AI Aggro Adjustments
Updates and Improvements
Fixes
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- Replaced stone stairs with updated mesh
- Adjusted the tool durability lost by harvesting trees and rocks
- Added stone tools to the player's debug equipment
- Increased the sight and sound aggro distance of passive AI
- AI in zones farther away from the Thorcon now receive sight and sound modifiers that increase their aggressiveness
- Increased the shark-toothed pan's (Killet) damage by 25%

- Fixed bug with upgraded construction pieces not being recyclable
- Fixed bug with foundation stairs ignoring collision checks
- Fixed bug with construction pieces not restoring edge slot rotations properly once destroyed
- Fixed bugs with totems not always updating proper claim
- Fixed bug with torches not having their particles updated after upgrading a construction piece
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