted to make leaderboards fair where players are ranked globally based on overall personal progress, achievements and badges accumulated.
Keep in mind, all leaderboard content and tuning are still under development as we continue to iterate on Metabit production. On the bright side, players who cheat will no longer be placed at the top of your leaderboard.



RP is the new overall XP and there will be new titles given per rank. Each title will have a max of ten levels per tier and must be achieved before the next title upgrade. Title art and names will be subject to change in future updates. We hope you're looking forward to progressing through the entire game with this updated system! It was designed with your feedback in mind.



It’s been some time since our last tuning update, and we are happy to share the 4th Tuning iteration, soon to be available in-game. In this round, we’ve been focused back on Metabit production. We wanted the Mesozoic Valley and the Beyond to also contribute to Metabit production since players spend a lot of time there prestiging and ranking up. With these re-tuning changes, Metabit production should be reflected more fairly across all in-game content.
  • We’re adding 9 new Metabit upgrades— 3 each for Mesozoic Valley, Beyond, and Explore Badges that will affect the Metabit production for the main simulation. They all give a 10X increase to the base power of 0.01


    No upgrade:

    0.01 per rank



    Level 1:

    0.10 per rank



    Level 2:

    1.00 per rank



    Level 3:

    10.00 per rank

  • These new upgrades will boost Metabit production for each extinction for Mesozoic Valley, each episode of the Beyond, and each Explore badge earned.
  • This is reflected in the new highlighted views from the total production view in the Reality Engine.
  • The first Metabit upgrade will be available after unlocking its respective content for the first time, and the next upgrade will be available after unlocking the former.
  • The Metabit cost has been lowered for Ape and Mammal research nodes while also increasing production boost.




After a break from events, a new limited-time Explore Event will debut soon! We have been exploring ways to reduce production time so that we can bring more to you at a faster cadence. The new Explore Event will be focused on the history, technology and culture of tea. It will include a new tree with achievements, music and after reading your feedback, we are re-introducing the garden but in a far more simplified form. Look forward to Explore: A Journey of Serenity in the coming weeks!



Beyond Episode 19 is almost here! There are four new star generators to look forward to as we continue our exploration of The Lives of Stars. In addition, we'll be adding nine new trait cards and one constellation. For those who are part of the beta, please continue to give us feedback as we finalize tuning.

We will also have a livestream on Friday 08/18, 1-2pm EDT to show you more of the updated Civ Garden and to answer your questions about the leaderboard and tuning updates. Thank you for your patience and support. We hope to see you in our upcoming livestream!

Stay cellular!
– The Cells Team

Join us at PlayNYC!



The Cells team will be at #PlayNYC from August 5th-6th!


We’ll be…
💁 Showcasing our progress on the updated Civilization Garden.
🗺️ Demoing a new Explore Event.

Get your tickets for PlayNYC today at link

Try never before seen content. If you’re near NYC, we hope to see you there!


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[h2]We are featured in the Steam showcase: link[/h2]
From August 4-8, Cell to Singularity has been highlighted as a featured game on Steam for PlayNYC.



[h2]Learn more about PlayNYC here: [/h2]
[previewyoutube][/previewyoutube]

Go Beyond the Beyond! Episode 18: Lives of Stars

Greetings, Universe Architects!

Welcome to the second season of the Beyond. Join Semblance as her quest for deeper knowledge goes to galactic heights, starting with the launch of Episode 18: Lives of Stars.

The Beyond began as Cell To Singularity's original space expansion, released in 2021. Based on NASA-supported data, players could learn more about our favorite planets, moons and comets of the Milky Way. Ever since the Beyond ended at Rank 17 with Alpha Centauri, NASA has made incredible new discoveries. Now, a year and a half later— Season 2 will take you on an epic voyage to our neighboring stars outside Alpha Centauri.



Stars are born from dust…


In Episode 18: Lives Of Stars, players will follow the lives of young stars from the moment they're born to the prime of their lives. We want to explore the vast spectrum of colors, shines, sizes and temperatures that different stars can hold.

H-R Diagram


We always strive to make our tree as scientific and accurate as possible. In order to achieve this, we studied the Hertzsprung-Russell diagram and designed Episode 18’s new tree to chart the life cycle of a star. You'll notice that cooler and dimmer stars displayed on the right are red, while the white and blue stars to the left are bigger and brighter. The stars are categorized based on their mass and emission spectrum, which corresponds with their age and temperature.



Chart the Main Sequence Stars
  • Discover three new star generators— Tau Ceti, Barnard's Star and Sirius!
  • Embark on Tau Ceti's new Astronomy Mission, Exoplanets.
  • Observe the exoplanets orbit around Tau Ceti in the expanded 3D garden.
  • Follow each star’s unique animation sequence and stylized particle systems using custom shaders we’ve developed.
  • If you look closely, the solar flares in Barnard’s star are far more pronounced than the Sun.
  • Fun fact: To bring each star to life, we drew a lot of inspiration from NASA observation models to emulate the clouds and stellar eruptions.


Unlock New Interstellar Traits


Introducing new Advanced Stars in the Galactic Nursery! They're the Advanced version of the Young Stars from the original Beyond expansion (but way cooler). Each Advanced Star is the upgraded form of the Younger Stars. We recommend stocking up on White Dwarfs and Neutron Stars to get the new ‘Series II’ trait cards that will upgrade your powerful new generators.



Additional Features


We’re also going beyond the Zodiac, as we introduce 2 new constellations— Ursa Major and Eridanus. There will be future constellations to view in the night sky as we progress episodically into the Beyond. In addition to these constellations, there are 8 new achievements for players to earn.



More Episodes to Come Every Two Months


This is not the end— space is vast and ripe for more discovery! Starting with Season 2, we will be releasing more Beyond episodes every two months. Semblance is not sure where we are going next, but she is eager to chart unknown territory. Patience, Semblance.

Please note: players need to have completed Beyond Episode 17 in order to play Episode 18. We guarantee that you’ll enjoy the latest content, it’s worth getting caught up.

[h2]The Beyond Episode 18: Lives of Stars is available to all players in Steam today and will be available to iOS and Android on 07/17/2023.[/h2]

We want to thank every single Universe Architect for your contribution. It is because of you Semblance can continue her journey into the Beyond. Your input, beta testing, and patience is the fuel that allows this spaceship to go into hyperspace.

Thank you for a successful launch of the Beyond Episode 18: Lives of Stars.

Be safe in space, stay cellular!
– The Cells Team

BETA 18.84 - Beyond pre-launch open beta testing

Hello Players in the Beta Branch Channel,

If you are already in our open beta branch you should get a update with the upcoming new Beyond episode 18 (Rank 18). This episode continues the journey out into space beyond our nearest star Alpha Centauri.

We’re still working out some bugs before we go public with this, and we need a little more testing.

When you play you will notice an in-game debugger panel floating on the screen. If you run into problems, please save a screenshot from that panel. Please email screenshots to [email protected] or post them in the beta channel of our Discord. (https://discord.gg/celltosingularity)


Version 18.84 changes:
+ Advance into the next story and zoom further out into the Milky Way
+ Explore the lives of stars with 3 new generators for our nearby stars
+ 2 new constellations - Ursa Major and Eridanus
+ Introduced new “Series II” card traits, 3 new "Advanced Stars", and 8 achievements
+ Visual improvements to the existing Beyond tree and garden
+ Fixed: Nanobots cluster on Limited Time Events

Thanks for your help, we are very excited to share the upcoming episode of the Beyond.

- Computer Lunch Team


[h2]How to join the open beta?[/h2]
Goto the our games properties >> betas, then switch to openbeta

Patch 18.72: Get ready for new Beyond content

Hello Universe Architects!

Beyond Episode 18 is almost here! Before we start equipping our spacesuits, this new update is here to ensure a successful launch into space. With version 18.72, gameplay progression unlock changes are the main focus while Metabit production remains unchanged in this third tuning iteration.

You may notice that there is new background art and an updated tapping portal icon at the beginning of the Main Simulation tree. The Beyond portal has been relocated so that players— both old and new— can enjoy all Beyond content!



Our goal is to avoid overwhelming new players, and so we have moved the Explore Events portal to a new home. The Explore Events hub will now be available after unlocking the humans generator for the first time.



We were able to sneak in some bug fixes as well:
  • Fixed the transfer game window from closing when tapping outside of the window.
  • Mesozoic Valley upgrade cards are no longer capped at 10,000 Mutagens after upgrading past card level 12

Additionally, we added some new features! The simulation selection UI has been updated to allow easy access to the various simulations across the game. To the players who have chosen to support Cell to Singularity by watching ads and purchasing Darwinium, they will unlock the new ‘Thank you’ note that will come with a special surprise. We truly appreciate your support as it helps us create more content for everyone to enjoy.



Version 18.72 will be available to all players in Steam today. We will be opening our public beta on Monday 07/10/23 for all players to join us as we finalize the content and tuning for Beyond Episode 18. We thank you for your continued support and hope you are just as excited as us for the launch of the Beyond E18!

– The Cells Team

HOTFIX 18.74
+ Fixed Explore Event button not showing in the beyond and Mesozoic Valley