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ETHYRIAL News

Steam Patch 1.23.2026 - Frost Giant, LFG Window and UI improvements!

Steam Patch 1.23.2026
[p][/p]
New Features
[p][/p][p]• LFG Window: Added a new Looking for Group bulletin board system for finding groups and advertising activities (Keybind in settings at the bottom) [/p][p][/p][p]• Inspect Window: Players can now inspect other players' gear and character information [/p][p]• Ready Check: Added ready check functionality for groups to confirm member availability before activities [/p][p]• DPS Meter: Updated combat damage meter to track party member performance [/p][p][/p][p]• Exit Survey: Implemented exit survey to gather player feedback when leaving the game. Feel free to roast us [/p][p][/p]
Combat & Balance
[p][/p][p][/p][p]• Haste, Block, Dodge Modifiers: Added new combat modifiers for haste, block, and dodge stats with tooltip support[/p][p]• Fear System Cleanup: Improved fear effect handling and crowd control robustness [/p][p]• Frost Giant Boss: Updated Frost Map Boss abilities including Icy Upheaval, Giant's Roar, Hailstorm, and Frost Smash (give BIG love to Chisme who made the first key boss, accessible via celestial keys. Also drops the legendary crafting reagent Celestial Cinders) [/p][p][/p]
Content Updates
[p][/p][p]• The Mapper Path: Updated The Mapper quest series (quests 1-7) with new objectives • Level Guides: Added comprehensive level guides for levels 1-10, 11-20, 21-30, 31-40, and 41-50 • Research System: Added research tasks (Tier 1-5), bone pile research NPCs, and astral archaeology content[/p][p](Give Sim Shady some love) • Celestial Items: Added Celestial Cloak, Astral Key pet, and Certificate of Astral Prowess [/p][p][/p][p][/p][p][/p]
  • [p]Scraps t1-8 leathers now only require 2 scraps to 1 leather instead of 3.[/p]
Items & Crafting
  • [p]@Clebarius has been working on all of these models for the last year, they're finally available in game![/p]
[p]• Legendary Weapon Blueprints:[/p][p] Added 154 new legendary weapon blueprints across 11 elemental types (Brightforged, Darkforged, Earthforged, Etherforged, Flameforged, Frostforged, Hydroforged, Soulforged, Spiritforged, Stormforged, Windforged) for 14 weapon types [/p][p]• Mythic Crafting Materials: Added Mythic Bindings and Mythic Frame [/p][p][/p][p][/p][p][/p]
UI Improvements
[p][/p][p]• Spell/Talent Chat Links: Added support for linking spells and talents in chat[/p][p][/p][p] • Character Window Updates: Improved character and inspect window displays[/p][p] • Raid Frame Tweaks: Updated raid frame UI with better layout [/p][p]• QuickBar Fixes: Resolved issues with quickbar hotkey bindings [/p][p]• Chat Consolidation: Streamlined chat window behavior including emote injection with target names (try /fart!) [/p][p][/p]
Performance
[p][/p][p]• Grass Optimization: Improved grass rendering performance [/p][p]• Text Optimization: Optimized text rendering systems [/p][p]• Camera Fix: Fixed custom deoccluder for camera system [/p][p][/p]
Bug Fixes
[p]• Fixed class buff removal not triggering when switching classes (Bugged, removes ALL buffs atm, fixing asap)[/p][p] • Fixed inventory context menu checking owner position for bag items [/p][p]• Fixed crafting animation playing without consuming materials on invalid recipes [/p][p]• Fixed enchanted items not being listable on Trading Post (now shows warning about enchant removal) [/p][p]• Fixed appear offline status not updating correctly[/p][p]• Fixed inspect window rate limiting issues [/p][p]• Fixed movement and chat input conflicts [/p][p]• Fixed blueprint validation to verify resulting preset exists before crafting [/p][p]• Fixed /help command • Added yellow critical hits displaying with white damage numbers [/p][p][/p]
Other Changes
[p]• Character Delete Confirmation: Improved character deletion flow with confirmation message [/p][p]• Monster Logging: Added LoggedBeforeSeen entries for monster research book, 54 monsters now appear immediately [/p][p]• Middle Mouse Button Keybind: Added MMB as configurable keybind option [/p]
  • [p]QA Testing Loop We added a better QA testing workflow to catch bugs faster.[/p]
[p] Thanks for your support, we'll keep cranking to make an epic MMORPG for all of our players [/p][p][/p][h3] Team OG![/h3]

Steam Patch 1.16.2026 - New features, UI improvements and Guide System

Steam Patch 1.15.2026
[p][/p][h2]Performance & Networking[/h2]
  • [p]Experimental 60Hz server tick rate,
    [/p]
[h2]New Features[/h2]
  • [p]Guide System framework added[/p]
[h2][/h2]
  • [p]Item Locking system to prevent depositing key items when using Deposit All Bags or Quick Stack[/p]
  • [p]Appear Offline toggle for privacy[/p]
  • [p]Special Bag logic for specialized containers
    [/p]
[h2]Gameplay & Combat[/h2]
  • [p]Imbue retention between logins - weapon enchants now persist[/p]
  • [p]Infinite cast time when encumbered bug fix[/p]
[p]
[/p][h2]Quality of Life[/h2]
  • [p]We can now set loot as 'always visible' in the Monster Dex, creating a "collection log" like behavior. We will keep updating monsters with this[/p]
  • [p]health when logging in will now factor in equipment stats[/p]
  • [p]Loot chat type for better filtering[/p]
[p][/p]
  • [p]Companion 35-tile distance teleport to owner[/p]
  • [p]Tool Broken message notifications[/p]
  • [p]Loot now goes to bags instead of attempting to equip[/p]
  • [p]Invalid Recipes no longer allow failure and just return "Not a valid recipe."[/p]
[p][/p][h2]Bug Fixes[/h2]
  • [p]Monster HP bar bugfix,[/p]
  • [p]Bank tab item deletion prevention[/p]
  • [p]Vocation fix for leaderboards[/p]
  • [p]Various defensive fixes[/p]
  • [p]"too far away" bug fixed[/p]
[p][/p][h2]Performance Optimizations[/h2]
  • [p]Effect pooling system for better performance,[/p]
  • [p]InfoBar pooling to reduce UI lag,[/p]
  • [p]Preloading common models for faster loading,[/p]
  • [p]Memory leak fixes,[/p]
[p][/p][h2]Visual Improvements[/h2][p][/p][p][/p]
  • [p]Legendary FX added for legendary items (coming soon)[/p]
  • [p]Birch trees added[/p]
  • [p]Pink material fixes[/p]
  • [p]Skybox light falloff corrections[/p]
[p][/p][h2]New Features[/h2]
  • [p]Genders can now be swapped in the "Change Look" screen[/p]
  • [p]Item Preview Window, CTRL CLICK an item or item link to open a 3D preview[/p]
  • [p]Appear Offline toggle[/p]
[p][/p]
  • [p]Special Bag support[/p]
  • [p]Item Locking support[/p]
  • [p]XP percentage display on XP globe[/p]
  • [p]UI Improvements[/p]
  • [p]Close Trading Post when not nearby[/p]
  • [p]Load screen fixes[/p]
[p][/p][p][/p][h2]Bug Fixes[/h2]
  • [p]Camera-related improvements[/p]
  • [p]Bank fixes,[/p]
  • [p]Ctrl+Click bank deposit after player trade bug fix[/p]
[p][/p][h2][/h2][h2]
Team OG[/h2][p][/p]

Happy New Year - 2026!! New Models - 2026 Roadmap and Steam Patch

[p][/p]
Happy New Year
[p]New Character Models[/p]
  • [p]We were lucky enough to bring some incredible talent to the team in 2025, Zmay went hard on these new character models and helped implement the foundation for our armor system. The new characters are far more performant and optimized than the previous and will give a lot more room for artists to create insanely cool gear for everyone[/p]
  • [p]See the full details here: [/p]
[p]https://bolovorix.artstation.com/projects/zxLAWd[/p][p][/p]
  • [p]High Poly sculpt of the female is complete, hand-painting is in progress to match the male[/p]
  • [p]Danimator joined us to help polish and refine our animations, expect some super cool and more polished vibes in 2026![/p]
  • [p]Next step is to convert armor from low-poly over to hand-painted[/p]
  • [p]let us know any feedback or ideas in # general - if you hate any of the current armor, now's your chance to tell us.[/p]
[p]Roadmap Q4 Check-In[/p][p][/p][p][/p][p][/p]
  • [p]Trading Post - base implemented early December, polishing + expanding 2026[/p]
  • [p]New Char Models - male implemented on development server, female being painted, implementing + polishing + variants 2026[/p]
  • [p]Smooth Terrain - system implemented, rolling out broadly in 2026[/p]
  • [p]Combat/Movement Polish - getting better but not good enough yet! - more to come 2026[/p]
  • [p]Art Style - direction established, full rollout in 2026[/p]
  • [p]Content Roadmap - maps system foundation in place, legendary + uber items + more skill progression 2026[/p]
[p]New Game Icon[/p]
  • [p]We've landed on the final game icon and pushed it live with the new build, we hope you love it![/p][p][/p]
[p]Steam Patch 12.31.2025[/p]
  • [p]Added Discord Rich Presence integration[/p]
  • [p]Added region-based music system[/p]
  • [p]Added Trading Post order history[/p]
  • [p]Added telegraph visual effects for use with abilities[/p]
  • [p]Cast bars now display different colors for interruptible vs. non-interruptible abilities[/p]
  • [p]NPC nameplates are now white by default, turning green when targeted[/p]
  • [p]Improved nameplate visibility scaling based on distance[/p]
  • [p]Improved nameplate color options[/p]
  • [p]White Player Names added to settings[/p]
  • [p]Disable CTRL scroll added to settings[/p]
  • [p]Fixed mounted entity nameplate positioning[/p]
  • [p]Added region-based skybox overrides with 6-second crossfade transitions[/p]
  • [p]Improved sun/moon angles for better lighting[/p]
  • [p]Smoother entity rotation sync[/p]
  • [p]Reduced memory allocations and garbage collection stutters[/p]
  • [p]Optimized camera occlusion calculations[/p]
  • [p]Added Sushi Recipe[/p]
  • [p]Added rare and epic Fishing chests[/p]
  • [p]Added Woodcutting Pet[/p]
  • [p]Added Wickster Pet[/p]
  • [p]Primordial Hydras should now count towards MH task Progress[/p]
  • [p]Cooking tasks added[/p]
  • [p]Chefs outfit / Recipes can now be purchased from Master Chef Sim[/p]
  • [p]T1-3 Alchemy tasks added[/p]
  • [p]Progress on the Calderian Isles which will be accesible with a certain MH level[/p]
  • [p]Added Smerfed status for a little community fun. Tag, you're it![/p]
  • [p]Added 75 new research items / blueprints, rewards system coming January[/p]
  • [p]Added breadcrumb quest to start map system[/p]
  • [p]Monster SFX pass[/p]
  • [p]Add All Res jewelry enchants to the map drop table[/p]
  • [p]Residues added to 40+ mobs[/p]
[p]Known Issues[/p]
  • [p]Possible Client Crash when changing floors[/p]
[p] Holiday Event (from 12.25 Patch, will keep it up for a week or two)[/p]
  • [p]Community Christmas event[/p]
  • [p]Santa's Fit (Courtesy of Cleb)[/p]
  • [p]4 new gatherable nodes[/p]
  • [p]Constructible Item[/p]
  • [p]Community earned Buff[/p]
  • [p]Snowball Fights[/p]
[p]New Keys - Titan's Rest (Earth) & Darkreach (Shadow)[/p]
  • [p]Chisme + Zach - Level Designer cooked on a few more maps for you guys, featuring unique mob mechanics and pretty crispy visuals, we hope you enjoy these new additions[/p]
[p]Legendaries[/p]
  • [p]Clebarius has been absolutely cranking on legendary weapon designs over the past year and has improved tremendously, we're excited to release what we have complete in January[/p]
[p] Thanks so much for your support, we're super excited to bring a LOT of new content and polish in 2026 to our beloved players.
[/p][p] [/p][p][/p][p]-Team OG[/p][p]
[/p]

Steam Patch 12.12.2025 - Skill XP Gains , Trading Posts and Ethyrial API

Steam Patch 12.12.2025
[p]Skill XP Gain[/p]
  • [p]Bumped up skill XP gain as a % of damage/healing/damage taken, let us know how this feels vs. before.[/p]
  • [p]Multiple monsters, when killed, now have a gatherable corpse. This corpse has a chance to give materials which can be consumed for XP in: Light Armor, Medium Armor, and Heavy Armor.[/p]
  • [p]We will continue to add more methods and strategies to control how to gain Skill XP, keep sharing your feedback![/p]
[p]FOR TESTING: Trading Post + Banking[/p]
  • [p]Trading Post Clerks have been added for testing in the West Edrivine Market Square, near the leyline.[/p]
  • [p]We've done some extensive testing on the system and would like to open it up for broad feedback.[/p]
  • [p]The trading post is not perfect, so please only buy/sell items for testing purposes for now.[/p]
[p]New Chest Armor Enchants[/p]
  • [p]Three new chest armor enchantments have been added to the Blood Lord's Cache loot table. One for DPS, Tank, and Healers.[/p]
[p]Ethyrial API[/p]
  • [p]@iShot - Spin To Win has put together an alpha Ethyrial API, which will enable creation and update of 3rd party database websites, build creators, & more. If you have built something awesome and need access, please reach out![/p]
[p]Misc[/p]
  • [p]Reworked how terrain chunks are loaded to be far faster - still noticing bugs here and will keep improving.[/p]
  • [p]Training Grounds has been made accessible again via the Arcane Orb in Farwood.[/p]
  • [p]1v1 and 2v2 Arenas have been made accessible to queue again for testing - let us know if you encounter any issues or bugs.[/p]
  • [p]Player Mouseover Tooltip has been fixed.[/p]
  • [p]Research Info should no longer get stuck un-updated when advancing research levels for a monster.[/p]
  • [p]Gatherable corpses should now show the context menu option to gather.[/p]
  • [p]Crits had a flaw in their logic and were ignoring armor, this has been corrected.[/p]
  • [p]Deadlands has had some buffs and adjustments to make the area more interesting.[/p]
  • [p]Set Bonus tooltip text has been updated to remove the +, which was confusing.[/p]
  • [p]Max Cast Time has been set to 3x the base cast time, which will prevent massive cast times while encumbered.[/p]
  • [p]Using the Giant's Ring will now teach the trinket recipes.[/p]
  • [p]T9 damage enchants have had their tooltips updated to clarify that the damage scales slightly with the player's level.[/p]
  • [p]Player and monster movespeed has been slightly increased, we still felt it wasn't perfect despite saying last time it was just right. We'll keep working to dial it in![/p]
[p] Thanks for supporting development and as always, let us know your feedback / ideas / roasts on Discord⁠⭐ I LOVE Ethyrial ⁠⭐ I HATE Ethyrial


[/p][p][/p][p]

-Team OG[/p][p][/p][p][/p][p][/p][p][/p][p][/p]

Happy Halloween! 🎃

Steam Patch 10.31.2025,
[p]Happy Halloween Travellers!

Notes: We've added two new small group bosses to the game: [/p]
  • [p]The Pumpkin Golem, a rare spawn when killing Harvest Reapers near Blackwood,[/p]
  • [p]Malbem, a giant roaming Mummy found somewhere in the desert,[/p]
[p] They both have a chance to drop rare seasonal items, including a new Demonic Grimtech Chopper "Prime Evil" Malbem is a slash-resistant boss with a 100% chance to drop a Loofah which is "ten times better than the original!" and clears active bleed conditions from the user. [/p]
  • [p]T9 Personal Food has been added to the game,[/p]
  • [p]Bug fixes for Map abilities & content,[/p]
  • [p]Monsters now scale appropriately up to level 55 (Map T20) with XP scaling to match,[/p]
  • [p]Performance improvements & backend fixes,[/p]
  • [p]Added pop up notifications when starting and completing maps,[/p]
  • [p]Bug fixes and encounter improvements to Seething Brood,[/p]
  • [p]Special Rare Item Added to DLP

    Spooky scary OG Team!
    [/p][p][/p]