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Police Simulator: Patrol Officers News

From parking violations and accidents to chases - New screenshots out now!

[h3]Fellow officers,[/h3]
Time truly flies... can't believe it has already been a month since we announced Police Simulator: Patrol Officers!

Back then, we already teased some of the tasks that will await you in the game once we launch into Early Access this spring. A few of them were already shown off in the Announcement Trailer - but now it's time to get even more insights into your duties!



Above, you see one of several precincts in Brighton City. When you first start your shift as a police officer, you begin to patrol the busy streets of Melting Pot, the first available district with five different neighborhoods. Once you step outside the Brighton Police Department, it's time to get to work.

Of course, we strongly recommend to behave fair and lawful. A Conduct Point System will log and penalize abuses of power - while doing a good job will be noted via the Shift Point System and your Duty Stars. If you act accordingly, the game will reward you with new gameplay options and unlock additional neighborhoods.

This means: You start each shift with 100 Conduct Points and will go lower if you behave badly. Once you reach 0 Conduct Points, well, you're fired. No bad officers allowed. In addition, you start each shift with 0 Shift Points and go higher with every correct decision made. At the end of your shift, these Shift Points are converted to experience points.



One of your tasks is to look out for potential parking violations. There are quite a few things to keep in mind when determining an offense. Is the parking meter expired? Is their license plate still valid? Are they even allowed to park here?

In the screenshot above, you can see a fairly obvious case of an improperly parked vehicle. Clearly, it's against the rules to park a car straight on a sidewalk. To fine the owner of the car, you select the correct offense (in this case Position & Alignment) and then hand out a parking ticket. Let's hope they'll learn their lesson.





Here, our officer is in the process of recording an accident. Thanks to our dynamic and fully simulated traffic system, events like these can happen completely organically throughout Brighton. It's important to interview both the involved owners of their cars as well as all the witnesses nearby. This is neccessary to gather as many details as possible about the accident. Were they distracted? Did they speed? Was someone on drugs? The use of stimulants, for example, warrants an immediate call for an arrest transport.



Sometimes, questioning suspicious people might result in them fleeing. Seems like they have to hide something! In this case, you have to chase them and, if absolutely neccessary, draw your stun gun and order them to stop. Put on the handcuffs and call for an arrest transport - your colleagues will do the rest.

But that's not all! In the weeks to come, we'll show off a lot of these elements (and more!) with dedicated gameplay videos, allowing you to get additional glimpses into all the tasks and events Police Simulator: Patrol Officers has to offer.

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Announcing Police Simulator: Patrol Officers!



Hey everyone,

finally (finally!) we can make it official! Police Simulator: Patrol Officers, a true-to-life simulation game, is coming to Steam Early Access this spring!

In the game, you will join the police force of the fictitious Brighton City and experience the day to day life of a police officer. You will start with citing violations and giving out parking tickets, then work your way towards shouldering more responsibilities. Be part of the community of Brighton City, get to know your neighborhood, and handle daily police work to fight crime during your shift. Always be tough, but fair: respect the law and gain more experience to unlock more neighborhoods, districts, and duties.

You can take a first look at the game in our reveal trailer:

[previewyoutube][/previewyoutube]

[h2]What can I expect?[/h2]

Police Simulator: Patrol Officers is published by astragon Entertainment, developed by Aesir Interactive and financially supported by the FFF Bayern! The game is powered by Unreal Engine 4 and will cost 19,99€ (or the equivalent in your region) at launch. After release, we will release several updates as part of the Early Access which will include new features, a two-player coop mode, new districts and much more. All these initial updates are of course included in the base price of the game. Right now, we plan to remain in Early Access up to a year and implement new content based on your feedback and critisisms.

So... what's actually included during the Early Access release? Here are a few helpful bullet points:

  • Traffic system that organically creates accidents
  • Speeding vehicles, traffic jams and other traffic violations
  • Explore the first district and its neighborhoods
  • Various duties such as car accidents, parking regulations, emergency callouts
  • Progression to unlock neighborhoods, cars and modes
  • Casual and Simulation game modes
  • Intuition System


You can take a more in-depth look at all features on our official website.



[h2]Why Early Access?[/h2]

We have decided to head for an Early Access launch first, because we want to involve you, the player community, early on. There are so many police fans out there who are looking for a game that will take their wishes and expectations into account and have them wear their virtual badges proudly right from the beginning until the final release of the finished game.

In order to do this, a police game does not only require a complete simulation of a huge living city, AI characters, traffic, and a bunch of systems but also a huge number of duties, callouts, and interactions between the players and all those features and systems. So far, we have developed a game with all fundamental systems and its architecture in place, and already filled the open world with a lot of content and features that you will surely enjoy.

Let us walk the rest of this exciting journey together and extend, iterate, and improve this game!



You can follow our official socials and join our Discord! Here are the links: