1. Noara: The Conspiracy
  2. News

Noara: The Conspiracy News

News Dev | Updated 2022/2023 Roadmap

Hello Folks!

The Ladder Rush Challenge, the first competition on Noara, has just ended. Thanks to all the participants for their implication and their seriousness during these 3 weekends of competition. A next edition is already planned and we can't wait to see you fight against each other.

As you know, the game went Free-To-Play almost 3 months ago. The battles of the last few months, as well as your many feedbacks, have allowed us to collect precious information to improve the game experience. You have been heard and here is the Roadmap for the coming year!



As you can see, this is a lot of work. As a small independent team, we will not be able to keep up with the updates that our community wants to see.

That's why, as of Wednesday 08 June, the game's servers will be temporarily closed. Don't worry, the wait won't be long, as the servers will reopen regularly.
The goal of this decision is to bring together many of you over the same period of time and to allow you to fully enjoy the new features and improvements of Noara.

Of course, we will keep you informed of the progress of the game's development between each server closure. And during the opening phases, we will be very attentive to your feedback in order to build the best version of NOARA!

In the meantime, you can find out more about the various upcoming contents by watching our team's video right here:
[previewyoutube][/previewyoutube]
Thank you to all the players and passionate people who support us. This great adventure continues thanks to you!

Don't forget Join us on our networks so you don't miss out on any announcements or news related to the game!

The Atypique team hopes to see you soon on the Lands of Noara.

HOTFIX #5

Hello folks!

First of all we wanted to thank you for your participation in our first session of the Ladder Rush Challenge!
Session 2 starts tomorrow but before launching it, we fixed a lot of small things, partly thanks to your precise and precious feedbacks on our Discord server and we thank you for that!

[h3]Performance[/h3]
Some patches are applied to increase the stability of the game.

[h3]Matchmaking[/h3]
The matchmaking has been revised so that players who join the queue first will not systematically be the first to attack (team 1).

[h3]Balance and additions[/h3]
MMR System
The whole Noara MMR system is revised and not just for the Ladder Rush Challenge. From now on, winning a game will grant you 25 points and losing a game loses 15 points, regardless of the total score of your opponent.

Units Kapal
Their price goes from 200 to 250.
Passive “Blood Drunk”: The damage bonus related to the number of bleeds on the target is decreased from 20 to 10.

Krogz
Their price goes from 150 to 200.

Chaksa Her Speed is increased from 4 to 5.
Q “Twin Moons”: Physical damage per boomerang increases from 60 to 80.
Also on her Q, the ratio descreases from 100% of physical mastery to 50%.

Namleh
Passive “Unusual Bravery”: Stacking Damage Bonus increases from 10% to 15%
Q “Amazing Shot”: The damage dealt is now seat damage.

Tiwangi
Its price goes from 300 to 400.

Objects Exceptional gloves
The physical and elementary mastery given by this object decreases from 50 to 40.

Flaw-seeker
The amount of ignored resistances decreases from 100% to 50%.

Boosters Combat Mastery Scroll
The speed bonus is removed. The damage bonus increases from 20% to 25%.

Defence Mastery Scroll
The buff also brings a bonus of +100HP now.

Inner Mastery Scroll
Strength and resistance bonuses are removed. The buff also brings a +1 speed bonus now.

Castes Lothys
Bonus 2: The HP bonus increases from 40 to 60, and the physical mastery and elemental mastery bonuses increases from 20 to 40.
Bonus 4: The HP bonus increases from 120 to 140, and the physical mastery and elemental mastery bonuses increases from 60 to 80.

Amber blocks
Their HP also increases from 400 to 800 and their physical and elementary resistances go from 0 to 30.
Amber blocks are now considered structures and are more sensitive to siege damages.



Silos
From now on, the secondary silos will give more Khinas per turn.

Main silos:
  • Level 1: 60 / turn
  • Level 2: 130 / turn
  • Level 3: 210 / turn
  • Level 4: 300 / turn


Secondary silos:
  • Level 1: 90 / turn
  • Level 2: 195 / turn
  • Level 3: 315 / turn
  • Level 4: 450 / turn


Team 2 Advantage
From now on, the team playing in second their offensive turn (team 2) will start the game with their main silo already built.

The Ladder Rush Challenge starts now!

Hello everyone!

You've been waiting for it for a long time, it's finally here! The very first official tournament starts today on Noara: The Conspiracy!

The 1st session starts today at 5pm (CEST) and will end at the end of the night on Saturday at 2am.
As a reminder, the next weekend slots are:
- Saturday 5pm (CEST) / Sunday 2am (CEST)
- Sunday 5pm (CEST) / Monday 2am (CEST)
You will have the chance to win the exclusive rewards and the cash prize of €1000.

See the list of prizes here: https://store.steampowered.com/news/app/1101030/view/3174484195258942195

The games will be played in 2v2 on the special "Ladder Rush" mode only. You can participate in the tournament without forming a team but we advise you to do so! If your duo is not available during the whole competition or you don't have a mate don't panic! You can always join the game's discord and call on the community to ask for help from the valiant war strategists of Noara.

Here is the Discord of the game: https://discord.gg/M2CyevFp6A

To start the tournament, you can also watch our videos which will allow you to learn you some strategies. For example, how to use the natural synergy of the singular caste or how to counter attack a creature rush!

The videos are right here: https://youtube.com/playlist?list=PL1IMIqboHEbwP8h9IyuY1RyqJ42jJMrE_

The list of winners from the various matches will be published in the week following this 1st weekend.

Stay tuned on our networks and GL to all! :)

Patch Notes #1.5.0

Hello everyone!

We hope you are well! Before the launch of the Ladder Rush Challenge for the month of May, here is the 1.5.0 update of Noara which brings several improvements, bug fixes and new content additions.


[h2]New features[/h2]

Ladder Rush mode
We have added a special "Ladder Rush" mode so you can join the ranked games for the tournament. This mode of play will be active during the tournament time slots. The cumulative score (Points of Honour formerly MMR) will be reset to zero at the end of each tournament. The top 100 players will be awarded prizes at the end of the tournament.

Find all the information about the tournament here:
https://store.steampowered.com/news/app/1101030/view/3174484195258942195

Kalinga
A new base model (rework) and 2 new skins replace the old version of Kalinga!



In addition to his Singular Caste, Kalinga belongs to a new caste: the Queen Caste (currently available in 2v2 mode only). This caste is exclusive to Kalinga and gives bonuses to all your units when deployed. As with the King Caste, these bonuses disappear when Kalinga dies.

Queen Caste:
Gives +1 velocity to all your units. In addition, the damage they deal ignores 30% of the target's resistances.

Kalinga's price increases from 1500 Khinas to 2000 Khinas, and its base velocity decreases from 5 to 4.

Shop New Kalinga Abyssal and Kalinga Albino Skins: These 2 new skins are available in the "Collection" tab but will also serve as rewards in Ladder Rush mode (see Ladder Rush Mode above).

New Iwobi, Babingi, Mana and Sawangi Abyssal Skins: These 4 new skins are available in the "Collection" tab.

Interface
The menu from which games are launched has been changed to allow for faster navigation.

Maintenance warning
A new maintenance warning system has been implemented. From now on, when maintenance is due to occur, players will be able to see a message warning them of how long they have until the update takes effect.

When a maintenance is deployed, strategists still in-game will be disconnected for a short time to avoid game version discrepancies.


[h2]Balancing and additions[/h2]

Ranking
The term MMR has been replaced by Honor Points (HP).

2v2 mode
Improved the matchmaking system to make it easier for players to find games.

Units
Tooltips now show the ratio of elemental mastery and/or physical mastery to skill damage and healing. This information is also available in the Codex.

Babanga, Babingi, Chaksa and Sinna Passive "Not Dead Yet!:
SFXs added

Babanga W "Round Trip":
SFXs added.

Rajang R "Venomous Charge":
The elemental mastery ratio is reduced from 100% to 30%.

Cast King: Caste no longer offers the 20% damage increase bonus. Instead, unlocking Caste offers 50 to all resistances of all your units. The 100 HP heal remains unchanged.

Items
Tooltips now show the range and cooldown of items. This information is also available in the Codex.

"Water Barrel" and "Large Water Barrel":
Added a 1-turn cooldown to these two items.

Bastion Capabilities
Added SFX to most Bastion abilities.

"Stunning Gong":
The 5th Management Round no longer features a Stunning Gong.

Puzzles "Saving Private Nariah":
For this puzzle only, Mastok's velocity drops from 3 to 2.


[h2]Bugfix[/h2]

Units Akuyandi Q "Meteor Strike":
Fixed the tooltip that showed the skill dealing 400 physical damage to the targeted unit and 100 physical damage to adjacent units instead of 500 physical damage to the targeted unit and 150 physical damage to adjacent units.

Akuyandi W "Heave Ho!" :
Fixed a bug where if Akuyandi used certain projectile-sending items, then selecting another unit during the projectile's path, it would put Akuyandi's "Heave Ho!" w on recharge.

Babanga W "Flying Knee!" :
Fixed a bug that caused Babanga to sometimes not deal damage to units that had just lost "Prepared" status.

Chaksa W "Toxic Pearl":
Fixed a bug that caused the duration damage dealt by the puddle to benefit twice from the elemental mastery ratio.

Floyd Q "Talion's Strike":
Fixed a bug that caused Floyd to be unable to use his Q "Talion's Strike" on his square when he was incapacitated or anchored, even when those states disappeared.

Irisha Q "Toxic Anemones":
Fixed a bug that caused some players to have their action grid close each time they used the Q.

Kalinga Q "Deadly Waltz":
Fixed a bug that caused a Kalinga using this skill on the chest, a blocker or an enemy silo to become unplayable.

Fixed a bug that caused Kalinga to still gain her invisibility damage bonus even when revealed.

Kalinga W "Mimicry":
Fixed a bug where when an enemy unit entered the square of a stealthy Kalinga, it would only take an attack of opportunity dealing 80 physical damage 4 times instead of 90 physical damage 4 times.

Now correctly heals 10% of his total health points, not his base health.

Kalinga R "Dark of Night":
Fixed a bug where when Kalinga used his skill while aiming at a square occupied by an invisible enemy unit, the skill had no effect and would reload.

Krogz R "Take Cover!" :
Fixed a bug that caused an allied Krogz to not lose the damage reduction buff conferred by another Krogz's "Take Cover!" skill when taking damage.

Mana W "Odd Mixture":
Fixed a bug that caused the duration damage dealt by the puddle to benefit twice from the elemental mastery ratio.

Fixed a bug that caused this skill to deal multiple damage to structures if multiple squares were hit.

Nariah W "Visco-Slide":
Fixed a bug where sometimes Nariah using "Visco-Slide" once while vertical through some silos could not use it a second time to cross it.

Fixed the tooltip that indicated Nariah was dealing elemental damage on her second use of the skill, when she was dealing physical damage.

Pirh Engineer W "Springboard":
Fixed a bug where placing the W "Springboard" on a square occupied by an anemone from Irisha's W "Toxic Surprise" would not destroy it.

Fixed a bug that when the Springboard was placed in a bush, it could crash the game.

Rajang R "Venomous Charge":
Fixed a bug that caused the duration damage inflicted by the puddle to benefit twice from the elemental mastery ratio.

Sentinel Passive "Lighting Bug":
Fixed a bug that when the Lighting Bug was placed in a bush, it could crash the game.

Sinna Passive "Not Dead Yet!" :
Fixed a bug that caused the embryo to have 280 HP instead of 250.

Items
Fixed a bug that caused an item icon to remain frozen on the interface when the game window was minimized while the item icon was dragged, making it impossible to use the items afterwards.

Leaf Spring:
Fixed bugs that could occur when a unit was killed while using a Leaf Spring. This also affects the basic Leaf Spring on the battlefield.

Fish Armor and Old Fish Armor:
Fixed a bug that caused the aura given by these items was not cumulative.

Superior Spyglass:
Fixed a bug that caused the revealed area to be wider than expected.

Alluring Octopus:
Fixed a bug that could prevent the Octopus from attracting units to the edge of its area of effect.

Bastion Ability Sand Wave:
Fixed a bug where it was possible for a unit to avoid the effects of the wave by simply moving it on impact.

Retreat! Retrait! + Ballista Shot:
Fixed a bug where using these two abilities simultaneously could block the use of units.

Monolithic Throw:
Fixed a bug that when a rock with this ability was thrown into the fog of war, you could still move a unit to one of the squares occupied by the rock.

Puzzles General:
Removed the sound of a Khina gain when a unit is killed during a puzzle.

Fixed a bug that caused us to not receive messages sent to us when playing in Puzzle mode.

Minesweeper:
Fixed a bug that sometimes caused the puzzle to end prematurely when it was still possible to complete it.

When It All Goes Pirh-Shaped II:
Fixed a bug that caused you to lose when you completed the puzzle too quickly.

Honor Points
Fixed a bug where even when winning a game, it was possible to lose honor points (formerly MMR) by quitting the game on the screen that displays "Victory".

Offside Team Invitation:
Fixed a bug that could occur when the team leader would disconnect when the invited player accepted the invitation.

Fixed a bug that when changing window during the introduction cinematic at game launch and then returning to it, the sound would lag.

Fixed a bug where when you were out of the game window and then returned to it, all the sounds that were supposed to play when you were out of the window would play at the same time.


[h2]Visual Bugfix[/h2]

General Friends list:
Fixed a visual bug where when sending an invitation and it was accepted, all names in the friends list would glow.

Units Silicia:
Fixed a bug that caused Silicia to get stuck in a running animation when she experienced the "Immobilized" state while moving.

Irisha Q "Toxic Anemones":
Fixed a bug where if you used Irisha's Q once and then immediately moved her afterwards, she could get stuck in run animation.

Iwobi W "Big-Game Fishing":
Fixed a bug where Iwobi could get stuck in run animation when moved too quickly after using this skill.

Pirh Engineer W "Springboard":
Fixed a bug where you could see the construction of Springboard placed by enemy Engineer Pirhs even when they were in the fog of war.

Items General:
Fixed a bug that caused the icons for items equipped to enemy units to appear larger than the icons for items equipped to one's own units.

THE LADDER RUSH CHALLENGE IS COMING TO NOARA!

Hello everyone!
We're excited to introduce our newest tournament, the Ladder Rush Challenge!
Every weekend for 3 weeks, competitors will battle it out to reach the top of the ladder and win fame and fortune!

Each weekend, you will get the opportunity to win €1,000 in Cash prize for a total of €3,000 over the whole event. But that's not all, you'll also have the opportunity to win skins, exclusive portraits, Sarme coins and a chance to become the first crowned strategists of Noara: The Conspiracy!

[h2]ORGANIZATION[/h2]
This first edition of the Ladder Rush Challenge will take place from 13 to 30 May.
The competition is divided into 3 championships over 3 weekends in a specific time slot (see dates/times below).

Each competitor will have to accumulate a maximum of PH (points of honor) in order to take the lead of the ladder specially designed for the event and win the weekend's rewards before the ranking is reset for the following weekend!

To participate, nothing could be easier. Once the event has started, click on "PLAY" then select "Ladder Rush" in the PVP mode, choose solo or duo and you're in! All that's left to do is to face and beat the other competitors during the allotted time slot!

At the end of each weekend, your honor points will be locked in as well as your ranking. The 100 players with the most honor points will be awarded the prizes.
We will communicate the results at the beginning of each week, after the end of each Rush weekend.

A cheat check will of course be carried out by our strictest ladder guards before the winners are revealed on the Twitter account, the official game Discord and the steam community hub.

[h2]DATES[/h2]
Ladder Rush Challenge: The 3 championships will be open only on weekends in the period from 13 to 30 May during the following time slots:

1st championship:
• Friday 13 May from 5pm to 2am (CEST)
• Saturday 14 May from 5pm to 2am (CEST)
• Sunday 15 May from 5pm to 2am (CEST)

2nd Championship:
• Friday 20 May from 5pm to 2am (CEST)
• Saturday 21 May from 5pm to 2am (CEST)
• Sunday 22 May from 5pm to 2am (CEST)

3rd championship:
• Friday 27 May from 5pm to 2am (CEST)
• Saturday 28 May from 5pm to 2am (CEST)
• Sunday 29 May from 5pm to 2am (CEST)

[h2]REWARDS[/h2]
1st Championship (13 May to 16 May):
Top 1 and 2: Skin of Kalinga Albinos + 1 exclusive portrait + 750 Sarme coins + €300.
Top 3 and 4: Kalinga Albino Skin + 1 exclusive portrait + 750 Sarme coins + €150.
Top 5 and 6: Kalinga Albino Skin + 1 exclusive portrait + 750 Sarme coins + €50.
Top 7 to 10: Kalinga Albino Skin + 1 exclusive portrait + 750 Sarme coins
Top 11 to 100: 1 exclusive portrait



2nd Championship (20 May to 23 May):
Top 1 and 2: Kalinga Abyssal Skin + 1 exclusive portrait + 750 Sarme coins + €300.
Top 3 and 4: Kalinga Abyssal Skin + 1 exclusive portrait + 750 Sarme coins + €150.
Top 5 and 6: Kalinga Abyssal Skin + 1 exclusive portrait + 750 Sarme coins + €50.
Top 7 to 10: Kalinga Abyssal Skin + 1 exclusive portrait + 750 Sarme coins
Top 11 to 100: 1 exclusive portrait



3rd Championship (27 May to 30 May):
Top 1 and 2: Akuyandi Abyssal Skin + 1 exclusive portrait + 750 Sarme coins + €300.
Top 3 and 4: Akuyandi Abyssal Skin + 1 exclusive portrait + 750 Sarme coins + €150.
Top 5 and 6: Akuyandi Abyssal's skin + 1 exclusive portrait + 750 Sarme coins + €50.
Top 7 to 10: Akuyandi Abyssal Skin + 1 exclusive portrait + 750 Sarme coins
Top 11 to 100: 1 exclusive portrait



[h2]FAQ:[/h2]
- Only players who select the "Ladder Rush" mode will have their honor points counted towards the competition ranking.

- If the game crashes or your teammate disconnects, you will unfortunately not be able to ask for a rematch nor change your ranking.

- The Ladder Rush leaderboard will be locked at the end of each evening at 2am CEST.

- All games starting before 2am (CEST) will be counted in the leaderboard.

- The ranking of the winners is determined by their honor point score after the anti-cheat check is done by our dedicated guards. Only the first 100 best players will be offered prizes.

- It is strictly forbidden to lose voluntarily to favour another team (to put it simply: no trade win!). We will take this seriously and cheaters will simply be banned from future Ladder Rush Challenges.

- Multi-accounting is allowed. You can play with multiple accounts and multiple friends when participating in the Ladder Rush Challenge. However, if you have multiple accounts in the top Ladder, please note that you will only receive rewards once!

- The leaderboard is reset at the beginning of each weekend.

- In the event of a tie between two players, the number of wins and the number of games will be compared in order to break the tie. If there is still a tie, the Sencha Goddess will draw lots before making the verdict public.

- Cash prizes will be sent in EUR via PayPal or bank transfer.

- Rewards will be sent to each player directly in-game via Steam after the end of each weekend.

If you have any questions, please do not hesitate to contact us.

Until then, one word of order: training! Prepare your best strategies and good luck to all for this first Ladder Rush Challenge!

The Atypique Studio team.