
[h2]Release in 4 days![/h2]
This week I have done what I could to prepare for the EA launch next Wednesday. Excited (and slightly anxious) to see how it goes, since I've spent about 3000 hours on this project. That being said I am satisfied with the current state of the project. It is close to what I envisioned when I started it off. That being said I will keep adding to it of course and make it even better.
One of the things I've worked on this week was changing the way game modes currently work. With these new changes it will be easier for me to add new game modes in the future. One of the things I want to add in that regard is coop wave defense for instance.
If you want to know what else I did this week you can read it here in the
devlog.
[h2]Your help is needed[/h2]
I need your help mostly with spreading the word that the game is going to be released in 4 days. So if you guys could share the link to
the steam page on your social media, discord groups and any other places where you think people might want to see it that would really help.
I planned to spend the entire week spreading the word and playtesting. Instead I had to do some more work on the game itself. So I feel like I am 6 days behind on 'marketing', and marketing is a big part of what can make a game a success or not. Since I am self publishing there is 0 marketing budget, so I am relying mostly on those who want this project to become a success to help spread the word.
Regardless I myself have done the following this week:
- Shared news that the game will be released in 4 days in a bunch of discords with a steam link
- Shared news that the game will be released in 4 days in a bunch of facebook groups with a steam link
- Shared news that the game will be released in 4 days on reddit with a steam link
- Shared news that the game will be released in 4 days on twitter with a steam link
- Contacted the few streamers that I do know
I am just one man and my time is divided between actually working on the game, spreading the word and all the other stuff related to game development. Thats why I could really use your help spreading the word. If only a few of you guys do that then I'd already be super happy ^^.

[h2]Plans after release[/h2]
My plan during early access is to interact with you guys. Fix game breaking bugs. Listen to what you guys might want to see added to the game, and add those things that are requested the most. As long as they fit the vision for the game of course.
The currently most requested features are:
- Coop wave defense
- Carriers
- Modding
- Linux, mac, console ports
I will address these in order of ability and a time spent to gain ratio. My main concern during all this is to keep the game balanced, working well and stable. Excess time I have left and that I can afford I will keep working on those requested features. Eventually I hope to have most of you guys requests added.
Feel free to join the
discord if you want to ask me questions directly as well. See you guys at launch!