Deciduous Forest Map Remake
Update 0.8.95.13
Deciduous Forest Map Remake
🔹The deciduous forest map has been recreated with higher terrain detail.
🔹Larger plants can now be seen from further away.
🔹Edible plants in the deciduous forest map have had their size adjusted.
🔹The player now gains a lot more experience points when growing to the next growth stage. This is to help compensate for the increased experience cost each time a stat is increased. Juveniles gain enough experience to take a stat from 0 to 5. Sub-adults gain enough experience to take a stat from 0 to 10. Adults gain enough experience to take a stat from 0 to 20. Elders gain enough experience to take a stat from 0 to 40.
🔹A new music track has been added to the deciduous forest biome.
🔹The smelling highlight and outline will disappear from food and plants when they are eaten from by the player.
🔹The smelling highlight and outline will disappear from dinosaurs if they attack the player or are attacked by the player.
Update 0.8.95.12
Vegetation Update
🔹Fixed more places where grass and plants were not being placed on some terrain.
🔹Small rocks no longer cast shadows.
Update 0.8.95.11
Vegetation Update
🔹Adjusted the size of grasses and plants throughout the different biomes.
🔹The ferns and white flowers in the coniferous forest are once again visible.
🔹Adjusted the color of some plants.
🔹Added small rocks to help break up the repetition of the ground textures.
🔹Fixed where grass and plants were not being placed on some terrain.
🔹Added a new grass to the prairie biome.
Update 0.8.95.10
Smelling Update
🔹Smelling now works differently for the player. Press the Q key to smell for nearby nests, food, and dinosaurs, they will be highlighted for a short time. If you instead hold the Q key down you will cycle through nearby dinosaurs one at a time. When the dinosaur you want to track has focus, release the Q key and that dinosaur will remain highlighted for a time.
🔹When a nearby AI pack leader dies, the player will no longer become the new pack leader.
Update 0.8.95.9
Collision Update
🔹Now there is a system message for if you aren't close enough to your nest and you try to open your nest inventory.
🔹Now there is a system message for if you haven't built a nest yet and you try to open your nest inventory.
🔹There are now three kinds of edible trees in the deciduous forest, coniferous forest, and the jungle.
🔹The player now collides with trees and rocks while walking or running.
Update 0.8.95.8
Nest Fixes
🔹The correct amount of twigs/mud or seaweed/sandy soil are now used when building a nest and the system messages display the correct amount as well.
🔹Fixed a performance decrease that happened after building a nest.
🔹Fixed a glitch with the UI that happened after building a nest.
Update 0.8.95.5
Elder Dinosaur Spawns
🔹The hoard and nest inventories no longer open or close when typing into the chat input field.
🔹Dinosaur health has taken a tuning pass.
🔹Dinosaur damage has taken a tuning pass.
🔹Dinosaur health regeneration has been reduced.
🔹Player dinosaurs no longer have twice as much health as AI dinosaurs, they now have the same amount.
🔹Elder dinosaurs can now spawn in the wild.
🔹Elder dinosaurs AI now has 10 times more dominance, health, and health regeneration.
🔹Elder dinosaur AI now does 5 times more damage.
🔹Elder dinosaurs are 5 times more likely to drop loot.
🔹Your dinosaur now regenerates 2.5 times more health while resting.
🔹You now get hungry from walking and running.
🔹The mouse cursor no longer permanently disappears when your dinosaur dies. (That glitch was introduced with the new hoard and nest inventories)
🔹The damage overlay effect now disappears after your dinosaur dies.