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Primeval News

Update 0.1.47.36

  • Added Steam online check before a single-player game and multi-player game is playable. Multi-player mode is not yet available for play.
  • Changed all carnivore eating sounds to some better sounds. The sounds are different depending on the dinosaur's size.
  • All dinosaurs now have a primary attack sound.
  • Some dinosaur attack sounds now have a delay before they are played.
  • Fixed a case of the camera seeing through the terrain.

Update 0.1.47.31

  • Made some minor performance optimizations.
  • Player dinosaur attack speed has been changed to 2 seconds for all dinosaurs instead of anywhere between 2 to 5 seconds.
  • AI dinosaur attack speed has been changed from 2 seconds to slightly longer delays depending on the dinosaur.

Update 0.1.47.28

  • Made some minor code changes and optimizations.

0.1.47.22

  • The dinosaur nest 3D-model has been replaced with a new model that does not have eggs as decorations built into the mesh. The old nest having eggs built into the mesh was being calculated in the world's collision and it was causing dinosaurs to not be able to walk over them. The new models don't have that problem and dinosaur hatchlings are once again free to roam around the nest area.
  • Eggs are now spawning at the correct size.
  • Food being dropped should no longer be spawning under the terrain.
  • Dinosaur AI should no longer be picking up food if it is not within interaction range.

0.1.47.18

Eating sound volume needed to be adjusted because herbivores were hard to hear and carnivores were extremely loud.
  • Increased the sound volume for herbivores eating.
  • Decreased the sound volume for carnivores eating.