Update 4 Patchnotes
Hey guys, thank you for staying with us and all your support! The development have been steady and we have been updating beta branch every 5 days or so. Eventually all these updates were put into main branch, so here's the list of most notable changes:
- New animation for Drakoh's Jump ability
- Fire rate and damage for weapons is now displayed at all times
- Fire rate is now displayed in "shoots per second" value which is more natural
- Reworked many Perks, including:
- "Jump cooldown" weapon perks are replaced by weapon perks that activate on jump
- These can now stack unlimitedly, however cooldown is increased
- Meditation perk now also grants +5 Max HP
- Radiation removal (Radaway) is now accessible by any character (used to be Drakoh only due to an error)
- Second Jump Perk reworked/improved
- Emergency Kit gives more stuff
- Added several new perks
- Experimental: significantly reduced XP requirements to level up character after level 1
- Experimental: You can now obtain perk when you level up without requiring the ship. Special object will appear and follow you until you pick your perk (he's scared away by enemies).
- Changed anomaly shader
- Tuned "sticky platforming" slightly