Weekly Report #7
Hello!
We have some good news to share! The next Mega Patch is planned to be launched next week! So in just a couple of days you will be able to push forward your investigations about Tatyana and check out all the quests we prepared.

But apart from story quests, which we discussed last time, this update will consist of other things, like changes to the gameplay. Let’s have a look at them now.
[h3]Adrenaline redesign[/h3]
Chernobylite was planned from the start to be a challenging game with many elements to be repeated and mastered. But at some points we were too harsh for the players who were forced repeat their missions due to bugs or simply due to some simple errors. So we came up with a solution and modified the way adrenaline works.

Now its use is not associated with mission failures, and additionally gives a special power up that should help you get out of a difficult situation.
[h3]Day limit - it’s up to you![/h3]
Time loop in our game is very important - it allows you to make different choices in missions, unlock new companions, or discover new secrets by alternate memories. A small limit allows you to focus on the plot and quickly correct your mistakes. Bigger will let you spend more time on survival and your team. How to reconcile these two approaches? The easiest way is to give you a choice - now when starting a new game you can choose how many days a single time loop will take.
[h3]New items to craft[/h3]
Recently we added a new weapon - Assault Rifle - to the game so some of you already tested it in action. Now it’s time for attachments and upgrades thanks to which you will be able to adjust your new weapon to your needs on a brand new crafting table!



[h3]Making of extra goodie[/h3]
Remember our Kickstarter campaign? The ultimate reward we offered to our backers was the Eternal Fame Edition which included 3D scanning and including the backer’s scan into the game. We’re currently working on their models and here’s one of them. Nice isn’t it?

That’s it for today! See you next week!
We have some good news to share! The next Mega Patch is planned to be launched next week! So in just a couple of days you will be able to push forward your investigations about Tatyana and check out all the quests we prepared.

But apart from story quests, which we discussed last time, this update will consist of other things, like changes to the gameplay. Let’s have a look at them now.
[h3]Adrenaline redesign[/h3]
Chernobylite was planned from the start to be a challenging game with many elements to be repeated and mastered. But at some points we were too harsh for the players who were forced repeat their missions due to bugs or simply due to some simple errors. So we came up with a solution and modified the way adrenaline works.

Now its use is not associated with mission failures, and additionally gives a special power up that should help you get out of a difficult situation.
[h3]Day limit - it’s up to you![/h3]
Time loop in our game is very important - it allows you to make different choices in missions, unlock new companions, or discover new secrets by alternate memories. A small limit allows you to focus on the plot and quickly correct your mistakes. Bigger will let you spend more time on survival and your team. How to reconcile these two approaches? The easiest way is to give you a choice - now when starting a new game you can choose how many days a single time loop will take.
[h3]New items to craft[/h3]
Recently we added a new weapon - Assault Rifle - to the game so some of you already tested it in action. Now it’s time for attachments and upgrades thanks to which you will be able to adjust your new weapon to your needs on a brand new crafting table!



[h3]Making of extra goodie[/h3]
Remember our Kickstarter campaign? The ultimate reward we offered to our backers was the Eternal Fame Edition which included 3D scanning and including the backer’s scan into the game. We’re currently working on their models and here’s one of them. Nice isn’t it?


That’s it for today! See you next week!